Mushroom Valley: Difference between revisions

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{{game icons|hp=y}}
{{infobox area
{{infobox area
|screenshot        =  
|screenshot        =  
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|area_letter      = C
|area_letter      = C
|treasures        = 3
|treasures        = 3
|obstacles        =  
|obstacles        = {{icon|Bouncy Mushroom}} {{icon|dirt block}}
|hazards          =  
|hazards          = None
|pikmin            = [[Red Pikmin]]
|pikmin            = [[Red Pikmin]]
|pikmin_discovered =
|requirements      = Complete [[Cavern of Confusion]] via normal exit
|requirements      = Complete [[Cavern of Confusion]] via normal exit
|music            =  
|next              = [[Back-and-Forth Road]]
|music            = ''[[Music in Hey! Pikmin#Brilliant Garden area|Brilliant Garden area]]'' <br> ''[[Music in Hey! Pikmin#Brilliant Garden area - back side|Brilliant Garden area - back side]] <br>
}}
}}


{{game help|hp|Fill in the infobox and describe the area.}}
'''Mushroom Valley''' ({{j|キノコの たに|Kinoko no Tani}}) is the third main [[area]] in {{hp}}. As the name implies, this area is themed around mushrooms &ndash; particularly, [[Bouncy Mushrooms]]. A lot of the stage's navigations and challenges involve [[throw]]ing [[Pikmin family|Pikmin]] at them, or having [[Captain Olimar]] land on them.
 
'''Mushroom Valley''' is the third main [[area]] in {{hp}}. As the name implies, this area is themed around mushrooms &ndash; particularly, [[Bouncy Mushrooms]]. A lot of the stage's navigations and challenges involve [[throw]]ing [[Pikmin family|Pikmin]] at them, or having [[Captain Olimar]] land on them.
 
== Plot ==
{{game help|hp|Describe plot points in this area, if there are any.}}


== Description ==
== Description ==
{{game help|hp|Describe the entirety of the area, broadly.}}
The player starts on a wood platform, placed above some [[Bouncy Mushroom]]s, that are first introduced in this area. If [[Olimar]] steps on one, he will bounce quite high. After jumping on some mushrooms, Olimar finds some Red Pikmin, and has to use them in order to kill the sleeping [[Crested Mockiwi]] that is blocking the path. Some time after this, the player can retrieve the [[Unassuming Lighthouse]]. In order to do that, some Pikmin have to be thrown on the Bouncy Mushroom, located right under the treasure. After going through some [[Male Sheargrub]]s and [[Sparrowhead]]s, Olimar can get access to the second treasure of the area, the [[Quantum Traveler]]. He, however, needs to reach it by himself, because the Pikmin cannot follow him in the treasure's location. Not too long after this, the player can reach a small location where a [[Puffstalk]] lives. Killing it will free the [[Constitution Gate]], that can be recovered by Olimar. The area in his entirety is mainly linear, with some small dead-ends, and is mostly made of Bouncy Mushrooms.


== Cutscenes ==
== Cutscenes ==
{{game help|hp|Fill in this table.}}
{| class="wikitable"
{| class="wikitable"
! Cutscene || Screenshot || Trigger || Description
! Cutscene || Screenshot || Trigger || Description
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== Pikmin locations ==
== Pikmin locations ==
{{game help|hp|Describe all the places you can get Pikmin at.}}
{| class = "wikitable sortable"
{| class = "wikitable sortable"
|-
|-
! Spot || Location || Pikmin || Requirements || Notes
! Spot || Location || Pikmin || Requirements || Notes
|-
|-
|  ||  ||  ||  ||  
| In a bush || At the start of the area, after some [[Bouncy Mushroom]]s || 4 Red Pikmin || Have less than 4 Red Pikmin || Mandatory to kill the [[Crested Mockiwi]]
|-
| Hiding in a bush || After the Crested Mockiwi, during a cutscene || 4 Red Pikmin || Have less than 4 Red Pikmin ||
|-
| In a twig || Under a [[Heart]] || 4 Red Pikmin || Have less than 4 Red Pikmin ||
|-
| In a tube || After a [[Male Sheargrub]] || 4 Red Pikmin || First time only ||
|-
| In a twig || After a doorway, with the entrance right next to the previous tube|| 4 Red Pikmin || Have less than 8 Red Pikmin ||
|-
| Chased by a [[Sparrowhead]]  || After a doorway, when heading to the left after defeating a Crested Mockiwi  || 4 Red Pikmin  || Have less than 8 Red Pikmin ||
|-
| In a bush || After some Bouncy Mushrooms || 4 Red Pikmin || Have less than 8 Red Pikmin ||
|}
|}


== Objects ==
== Objects ==
{{game help|hp|List the area's enemies, collectibles, etc.}}


=== Treasures ===
=== Treasures ===
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=== Enemies ===
=== Enemies ===
*{{icon|Crested Mockiwi|y}} &times; 3
*{{icon|Coppeller|y}} &times; 21
*{{icon|Sparrowhead|y}} &times; 6
*{{icon|Male Sheargrub|y|v=HP}} &times; 4
*{{icon|Puffstalk|y}} &times; 1


=== Obstacles ===
=== Obstacles ===
* {{icon|Bouncy Mushroom|y}} &times; 55
* {{icon|Dirt block|y}} &times; 1
=== Plants ===
{{game help|hp|Check the number of vines in this area.}}
* {{icon|Vine|y}} &times; 7


=== Others ===
=== Others ===
* {{icon|Sparklium Seed}} Yellow [[Sparklium Seed]] &times; 56 (6 of them come from Crested Mockiwis, 18 of them come from Coppellers)
* {{icon|Sparklium Seed|v=red}} Red [[Sparklium Seed]] &times; 14 (3 of them come from Coppellers)
* {{icon|Sparklium flower|y}} &times; 2 (small)
* {{icon|Heart|y}} &times; 3 (small)


== Guide ==
== Guide ==
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== Gallery ==
== Gallery ==
{{image}}
<gallery>
<gallery>
Mushroom Valley 2.jpg|The path split after a mushroom jump.
Mushroom Valley 2.jpg|The path split after a mushroom jump.
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</gallery>
</gallery>


=== Names in other languages ===
==Names in other languages==
{{game help|hp|Fill in the names in other languages, for the main languages at least.}}
{{foreignname
{{foreignname
|Jap =  
|Jap=キノコの たに
|JapR =  
|JapR=Kinoko no Tani
|JapM =  
|JapM=Mushroom Valley
|Dut =  
|Dut=Paddenstoelenvallei
|DutM =  
|DutM=Mushroom valley
|Fra =  
|Fra=Vallon des champignons
|FraM =  
|FraM=Dale of Mushrooms
|Ger =  
|Ger=Das Tal der Pilze
|GerM =  
|GerM=The Valley of Mushrooms
|Ita =  
|Ita=Valle fungosa
|ItaM =  
|ItaM=Mushroomy valley
|Spa  =  
|SpaA=Valle champiñón
|SpaM =  
|SpaAM=Mushroom valley
|SpaE=Valle Champiñón
|SpaEM=Mushroom Valley
}}
}}


{{Brilliant Garden}}
{{Brilliant Garden}}