Bomb rock: Difference between revisions

120 bytes added ,  7 years ago
Moved from trivia to its section on the controlling bit, and gave the article a cleanup.
No edit summary
(Moved from trivia to its section on the controlling bit, and gave the article a cleanup.)
Line 8: Line 8:


==Uses==
==Uses==
[[File:Explosion.png|thumb|right|A bomb rock exploding in ''Pikmin 2''.]]
[[File:Explosion.png|thumb|left|A bomb rock exploding in ''Pikmin 2''.]]
Bomb rocks can be used in a number of beneficial ways.
Bomb rocks can be used in a number of beneficial ways.


Line 19: Line 19:
*{{icon|Crystal wall|y}}s
*{{icon|Crystal wall|y}}s


{{clear}}
===Harming enemies===
===Harming enemies===
{{todo|Finish the list.}}
{{todo|Finish the list.}}
Line 34: Line 35:
**{{icon|Male Sheargrub|y}}
**{{icon|Male Sheargrub|y}}
**{{icon|Shearwig|y}}
**{{icon|Shearwig|y}}
**{{icon|Water Dumple|y}} (by using the [[Glitches_in_Pikmin#Throwing_non-Blue_Pikmin_on_water|glitch]] that enables the player to throw a non-blue Pikmin from the water)
**{{icon|Water Dumple|y}} (by using the [[Glitches in Pikmin#Throwing non-Blue Pikmin on water|glitch]] that enables the player to throw a non-Blue Pikmin from the water)
**{{icon|Pearly Clamclamp|y}}
**{{icon|Pearly Clamclamp|y}}
*''Pikmin 2''
*''Pikmin 2''
Line 46: Line 47:
**All [[Grub-dog family|grub-dogs]] but the Dwarf Bulbear and the [[Water Dumple]].
**All [[Grub-dog family|grub-dogs]] but the Dwarf Bulbear and the [[Water Dumple]].


The [[Emperor Bulblax]] reacts to bomb-rocks in a different way, in that if they explode on its tongue or inside of it, they will stun it for some time.
The [[Emperor Bulblax]] reacts to bomb rocks in a different way, in that if they explode on its tongue or inside of it, they will stun it for some time.


===Minor uses===
===Minor uses===
Line 52: Line 53:


==As obstacles==
==As obstacles==
In ''[[Pikmin 2]]'', bomb-rocks cannot be carried by Pikmin, but can be set off by attacking them. They can also spontaneously fall from the ground and instantly activate, and are also produced by [[Careening Dirigibug]]s. [[Volatile Dweevil]]s carry bomb-rocks on their backs, presumably for protection, even though they themselves are killed in the blast. One should ''never'' [[throw]] [[Purple Pikmin]] onto a bomb-rock, as that can cause near-instant detonation, which will likely kill the Pikmin. Bomb-rocks can even be [[ultra-bitter spray|petrified]], so one should do that if in peril, but they will not release [[nectar]] or [[spray]] like many beasts do if destroyed in that state. Petrifying an inactive bomb-rock will also activate it once it breaks free.
In ''[[Pikmin 2]]'', bomb rocks cannot be carried by Pikmin, but can be set off by attacking them. They can also spontaneously fall from the ground and instantly activate, and are also produced by [[Careening Dirigibug]]s. [[Volatile Dweevil]]s carry bomb rocks on their backs, presumably for protection, even though they themselves are killed in the blast. One should ''never'' [[throw]] [[Purple Pikmin]] onto a bomb rock, as that can cause near-instant detonation, which will likely kill the Pikmin. Bomb rocks can even be [[ultra-bitter spray|petrified]], so one should do that if in peril, but they will not release [[nectar]] or [[spray]] like many beasts do if destroyed in that state. Petrifying an inactive bomb rock will also activate it once it breaks free.


