Region: Difference between revisions

38 bytes added ,  10 months ago
Corrected the attract mode songs.
(Typo)
Tag: Mobile edit
(Corrected the attract mode songs.)
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Due to the need to support 50 Hz displays, ''Pikmin'' runs at a slower [[frame]]rate in the European version, running at only 25 frames per second in-game, as opposed to the 30 frames per second framerate of the other regions (which use 60 Hz displays). Due to the game running slower and events taking longer, some cutscene [[Music in Pikmin|songs]] were extended for this version. Support for 60 Hz displays in the European version was only added in ''New Play Control! Pikmin''.
Due to the need to support 50 Hz displays, ''Pikmin'' runs at a slower [[frame]]rate in the European version, running at only 25 frames per second in-game, as opposed to the 30 frames per second framerate of the other regions (which use 60 Hz displays). Due to the game running slower and events taking longer, some cutscene [[Music in Pikmin|songs]] were extended for this version. Support for 60 Hz displays in the European version was only added in ''New Play Control! Pikmin''.


In the Japanese version of {{npcp1}}, an exclusive fifth [[Cutscene#Attraction mode|attract mode]] movie is present. The European and Korean versions of ''New Play Control! Pikmin'' also correct most of the sped-up enemy sounds that the Wii version of the game has, but made some Onion sound effects sped up.
In the Japanese version of {{npcp1}}, an exclusive fifth [[Cutscene#Attraction mode|attract mode]] movie is present where ''[[Ai no Uta]]'' is the song. The European and Korean versions of ''New Play Control! Pikmin'' also correct most of the sped-up enemy sounds that the Wii version of the game has, but made some Onion sound effects sped up.


There are a couple of differences that were first introduced in revision 1.02 of the Japanese version, meaning that for these points, revision 1.01 of the Japanese version is different from the US version, the European version, and revision 1.02 of the Japanese version:
There are a couple of differences that were first introduced in revision 1.02 of the Japanese version, meaning that for these points, revision 1.01 of the Japanese version is different from the US version, the European version, and revision 1.02 of the Japanese version:
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*In the Japanese version, the "[[Hocotate]]" in [[Hocotate Freight|Hocotate Transportation Company]] is written as "Hokotate", which is the way it is written in Japanese.
*In the Japanese version, the "[[Hocotate]]" in [[Hocotate Freight|Hocotate Transportation Company]] is written as "Hokotate", which is the way it is written in Japanese.
*In the Japanese version, the intro cutscene lacks [[The President]]'s face next to the money counter after the [[Hocotate ship]] counts the value of the bottle cap.
*In the Japanese version, the intro cutscene lacks [[The President]]'s face next to the money counter after the [[Hocotate ship]] counts the value of the bottle cap.
*In the Japanese version of ''New Play Control! Pikmin 2'' exclusively, there is an extra [[cutscene|attraction mode cutscene]] with ''[[Ai no Uta]]'' as the song.
*In the Japanese version of ''New Play Control! Pikmin 2'' exclusively, there is an extra [[cutscene|attraction mode cutscene]] with ''[[Tane no Uta]]'' as the song.
*The Nintendo logo when the game is booted up is blue in the Japanese version, and red everywhere else, as is the norm with some Nintendo games.
*The Nintendo logo when the game is booted up is blue in the Japanese version, and red everywhere else, as is the norm with some Nintendo games.
*The [[Silencer]]'s value was changed from 666 [[Poko]]s in the Japanese version to 670 in the other versions, in order to remove the relation to the {{w|number of the Beast}} from the biblical book of Revelation.
*The [[Silencer]]'s value was changed from 666 [[Poko]]s in the Japanese version to 670 in the other versions, in order to remove the relation to the {{w|number of the Beast}} from the biblical book of Revelation.