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|firstgame  = {{p1}}
|firstgame  = {{p1}}
|latestgame = {{p4}}
|latestgame = {{p4}}
|actor      = Kazumi Totaka ({{p2}} {{cite web|https://web.archive.org/web/20221206024347/https://www.nintendo.co.jp/nom/0405/1_2/index.html|Development staff interview for ''Pikmin 2''|Wayback Machine}})
|actor      = Kazumi Totaka{{cite web|https://web.archive.org/web/20221206024347/https://www.nintendo.co.jp/nom/0405/1_2/index.html|Development staff interview for ''Pikmin 2''|Wayback Machine}}
}}
}}
 
'''Captain Olimar''' ({{j|キャプテン・オリマー|Kyaputen Orimā}}), also referred to as simply '''Olimar''' ({{j|オリマー|Orimā}}), is the main protagonist of the {{ps}}, and the main character in {{p1}}, {{p2}}, and {{hp}}. Olimar appears as a supporting character in {{p3}} and even more so in {{p4}} with him even being playable in his own side story mode [[Olimar's Shipwreck Tale]], being set right before the events of the game. He is from the planet [[Hocotate]], and while on several missions for his employer, [[Hocotate Freight]], he discovered [[PNF-404]] and on it, he teams up with the extraterrestrial species called [[Pikmin family|Pikmin]]. He has discovered all types of Pikmin so far.
'''Captain Olimar''' ({{j|キャプテン・オリマー|Kyaputen Orimā}}), also referred to as simply '''Olimar''' ({{j|オリマー|Orimā}}), is the main protagonist of the {{ps}}, and the main character in {{p1}}, {{p2}}, and {{hp}}. Olimar appears as a supporting character in {{p3}} and even more so in {{p4}} with him even being playable in his own side story mode [[Olimar's Shipwreck Tale]], being set right before the events of the game. He is from the planet [[Hocotate]], and while on several missions for his employer, [[Hocotate Freight]], he discovered [[PNF-404]] and on it, he teams up with the extraterrestrial species called [[Pikmin family|Pikmin]]. He has discovered all types of Pikmin (excluding Glow Pikmin) so far.


In ''Pikmin'' and ''Pikmin 4'', he owns and captains a spaceship called the [[S.S. Dolphin]], and in ''Hey! Pikmin'', he owns and captains the [[S.S. Dolphin II]]. He has a [[Minor characters#Olimar's family|family]] back on Hocotate, which includes his [[Minor characters#Olimar's wife|wife]], [[Minor characters#Olimar's son|son]], [[Minor characters#Olimar's daughter|daughter]], and [[Minor characters#Bulbie|dog]]. Olimar's writings in his [[Olimar's monologs|end-of-day monologs]], [[Piklopedia (Pikmin 2)#Olimar's notes|Piklopedia notes]], and [[Olimar's Log (Exploration Notes)|exploration logs]] are a major source of information about the world in each game.
In ''Pikmin'' and ''Pikmin 4'', he owns and captains a spaceship called the [[S.S. Dolphin]], and in ''Hey! Pikmin'', he owns and captains the [[S.S. Dolphin II]]. He has a [[Minor characters#Olimar's family|family]] back on Hocotate, which includes his [[Minor characters#Olimar's wife|wife]], [[Minor characters#Olimar's son|son]], [[Minor characters#Olimar's daughter|daughter]], and [[Minor characters#Bulbie|dog]]. Olimar's writings in his [[Olimar's monologs|end-of-day monologs]], [[Piklopedia (Pikmin 2)#Olimar's notes|Piklopedia notes]], and [[Olimar's Log (Exploration Notes)|exploration logs]] are a major source of information about the world in each game.
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Olimar has three short brown tufts of hair and wears a light yellow spacesuit decorated with red lines and red gloves. He is 3.9 cm tall with his space suit on, from the feet to the top of the antenna, and 1.9 cm tall without.
Olimar has three short brown tufts of hair and wears a light yellow spacesuit decorated with red lines and red gloves. He is 3.9 cm tall with his space suit on, from the feet to the top of the antenna, and 1.9 cm tall without.