Despite being obstacles and hard to control, bomb-rocks in ''Pikmin 2'' can also be used to one's advantage, with the aforementioned uses. Fixed-location bomb rocks are less exploitable, but enemies that can generate bomb-rock explosions can be abused more easily. For instance, one can have a Careening Dirigibug destroy an [[electrical wire]] without Pikmin having to be involved.
Despite being obstacles and hard to control, bomb rocks in ''Pikmin 2'' can also be used to one's advantage, with the aforementioned uses. Fixed-location bomb rocks are less exploitable, but enemies that can generate bomb rock explosions can be abused more easily. For instance, one can have a Careening Dirigibug destroy an [[electrical wire]] without Pikmin having to be involved.


==Controlling==
==Controlling==
===''Pikmin''===
===''Pikmin''===
[[File:Yellow pikmin with bomb rock.jpg|thumb|left|Artwork of a [[Yellow Pikmin]] with a bomb-rock.]]
[[File:Yellow pikmin with bomb rock.jpg|thumb|right|Artwork of a [[Yellow Pikmin]] with a bomb rock.]]
The [[controls]] when dealing with bomb-rock-yielding Yellow Pikmin are a bit complex, and varies slightly depending on the console.
The [[controls]] when dealing with bomb rock-yielding Yellow Pikmin are a bit complex, and varies slightly depending on the console.


====GameCube====
====GameCube====
On the GameCube version of the game, [[throw]]ing a Pikmin with a bomb-rock will make it stay on the spot, but primed to use the bomb. It is possible to see that the Pikmin is not idle because its stem doesn't glow and its color doesn't become paler. If an enemy is close, the Pikmin will step back and throw the bomb-rock at it. In this state, when called back using the [[whistle]], they'll drop and activate the bomb, and run towards Olimar. If, however, the player wants the Pikmin to join the party without dropping and activating the bomb, they must have Olimar touch the Pikmin directly. [[Dismiss]]ing will cause these Pikmin to go to their own group, but will actually become idle, as seen by their color and stem. In this state, they will also use the bomb when near an enemy, but will no long activate it when whistled.
On the GameCube version of the game, [[throw]]ing a Pikmin with a bomb rock will make it stay on the spot, but primed to use the bomb. It is possible to see that the Pikmin is not idle because its stem doesn't glow and its color doesn't become paler. If an enemy is close, the Pikmin will step back and throw the bomb rock at it. In this state, when called back using the [[whistle]], they'll drop and activate the bomb, and run towards Olimar. If, however, the player wants the Pikmin to join the party without dropping and activating the bomb, they must have Olimar touch the Pikmin directly. [[Dismiss]]ing will cause these Pikmin to go to their own group, but will actually become idle, as seen by their color and stem. In this state, they will also use the bomb when near an enemy, but will no long activate it when whistled.


====Wii====
====Wii====
In the [[New Play Control! Pikmin|''New Play Control!'']] version, switching to a different Pikmin while [[Throw|holding]] one (i.e. pressing {{button|wii|B}} when holding {{button|wii|A}}) will treat Yellow Pikmin as being different from bomb-rock-holding Yellow Pikmin. In addition, Pikmin no longer use the bomb when called to the group, regardless of scenario.
In the [[New Play Control! Pikmin|''New Play Control!'']] version, switching to a different Pikmin while [[Throw|holding]] one (i.e. pressing {{button|wii|B}} when holding {{button|wii|A}}) will treat Yellow Pikmin as being different from bomb rock-holding Yellow Pikmin. In addition, Pikmin no longer use the bomb when called to the group, regardless of scenario.


====Both games====
====GameCube and Wii====
Pikmin holding bomb-rocks will not interact with objects when the [[Group move|group is moved]], and when called to the yellow [[Onion]], Pikmin yielding bomb-rocks will drop the explosives on the ground without igniting them.
Pikmin holding bomb rocks will not interact with objects when the [[Group move|group is moved]], and when called to the yellow [[Onion]], Pikmin yielding bomb rocks will drop the explosives on the ground without igniting them.


