Hermit Crawmad: Difference between revisions

Added the "New"/"Classic" look options from the Iridescent Flint Beetle page to here. Also reformatted the other images' placement order to be more to accommodate this change and to be consistent with other articles.
(Made the size changing thing clearer.)
(Added the "New"/"Classic" look options from the Iridescent Flint Beetle page to here. Also reformatted the other images' placement order to be more to accommodate this change and to be consistent with other articles.)
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|pikmin3    = y
|pikmin3    = y
|image      = Hermit crawmad.png
|image      = Hermit crawmad.png
|image2      = Hermit Crawmad.png
|imagetitle  = "New" look
|image2title = "Classic" look
|size        = 330px
|size        = 330px
|icon        = Hermit Crawmad P3 icon.png
|icon        = Hermit Crawmad P3 icon.png
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==Behavior==
==Behavior==
[[File:Hermit Crawmad.png|thumb|150px|left|A Hermit Crawmad within its hole in ''Pikmin 2''.]]
[[File:Hermit Crawmad full.png|thumb|150px|left|A Hermit Crawmad scuttling back to its hole in ''Pikmin 2''.]]
The Hermit Crawmad is a semi-passive creature. It sits inside its hole, and is usually found around watery areas, although it can survive on dry land as well. It will peek out of its hole when the [[Pikmin family|Pikmin]] or [[leader]]s approach it and it will attack if one gets too near its dwelling. It attacks by charging out of its hole and grabbing a Pikmin, then backpedaling to its nest, where the Pikmin is eaten. If it misses, it will turn back around and return to its dwelling, slower than usual. It can climb walls if it is necessary for it to get back to its nest. While sitting on the nest and peeking out, if it can no longer see prey nearby, it'll retreat back inside. In ''Pikmin 2'', its nest will disintegrate if it is killed, but will always remain in the sequel.
The Hermit Crawmad is a semi-passive creature. It sits inside its hole, and is usually found around watery areas, although it can survive on dry land as well. It will peek out of its hole when the [[Pikmin family|Pikmin]] or [[leader]]s approach it and it will attack if one gets too near its dwelling. It attacks by charging out of its hole and grabbing a Pikmin, then backpedaling to its nest, where the Pikmin is eaten. If it misses, it will turn back around and return to its dwelling, slower than usual. It can climb walls if it is necessary for it to get back to its nest. While sitting on the nest and peeking out, if it can no longer see prey nearby, it'll retreat back inside. In ''Pikmin 2'', its nest will disintegrate if it is killed, but will always remain in the sequel.


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==Gallery==
==Gallery==
<gallery>
<gallery>
30hermitcrawmad.png|A Hermit Crawmad in ''Pikmin 2''.
Hermitcrawmad.jpg|Official artwork for the Hermit Crawmad in ''Pikmin 2''.
Hermit Crawmad full.png|A Hermit Crawmad scuttling back to its hole.
30hermitcrawmad.png|A Hermit Crawmad from the piklopedia.
HermitCrawmadP3.png|The Hermit Crawmad in the [[Bingo Battle]] map [[Stagnant Sea]]. It can be seen on player 1's screen.
HermitCrawmadP3.png|The Hermit Crawmad in the [[Bingo Battle]] map [[Stagnant Sea]]. It can be seen on player 1's screen.
Hemisphere.jpg|A Hermit Crawmad peeks out from its burrow.
Hemisphere.jpg|A Hermit Crawmad peeks out from its burrow.
Hermit Crawmad P3 side.jpg|Side view of a Hermit Crawmad.
Hermit Crawmad P3 side.jpg|Side view of a Hermit Crawmad.
Hermitcrawmad.jpg|Official artwork for the Hermit Crawmad in ''Pikmin 2''.
Hermit Crawmad E-Card.jpg|The creature's [[e-card]], #34 (7<sup>th</sup> red card).
Hermit Crawmad E-Card.jpg|The creature's [[e-card]], #34 (7<sup>th</sup> red card).
</gallery>
</gallery>