Tuto2: Difference between revisions

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{{lowercase}}
{{game icons|p=y}}
{{game icons|p=y}}
{{DISPLAYTITLE:tuto2}}
[[File:tuto2 HD.jpg|thumb|Map of the area.]]
[[File:tuto2 HD.jpg|thumb|right|Map of the area.]]
'''tuto2''' is an unused [[area]] located in ''[[Pikmin (game)|Pikmin]]''. The "tuto" in its name indicates that it belonged to a tutorial of sorts, whereas the "teki" in the name of the "stages" that use this area indicate that they are used for enemy testing. In addition, because of the [[2-Player Battle|2-player]] references in its configuration files, it could've been a two player arena at one point. There is also the possibility that it could have served for all three purposes. Additionally, this area appeared in multiple prerelease trailers and gameplay videos, and was clearly meant to be an main area at some point in development. Despite being extremely similar in name to [[tuto1]], the two are radically different.
'''tuto2''' is an unused [[area]] located in ''[[Pikmin (game)|Pikmin]]''. The "tuto" in its name indicates that it belonged to a tutorial of sorts, whereas the "teki" in the name of the "stages" that use this area indicate that they are used for enemy testing. In addition, because of the [[2-Player Battle|2-player]] references in its configuration files, it could've been a two player arena at one point. There is also the possibility that it could have served for all three purposes. Despite being extremely similar in name to [[tuto1]], the two are radically different.


It is found under '''/dataDir/courses/test/tuto2.mod''', and can be played on by forcing the game to load one of the "[[#Stages|stages]]" that uses it.
It is found under '''/dataDir/courses/test/tuto2.mod''', and can be played on by forcing the game to load one of the "[[#Stages|stages]]" that uses it.
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==Stages==
==Stages==
Several "stages" use this area. These are might have been used to test enemies, seeing as "teki" is the internal name for "[[enemy]]". The Action Replay code at the start of each of the following sections can be used to force the game to load the corresponding stage. These codes only work for the European [[Region|version]] of the game.
Several "stages" use this area. These might have been used to test enemies, seeing as "teki" is the internal name for "[[enemy]]". The Action Replay code at the start of each of the following sections can be used to force the game to load the corresponding stage. These codes only work for the European [[Region|version]] of the game.


teki5 and teki8 actually do not use tuto2 as a map, but are included in this article for the sake of organization.
teki5 and teki8 actually do not use tuto2 as a map, but are included in this article for the sake of organization.
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:'''04003A04 60840005'''
:'''04003A04 60840005'''


This stage starts with a white bramble [[gate]] blocking the secondary area. This gate, however, can be destroyed with a single Pikmin attack. There are two Blue 1-[[pellet]]s, and a [[Breadbug]], that goes for one of the pellets shortly after the map starts. To the north, there are three [[Hazard#Fire|fire]] geysers and a [[Mamuta]].
This stage starts with a white bramble [[gate]] blocking the secondary area. This gate, however, can be destroyed with a single Pikmin attack. There are two Blue 1-[[pellet]]s, and a [[Breadbug]], that goes for one of the pellets shortly after the map starts. To the north, there are three [[fire geyser]]s and a [[Mamuta]].


===teki5===
===teki5===
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:'''04003A04 60840005'''
:'''04003A04 60840005'''


This stage is actually [[The Distant Spring]], but with some oddities, such as different [[ship part]]s, two [[Smoky Progg]]s, a misplaced [[Climbing Stick]] and a floating [[Golden Candypop Bud]].
This stage is actually [[The Distant Spring]], but with some oddities, such as different [[ship part]]s, two [[Smoky Progg]]s, a misplaced [[climbing stick]] and a floating [[Golden Candypop Bud]].


===teki6===
===teki6===
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:'''04003A04 60840005'''
:'''04003A04 60840005'''


This stage features some members of the [[Breadbug family|Breadbug]] and [[Grub-dog family|Grub-dog]] families: [[Dwarf Red Bulborb]]s, a [[Red Bulborb]], a [[Spotty Bulbear]], [[Dwarf Bulbear]]s, and an [[Emperor Bulblax]]. There is also a [[Yellow Wollywog]] to the north.
This stage features some members of the [[Breadbug family|Breadbug]] and [[Grub-dog family|Grub-dog]] families: [[Dwarf Bulborb]]s, a [[Bulborb|Spotty Bulborb]], a [[Spotty Bulbear]], [[Dwarf Bulbear]]s, and an [[Emperor Bulblax]]. There is also a [[Yellow Wollywog]] to the north.


===teki8===
===teki8===
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==Video==
==Video==
In this video, the area has been loaded on top of [[The Distant Spring]], which explains the music and object placement. In addition, none of the objects in the "teki" stages show up as a result.
In this video, the area has been loaded on top of [[The Distant Spring]], which explains the music and object placement. In addition, none of the objects in the "teki" stages show up as a result.
{{#ev:youtube|FfAuMUObdvE}}
{{#widget:YouTube|id=FfAuMUObdvE}}


==External Links==
==External links==
*[http://www.unseen64.net/2008/04/08/pikmin-gc-beta/ Pikmin {GC - Beta / Unused Stuff / Debug} on Unseen64]
*[http://www.unseen64.net/2008/04/08/pikmin-gc-beta/ Pikmin {GC - Beta / Unused Stuff / Debug} on Unseen64]


{{Areas}}
{{P1 areas}}


[[Category:unused areas]]
[[Category:unused areas]]