Curiously, when a Yellow Pikmin throws a bomb-rock, it'll warn nearby Pikmin to rejoin Olimar in order to stay away from the blast. However, if one throws a bomb-rock-holding Pikmin next to a group of idle Yellow Pikmin, and calls the bomb-rock-yielding Pikmin back with the whistle (i.e. make it drop the bomb-rock), it will not call the idlers.
Curiously, when a Yellow Pikmin throws a bomb rock, it'll warn nearby Pikmin to rejoin Olimar in order to stay away from the blast. However, if one throws a bomb rock-holding Pikmin next to a group of idle Yellow Pikmin, and calls the bomb rock-yielding Pikmin back with the whistle (i.e. make it drop the bomb rock), it will not call the idlers.


{{clear}}
{{clear}}


===''Pikmin 2''===
===''Pikmin 2''===
In the [[2-Player Battle]] stage [[Hostile Territory]], bomb-rocks can be picked up and thrown by a leader, which can be used to defeat enemies, or deal a serious blow to the opponent's Pikmin count. To perform this, one merely needs to run into a bomb-rock for around one second, at which point it'll be picked up. Players can then press {{button|gcn|A|wii|A}} to throw it (the distance is around twice as far as the reach of the GameCube game's cursor), or {{button|gcn|B|wii|B}} to drop it in place. In both cases, the bomb-rock will be activated. In every other point in the game where bomb-rocks are found, they can be activated by being attacked, provoked (in the case of Volatile Dweevils), or dropped (in the case of Careening Dirigibugs).
In the [[2-Player Battle]] stage [[Hostile Territory]], bomb rocks can be picked up and thrown by a leader, which can be used to defeat enemies, or deal a serious blow to the opponent's Pikmin count. To perform this, one merely needs to run into a bomb rock for around one second, at which point it'll be picked up. Players can then press {{button|gcn|A|wii|A}} to throw it (the distance is around twice as far as the reach of the GameCube game's cursor), or {{button|gcn|B|wii|B}} to drop it in place. In both cases, the bomb rock will be activated. In every other point in the game where bomb rocks are found, they can be activated by being attacked, provoked (in the case of Volatile Dweevils), or dropped (in the case of Careening Dirigibugs).


===''Pikmin 3''===
===''Pikmin 3''===
Controlling the way Pikmin behave with the bomb rocks is much simpler in this game compared to ''Pikmin'' – a Pikmin will always keep hold of its bomb until said Pikmin is thrown, in which case it will drop the rock exactly where it landed. When [[dismiss]]ed, any bomb rock-wielding Pikmin will separate from the group of their color, making it easier to get only the bombers. Idle bomb rock Pikmin will not automatically throw their bombs at enemies, like they would in ''Pikmin'', though they still cannot interact with other objects, not even by [[Charge|charging]].
Controlling the way Pikmin behave with the bomb rocks is much simpler in this game compared to ''Pikmin'' – a Pikmin will always keep hold of its bomb until said Pikmin is thrown, in which case it will drop the rock exactly where it landed, and run back to the group with a cry. When [[dismiss]]ed, any bomb rock-wielding Pikmin will separate from the group of their type, making it easier to get only the bombers. Idle bomb Rock Pikmin will not automatically throw their bombs at enemies, like they would in ''Pikmin'', and they still cannot interact with other objects, not even by [[Charge|charging]]. In order to coax an enemy into eating a bomb rock, there should be a Pikmin idling with one nearby. When the enemy tries to eat that Pikmin, it will dodge at the last second and the beast will catch the explosive instead.


==Locations==
==Locations==
===''Pikmin''===
===''Pikmin''===
{{game help|p|Add numbers.}}
{{game help|p|Add numbers.}}
Bomb-rocks are usually found inside tin cans, pipes, or large animal skulls.
Bomb rocks are usually found inside tin cans, pipes, or large animal skulls.
;Story mode:
;Story mode:
*[[The Impact Site]]: Inside the box that the Pikmin have to push on the first day.
*[[The Impact Site]]: Inside the box that the Pikmin have to push on the first day.
Line 89: Line 90:
*[[The Forest Navel]]: In a pipe, near the pool where the [[Number 1 Ionium Jet]] is found. There's another one next to the place the [[Gravity Jumper]] lies.
*[[The Forest Navel]]: In a pipe, near the pool where the [[Number 1 Ionium Jet]] is found. There's another one next to the place the [[Gravity Jumper]] lies.
*[[The Distant Spring]]: In a giant skull, inside a hollow tree stump guarded by a [[Spotty Bulbear]] and in the beach where the [[Massage Machine]] is found. There is another skull near the pool with [[Wogpoles]] to the west.
*[[The Distant Spring]]: In a giant skull, inside a hollow tree stump guarded by a [[Spotty Bulbear]] and in the beach where the [[Massage Machine]] is found. There is another skull near the pool with [[Wogpoles]] to the west.
*[[The Final Trial]]: In a pipe, on a high place to the right of the starting point. There are three other pipes in the cliffs surrounding the arena where [[Emperor Bulblax]] is fought. Overall, there are 50 bomb-rocks in this stage.
*[[The Final Trial]]: In a pipe, on a high place to the right of the starting point. There are three other pipes in the cliffs surrounding the arena where [[Emperor Bulblax]] is fought. Overall, there are 50 bomb rocks in this stage.


