Throw: Difference between revisions

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===In the ''Super Smash Bros.'' series===
===In the ''Super Smash Bros.'' series===
{{external|the move Pikmin Throw|[[smashwiki:Pikmin Throw|SmashWiki]]|SmashWiki.png}}
{{external|the move Pikmin Throw|[[smashwiki:Pikmin Throw|SmashWiki]]|SmashWiki.png}}
In ''[[Super Smash Bros. Brawl]]'' and ''[[Super Smash Bros. for 3DS and Wii U]]'', Olimar's forward-special move is called "Pikmin Throw". When used, the next Pikmin in line is grabbed and instantly thrown forward, where it may land on the ground and rejoin the group some seconds later, or latch onto an opponent, where it will cause damage until it falls off. The type of Pikmin determines the damage caused and the throw arc. Yellow Pikmin are thrown at a higher arc, Purple Pikmin are thrown a very short distance, and White Pikmin are thrown very fast and far. [[Red Pikmin]] cause strong fire damage, [[Yellow Pikmin]] cause electrical moderate damage, [[Blue Pikmin]] cause regular damage and [[White Pikmin]] cause high poison damage. [[Purple Pikmin]] do not latch on, but instead, knock the opponent away.
In ''[[Super Smash Bros. Brawl]]'' and ''[[Super Smash Bros. for Nintendo 3DS and Wii U]]'', Olimar's forward-special move is called "Pikmin Throw". When used, the next Pikmin in line is grabbed and instantly thrown forward, where it may land on the ground and rejoin the group some seconds later, or latch onto an opponent, where it will cause damage until it falls off. The type of Pikmin determines the damage caused and the throw arc. Yellow Pikmin are thrown at a higher arc, Purple Pikmin are thrown a very short distance, and White Pikmin are thrown very fast and far. [[Red Pikmin]] cause strong fire damage, [[Yellow Pikmin]] cause electrical moderate damage, [[Blue Pikmin]] cause regular damage and [[White Pikmin]] cause high poison damage. [[Purple Pikmin]] do not latch on, but instead, knock the opponent away.


===In ''Pikmin Adventure''===
===In ''Pikmin Adventure''===