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{{game icons|p=y|p2=y|p3=y|p4=y|hp=y}}
{{game icons|p=y|p2=y|p3=y|p4=y|hp=y}}
[[File:Overworld.JPG|thumb|250px|The area selection screen in {{npcp1}}.]]
[[File:Overworld.JPG|thumb|250px|The area selection screen in {{npcp1}}.]]
'''Areas''' ({{j|エリア|Eria|Area}}) are the main explorable locations in the {{pg}}. Each game in the series has a set of areas that can be visited, and these areas provide a range of environments to grow [[Pikmin family|Pikmin]], fight [[Enemy|enemies]], and collect [[:Category:Collectibles|items]]. Each game features an [[area selection menu]] for selecting which area to go to from the areas unlocked. In the main games, this menu is shown at the beginning of each [[day]], and it is not possible to change the area one is exploring during a day.
'''Areas''' are the main explorable locations in the {{pg}}. Each game in the series has a set of areas that can be visited, and these areas provide a range of environments to grow [[Pikmin family|Pikmin]], fight [[Enemy|enemies]], and collect [[:Category:Collectibles|items]]. Each game features an [[area selection menu]] for selecting which area to go to from the areas unlocked. In the main games, this menu is shown at the beginning of each [[day]], and it is not possible to change the area one is exploring during a day.


In each game, the [[leader]]s will only be able to access a single area initially, but over the course of the game, more areas will be unlocked. For example, to access to the [[Perplexing Pool]] in ''Pikmin 2'', a specific treasure, the [[Geographic Projection]], must be collected. Gaining access to new areas is a major form of progression through the games.
In each game, the [[leader]]s will only be able to access a single area initially, but over the course of the game, more areas will be unlocked. For example, to access to the [[Perplexing Pool]] in ''Pikmin 2'', a specific treasure, the [[Geographic Projection]], must be collected. Gaining access to new areas is a major form of progression through the games.

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