;Challenge Mode:
;Challenge Mode:
*[[The Impact Site]]: Inside the box that the Pikmin have to push on the first day.
*[[The Impact Site]]: Inside the box that the Pikmin have to push on the first day.
*[[The Forest of Hope]]: In a tin can, near the place where the [[Yellow Onion]] is originally found. There are also some in the ledge that leads to the arena where the [[Armored Cannon Beetle]] was.
*[[The Forest of Hope]]: In a tin can, near the place where the [[Yellow Onion]] is originally found. There are also some in the ledge that leads to the arena where the [[Armored Cannon Beetle]] was.
*[[The Forest Navel]]: There are no bomb-rocks in the level.
*[[The Forest Navel]]: There are no bomb rocks in the level.
*[[The Distant Spring]]: There are no bomb-rocks in the level.
*[[The Distant Spring]]: There are no bomb rocks in the level.
*[[The Final Trial]]: In the walkway around the [[Emperor Bulblax]] arena where the pipes are normally. There aren't any inside pipes.
*[[The Final Trial]]: In the walkway around the [[Emperor Bulblax]] arena where the pipes are normally. There aren't any inside pipes.


===''Pikmin 2''===
===''Pikmin 2''===
;Story mode:
;Story mode:
*[[Subterranean Complex]]: On almost every floor, there is at least one bomb-rock or bomb-rock-related enemy (Volatile Dweevil or Careening Drigibug).
*[[Subterranean Complex]]: On almost every floor, there is at least one bomb rock or bomb rock-related enemy (Volatile Dweevil or Careening Drigibug).
*[[Bulblax Kingdom]]: On some floors, especially near buried or partially buried treasure, bomb-rocks may spawn.
*[[Bulblax Kingdom]]: On some floors, especially near buried or partially buried treasure, bomb rocks may spawn.
*[[Cavern of Chaos]]: On sublevels 1 and 4, they are present, and in the latter, can be used to defeat Emperor Bulblax.
*[[Cavern of Chaos]]: On sublevels 1 and 4, they are present, and in the latter, can be used to defeat Emperor Bulblax.
*[[Submerged Castle]]: Many bomb-rocks and [[Careening Dirigibugs]] are present on Sublevels 2 and 4.
*[[Submerged Castle]]: Many bomb rocks and [[Careening Dirigibugs]] are present on Sublevels 2 and 4.
*[[Hole of Heroes]]: Bomb-rocks, [[Careening Dirigibugs]], and [[Volatile Dweevil]]s are found on sublevel 2.
*[[Hole of Heroes]]: Bomb rocks, [[Careening Dirigibugs]], and [[Volatile Dweevil]]s are found on sublevel 2.
*[[Frontier Cavern]]: Bomb-rocks can spawn on sublevel 3.  
*[[Frontier Cavern]]: Bomb rocks can spawn on sublevel 3.
*[[Shower Room]]: Some [[Volatile Dweevil]]s can be in the pipes on sublevel 6.
*[[Shower Room]]: Some [[Volatile Dweevil]]s can be in the pipes on sublevel 6.
*[[Dream Den]]: Bomb-rocks and [[Careening Dirigibugs]] are found on sublevel 3.
*[[Dream Den]]: Bomb rocks and [[Careening Dirigibugs]] are found on sublevel 3.


