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m (Replaced the Pikmin's icons with Pikmin 2 ones.) |
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* '''Time''': 70 (140 seconds) | * '''Time''': 70 (140 seconds) | ||
* '''Starting Pikmin''': | * '''Starting Pikmin''': | ||
** {{icon|White Pikmin|y}} × 2 (flower) | ** {{icon|White Pikmin|v=P2|y}} × 2 (flower) | ||
* '''Treasures''': | * '''Treasures''': | ||
** {{icon|The Key|y}} × 1 | ** {{icon|The Key|y}} × 1 | ||
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| Gate spots | | Gate spots | ||
|} | |} | ||
:''For details on how objects are spawned, and how some may fail to spawn, see [[ | :''For details on how objects are spawned, and how some may fail to spawn, see [[Pikmin 2 cave generation|here]].'' | ||
==Sublevel 2== | ==Sublevel 2== | ||
* '''Theme''': Concrete | * '''Theme''': Concrete | ||
* '''Music''': ''[[Music in Pikmin 2#Concrete | * '''Music''': ''[[Music in Pikmin 2#Concrete 3|Concrete 3]]'' | ||
* '''Time''': +100 (+200 seconds) | * '''Time''': +100 (+200 seconds) | ||
* '''Treasures''': | * '''Treasures''': | ||
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| Gate spots | | Gate spots | ||
|} | |} | ||
:''For details on how objects are spawned, and how some may fail to spawn, see [[ | :''For details on how objects are spawned, and how some may fail to spawn, see [[Pikmin 2 cave generation|here]].'' | ||
==Sublevel 3== | ==Sublevel 3== | ||
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| Dead ends | | Dead ends | ||
|} | |} | ||
:''For details on how objects are spawned, and how some may fail to spawn, see [[ | :''For details on how objects are spawned, and how some may fail to spawn, see [[Pikmin 2 cave generation|here]].'' | ||
==Names in other languages== | ==Names in other languages== | ||
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|FraE=Dédale de Béton | |FraE=Dédale de Béton | ||
|FraEM=Concrete Labyrinth | |FraEM=Concrete Labyrinth | ||
|Ger=Labyrinth aus Beton | |||
|GerM=Labyrinth made out of Concrete | |||
|Ita=Dedalo di cemento | |||
|ItaM=Concrete maze | |||
}} | }} | ||
{{CM}} | {{CM}} |