6 day run: Difference between revisions

6 bytes removed ,  1 year ago
m
Text replacement - "\|(right|thumb)(\|[^\]\n]+)?\|(right|thumb)" to "|thumb$2"
(changed "four parts that dont require blue pikmin" to five. feel free to change it back if i'm wrong, but i'm pretty sure that the positron generator was intended to be obtained with non-blue pikmin as well.)
m (Text replacement - "\|(right|thumb)(\|[^\]\n]+)?\|(right|thumb)" to "|thumb$2")
 
(One intermediate revision by one other user not shown)
Line 1: Line 1:
{{game icons|pikmin=y}}
{{game icons|pikmin=y}}
[[File:P1 Fastest Completion Screenshot.jpg|thumb|right|A screenshot of a completed 6 day run's [[Menu/Final results|end-of-game scores screen]].]]
[[File:P1 Fastest Completion Screenshot.jpg|thumb|A screenshot of a completed 6 day run's [[Menu/Final results|end-of-game scores screen]].]]
A '''6 day run''' is a [[challenge run]] of {{p1}} in which the player collects every [[Ship part|part]] of the [[S.S. Dolphin]] in the minimum number of days possible, which is six. Few players are able to do this, as it is very difficult and requires extreme skill in managing the [[Pikmin family|Pikmin]]. Many tricks are used in this run to help the players collect the parts faster, or in a different order. There are no limits on Pikmin deaths, though it is possible to perform this run in conjunction with a [[zero death run]].
A '''6 day run''' is a [[challenge run]] of {{p1}} in which the player collects every [[Ship part|part]] of the [[S.S. Dolphin]] in the minimum number of days possible, which is six. Few players are able to do this, as it is very difficult and requires extreme skill in managing the [[Pikmin family|Pikmin]]. Many tricks are used in this run to help the players collect the parts faster, or in a different order. There are no limits on Pikmin deaths, though it is possible to perform this run in conjunction with a [[zero death run]].


Line 65: Line 65:
The first few low day runs of the game completed it in ten days.{{cite web|https://archive.org/details/Pikmin_50pikmin10days|One of the first successful 10 day runs|archive.org|published={{date|18|November|2004}}|retrieved={{date|31|May|2018}}}} No ship parts were obtained with unintended Pikmin types. Here's the general outline of such runs:
The first few low day runs of the game completed it in ten days.{{cite web|https://archive.org/details/Pikmin_50pikmin10days|One of the first successful 10 day runs|archive.org|published={{date|18|November|2004}}|retrieved={{date|31|May|2018}}}} No ship parts were obtained with unintended Pikmin types. Here's the general outline of such runs:
# Day one on the forced tutorial at [[The Impact Site]].
# Day one on the forced tutorial at [[The Impact Site]].
# Day two at [[The Forest of Hope]], where [[Yellow Pikmin]] are found, and five parts that don't require Blue Pikmin are recovered.
# Day two at [[The Forest of Hope]], where [[Yellow Pikmin]] are found, and four parts that don't require Blue Pikmin are recovered.
# Day three at [[The Forest Navel]], where [[Blue Pikmin]] are found, and five parts are recovered.
# Day three at [[The Forest Navel]], where [[Blue Pikmin]] are found, and five parts are recovered.
# One day is spent returning to The Impact Site and recovering the [[Positron Generator]].
# One day is spent returning to The Impact Site and recovering the [[Positron Generator]].