;Challenge Mode:
;Challenge Mode:
*[[Concrete Maze]]: Many bomb-rocks and [[Volatile Dweevil]]s fall from the ceiling.
*[[Concrete Maze]]: Many bomb rocks and [[Volatile Dweevil]]s fall from the ceiling.
*[[Abduction Den]]: [[Careening Dirigibugs]] can spawn bomb-rocks.
*[[Abduction Den]]: [[Careening Dirigibugs]] can spawn bomb rocks.
*[[Cave of Pain]]: Many [[Volatile Dweevil]]s and bomb-rocks fall from the ceiling.
*[[Cave of Pain]]: Many [[Volatile Dweevil]]s and bomb rocks fall from the ceiling.
*[[Bully Den]]: Two [[Volatile Dweevil]]s are found in the pipe structures.
*[[Bully Den]]: Two [[Volatile Dweevil]]s are found in the pipe structures.


;2-Player Battle:
;2-Player Battle:
*[[Hostile Territory]]: Many bomb-rocks are littered here. Interestingly, captains can pick up bomb-rocks and use them.
*[[Hostile Territory]]: Many bomb rocks are littered here. Interestingly, leaders can pick up bomb rocks and use them.


'''Note:''' a [[Volatile Dweevil]] can appear in any 2-player stage as a roulette item.
'''Note:''' a [[Volatile Dweevil]] can appear in any 2-player stage as a roulette item.
Line 141: Line 142:
==Glitches==
==Glitches==
{{todo|Elaborate and add to the glitches article.}}
{{todo|Elaborate and add to the glitches article.}}
In places where a bomb-rock falls near [[Mitites]], such as sublevel 6 of [[Bulblax Kingdom]], there is a chance of it being launched back into the air if it lands on one, landing somewhere else on the level.
In places where a bomb rock falls near [[Mitites]], such as sublevel 6 of [[Bulblax Kingdom]], there is a chance of it being launched back into the air if it lands on one, landing somewhere else on the level.


In ''Pikmin'', Yellow Pikmin will sometimes fail to pick up bomb-rocks, and will instead perform their "picking up" animation repeatedly. Whistling them and having them try it again is usually enough to fix the issue.
In ''Pikmin'', Yellow Pikmin will sometimes fail to pick up bomb rocks, and will instead perform their "picking up" animation repeatedly. Whistling them and having them try it again is usually enough to fix the issue.


