Glitches in Hey! Pikmin: Difference between revisions

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(These work in the final game too.)
(Expansion, plus a glitch by PhysicBerry.)
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Please read the [[Pikipedia:Glitch notes|glitch notes]] before attempting any of these glitches or before adding your own.
Please read the [[Pikipedia:Glitch notes|glitch notes]] before attempting any of these glitches or before adding your own.
== Out-of-bounds ==
=== Back and Forth Road ===
{{glitch | reproducibility = Medium | danger = Harmless | youtube = USWKm8RYsDY
|effects = Sends [[Captain Olimar]] to a high ledge he shouldn't be able to reach, in [[Back and Forth Road]].
|howto =
}}
{{game help|hp|Fill in the guide.}}


==Minor==
==Minor==
===Falling whistle glitch===
===Falling whistle glitch===
On 3-A, go to the section where the Grown-Up Cell is, but do not whistle the Rock Pikmin hiding behind the bush. Go up to the treasure, collect it, and go near the edge to the left of it. then, walk and whistle at the same time. This will cause Olimar to fall down whilst the small cutscene is triggered. When the cutscene is over and the camera zooms out, Olimar will be stuck in the air for a short while, before eventually dropping to the ground, losing one bar of health, and respawning back at the edge. This glitch also works in the [[Hey! Pikmin#Demo|demo]].
{{glitch | reproducibility = High | danger = Harmful
|effects = Makes Captain Olimar float in mid-air during a cutscene, before eventually dropping to the ground, losing one bar of health, and respawning.
|prereq = Have not seen the cutscene where you whistle the Rock Pikmin hiding in a bush in [[Crystal Tunnels]].
|howto = On Crystal Tunnels, go to the section where the [[Grown-Up Cell]] is, but do not whistle the Rock Pikmin hiding behind the bush. Go up to the treasure, collect it, and go near the edge to the left of it. Then, walk off and whistle at the same time. This will cause Olimar to fall down whilst the small cutscene is triggered. When the cutscene is over and the camera zooms out, the glitch will take place.
|notes = This can also be done in the [[Hey! Pikmin#Demo|demo]].
}}


===Sliding Pikmin stuck===
===Sliding Pikmin stuck===
On 3-A, go down the starting shaft, and head left, just before the shaft with slope crystals. Stand on the straight floor right before the drop, and look at the blue gems in the ground. Stand on top of the largest one, such that there's around one Olimar-width between you and the edge to the left. Notice the first slope crystal in the fall, wedged on the right side of the wall – it's consisted of one large crystal and a very small overhang crystal on top of the big one. Now, hold a Pikmin, aim the crosshair at the tip of the small overhang crystal, and release. The Pikmin should bounce on some crystals on the way, and eventually get stuck on the vertical wall of the same big crystal. The Pikmin will eventually get out, but slightly different positioning and throws can make the Pikmin hang on for more or less time. This glitch also works in the [[Hey! Pikmin#Demo|demo]].
{{glitch | reproducibility = High | danger = Harmless
|effects = Makes Pikmin get temporarily stuck in the falling animation.
|howto = On [[Crystal Tunnels]], go down the starting shaft, and head left, just before the shaft with slope crystals. Stand on the straight floor right before the drop, and look at the blue gems in the ground. Stand on top of the largest one, such that there's around one Olimar-width between you and the edge to the left. Notice the first slope crystal in the fall, wedged on the right side of the wall – it's consisted of one large crystal and a very small overhang crystal on top of the big one. Now, hold a Pikmin, aim the crosshair at the tip of the small overhang crystal, and release. The Pikmin should bounce on some crystals on the way, and eventually get stuck on the vertical wall of the same big crystal. The Pikmin will eventually get out, but slightly different positioning and throws can make the Pikmin hang on for more or less time.
|notes = This can also be done in the [[Hey! Pikmin#Demo|demo]].
}}


==See also==
==See also==

Revision as of 07:50, August 3, 2017

This is a collection of glitches possible in Hey! Pikmin.

Please read the glitch notes before attempting any of these glitches or before adding your own.

Out-of-bounds

Back and Forth Road

Reproducibility Consequences Demonstration
Medium {{{consequences}}} YouTube video
  • Effects: Sends Captain Olimar to a high ledge he shouldn't be able to reach, in Back and Forth Road.
  • Prerequisites: None.
  • How to:
  • Notes: None.
  • Possible explanation: None.

The following article or section is in need of assistance from someone who plays Hey! Pikmin.
Particularly: Fill in the guide.

Minor

Falling whistle glitch

Reproducibility Consequences
High {{{consequences}}}
  • Effects: Makes Captain Olimar float in mid-air during a cutscene, before eventually dropping to the ground, losing one bar of health, and respawning.
  • Prerequisites: Have not seen the cutscene where you whistle the Rock Pikmin hiding in a bush in Crystal Tunnels.
  • How to: On Crystal Tunnels, go to the section where the Grown-Up Cell is, but do not whistle the Rock Pikmin hiding behind the bush. Go up to the treasure, collect it, and go near the edge to the left of it. Then, walk off and whistle at the same time. This will cause Olimar to fall down whilst the small cutscene is triggered. When the cutscene is over and the camera zooms out, the glitch will take place.
  • Notes: This can also be done in the demo.
  • Possible explanation: None.

Sliding Pikmin stuck

Reproducibility Consequences
High {{{consequences}}}
  • Effects: Makes Pikmin get temporarily stuck in the falling animation.
  • Prerequisites: None.
  • How to: On Crystal Tunnels, go down the starting shaft, and head left, just before the shaft with slope crystals. Stand on the straight floor right before the drop, and look at the blue gems in the ground. Stand on top of the largest one, such that there's around one Olimar-width between you and the edge to the left. Notice the first slope crystal in the fall, wedged on the right side of the wall – it's consisted of one large crystal and a very small overhang crystal on top of the big one. Now, hold a Pikmin, aim the crosshair at the tip of the small overhang crystal, and release. The Pikmin should bounce on some crystals on the way, and eventually get stuck on the vertical wall of the same big crystal. The Pikmin will eventually get out, but slightly different positioning and throws can make the Pikmin hang on for more or less time.
  • Notes: This can also be done in the demo.
  • Possible explanation: None.

See also

References

Template:Mistakes