==Technical information==
==Technical information==
Line 211: Line 212:
==Gallery==
==Gallery==
<gallery>
<gallery>
File:Pikmin-1.jpg|A few bomb-rocks in a can.
File:Pikmin-1.jpg|A few bomb rocks in a can.
File:Bomb-rock.jpg|A bomb-rock about to explode in ''Pikmin 2''.
File:Bomb-rock.jpg|A bomb rock about to explode in ''Pikmin 2''.
zlCfzRE4WRIj4_RYWN.jpg|A closeup of a bomb rock in ''Pikmin 3''.
zlCfzRE4WRIj4 RYWN.jpg|A closeup of a bomb rock in ''Pikmin 3''.
Pikmin-pellet-bomb-rock-screenshot-big.jpg|[[Olimar]] standing next to some bomb rocks.
Pikmin-pellet-bomb-rock-screenshot-big.jpg|[[Olimar]] standing next to some bomb rocks.
BombRockquestionmark.png|A bomb rock as seen in early ''Pikmin 3'' footage.
BombRockquestionmark.png|A bomb rock as seen in early ''Pikmin 3'' footage.
Screen Shot 2013-06-23 at 3.39.22 PM.png|A Blue Pikmin carrying a bomb rock in ''Pikmin 3''.
Screen Shot 2013-06-23 at 3.39.22 PM.png|A Blue Pikmin carrying a bomb rock in ''Pikmin 3''.
Screenshot_1.png|A Red Pikmin using a bomb rock on a [[Red Bulborb]] in ''Pikmin 3''.
Screenshot 1.png|A Red Pikmin using a bomb rock on a [[Red Bulborb]] in ''Pikmin 3''.
Bingo Battle Mine icon.png|Icon for the mine in [[Bingo Battle]].
File:Bombrock.jpg|Concept art of a bomb rock from ''Pikmin''.
File:Bombrock.jpg|Concept art of a bomb-rock.
Rp lb64.png|An unused texture from ''Pikmin,'' showing a Red Pikmin with a bomb rock. The other textures can be found [[Unused content in Pikmin#Unused bomb-rock textures|here]].
Rp lb64.png|An unused texture from ''Pikmin,'' showing a Red Pikmin with a bomb rock. The other textures can be found [[Unused_content_in_Pikmin#Unused_bomb-rock_textures|here]].
guirlande-de-pommes-de-pin-1.jpg|Real life cypress cones.
guirlande-de-pommes-de-pin-1.jpg|Real life cypress cones.
File:Pikminology10.jpg|The data file explaining bomb rocks.
File:Pikminology10.jpg|The data file explaining bomb rocks.
Line 229: Line 229:
*It is suggested that [[Red Pikmin|Red]] and [[Blue Pikmin]] could once carry bomb rocks along with the [[Yellow Pikmin]] in the original ''Pikmin'', as seen in some [[Unused content in Pikmin|unused files]]. All Pikmin gained this ability in ''Pikmin 3''.
*It is suggested that [[Red Pikmin|Red]] and [[Blue Pikmin]] could once carry bomb rocks along with the [[Yellow Pikmin]] in the original ''Pikmin'', as seen in some [[Unused content in Pikmin|unused files]]. All Pikmin gained this ability in ''Pikmin 3''.
*If a Pikmin is holding a bomb rock when it is called to the Onion, it will leave it beneath the Onion's pillar of light.
*If a Pikmin is holding a bomb rock when it is called to the Onion, it will leave it beneath the Onion's pillar of light.
*Bomb-rocks in ''Pikmin'' actually shrink and disappear if they touch the water. This can be seen on [[The Forest Navel]] where, on the southernmost point of the map, there is a tube with bomb-rocks. If Olimar [[Lie down|lies down]] next to the one outside the tube, closest to the water, he will begin sliding towards the lake and drag the bomb-rock with him.
*Bomb rocks in ''Pikmin'' actually shrink and disappear if they touch the water. This can be seen on [[The Forest Navel]] where, on the southernmost point of the map, there is a tube with bomb rocks. If Olimar [[Lie down|lies down]] next to the one outside the tube, closest to the water, he will begin sliding towards the lake and drag the bomb rock with him.
*In ''[[Pikmin 2]]'', if a bomb rock in a cluster of bomb rocks explodes off-screen, it will not activate the others. This is because [[Camera#Off-camera objects|off-camera objects]] have special behaviors.
*In ''[[Pikmin 2]]'', if a bomb rock in a cluster of bomb rocks explodes off-screen, it will not activate the others. This is because [[Camera#Off-camera objects|off-camera objects]] have special behaviors.
*The bomb rocks' look may have been inspired by the real life cypress cones.
*The bomb rocks' look may have been inspired by the real life cypress cones.
*Pikmin holding bomb rocks in ''Pikmin 3'' will not roll when [[dodging]], but will walk faster to keep up with the dodge.
*Pikmin holding bomb rocks in ''Pikmin 3'' will not roll when [[dodging]], but will walk faster to keep up with the dodge.
*In ''Pikmin 3'', if a Pikmin is already under the effect of another hazard (such as electricity), it can't get killed by an explosion.
*In ''Pikmin 3'', if a Pikmin is already under the effect of another hazard (such as electricity), it can't get killed by an explosion.
*In {{p3}} when a Pikmin holding a bomb rock lands and the bomb rock begins to detonate, they will run back to the rest of the group in safety letting out a cry.


==Names in other languages==
==Names in other languages==
Line 245: Line 244:
|FraM=Bomb-rock
|FraM=Bomb-rock
}}
}}
==See also==
*[[Burgeoning Spiderwort]]
*[[Reinforced wall]]


{{hazards}}
{{hazards}}