Olimar is quite intellectual, as seen in his extensive writings and vocabulary. He is also interested in science and presumably biology, taking [[Olimar's notes|notes]] and commenting on every [[treasure]] and [[enemy]] he discovers. These notes do contain [[Mistake#Biological classification inconsistencies|some errors]], likely because he's an alien and cannot fully understand or explain everything on PNF-404. In addition, he may have a knack for engineering as well, as he was once a mechanic and was the one who designed the [[Bowsprit]]. Despite this, Olimar is hinted to be relatively gullible (as shown in his log for the [[Extraordinary Bolt]]) and prefers his own incorrect explanations over correct ones, as shown in his notes for the [[Universal Com]] and the [[Preservation Door]]. His favorite color is red, which he associates with passion and emotion.{{cite quote|This is my favorite color. I love how it imbues passion and emotion into everything it touches.|Captain Olimar|his [[Treasure Catalog]] notes for the [[Uniquely You Goo]]}}
Olimar is quite intellectual, as seen in his extensive writings and vocabulary. He is also interested in science and presumably biology, taking [[Olimar's notes|notes]] and commenting on every [[treasure]] and [[enemy]] he discovers. These notes do contain [[Mistake#Biological classification inconsistencies|some errors]], likely because he's an alien and cannot fully understand or explain everything on PNF-404. In addition, he may have a knack for engineering as well, as he was once a mechanic and was the one who designed the [[Bowsprit]]. Despite this, Olimar is hinted to be relatively gullible (as shown in his log for the [[Extraordinary Bolt]]) and prefers his own incorrect explanations over correct ones, as shown in his notes for the [[Universal Com]] and the [[Preservation Door]].


Olimar loves his family, but they ask a lot of him financially. This is one of the reasons he enjoys time to himself. He takes his duty as a leader to the Pikmin very seriously, to the point that if a [[Pikmin extinction]] happens, he becomes very ashamed and claims that he will not be able to sleep during the night. Olimar is a calm, caring, honest, and responsible person, but he can be sarcastic and salty when annoyed. He was not portrayed as overly greedy in ''[[Pikmin 2]]'', but his [[Olimar's Log (Exploration Notes)|journal entries]] in the US [[Region|version]] of ''[[Pikmin 3]]'' reveal that he has developed a fixating interest in treasure.
Olimar loves his family, but they ask a lot of him financially. This is one of the reasons he enjoys time to himself. He takes his duty as a leader to the Pikmin very seriously, to the point that if a [[Pikmin extinction]] happens, he becomes very ashamed and claims that he will not be able to sleep during the night. Olimar is a calm, caring, honest, and responsible person, but he can be sarcastic and salty when annoyed. He was not portrayed as overly greedy in ''[[Pikmin 2]]'', but his [[Olimar's Log (Exploration Notes)|journal entries]] in the US [[Region|version]] of ''[[Pikmin 3]]'' reveal that he has developed a fixating interest in treasure.


According to his journal entry on the [[Impenetrable Cookie]], Olimar has a short temper toward matters of little importance. This  is further shown in the Side Stories mission [[Looking for Louie]], where Olimar snaps at Louie but soon feels guilty for doing so. Olimar also writes that he's ashamed of himself for becoming grumpier with age. He mentions that he has always "gotten along with" animals,{{cite quote|I guess I've always gotten along well with animals, but this is kind of pushing it...|Captain Olimar|a [[data file]]}} which can be seen in his fairly extensive Piklopedia journal entries on the various creatures on the planet. According to his entries on the [[Paradoxical Enigma]] and [[Harmonic Synthesizer]], he also considers himself a refined patron of the arts. Overall, Olimar is honest and sympathetic, has no problems questioning himself and his actions, and is fascinated by PNF-404's flora and fauna.
According to his journal entry on the [[Impenetrable Cookie]], Olimar has a short temper toward matters of little importance. This  is further shown in the Side Stories mission [[Looking for Louie]], where Olimar snaps at Louie but quickly feels guilty for doing so. Olimar also writes that he's ashamed of himself for becoming grumpier with age. He mentions that he has always "had a way with" animals, which can be seen in his fairly extensive Piklopedia journal entries on the various creatures on the planet. According to his entries on the [[Paradoxical Enigma]] and [[Harmonic Synthesizer]], he also considers himself a refined patron of the arts. Overall, Olimar is honest and sympathetic, has no problems questioning himself and his actions, and is fascinated by PNF 404's flora and fauna.


==Biography==
==Biography==
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===Plot of ''Pikmin''===
===Plot of ''Pikmin''===
[[File:Olimar guides Red Pikmin P1 art.png|thumb|left|150px|Artwork of Olimar being followed by Red Pikmin.]]
[[File:Olimar guides Red Pikmin P1 art.png|thumb|left|150px|Olimar, followed by Red Pikmin.]]
While on an interstellar vacation from [[Hocotate]], Captain Olimar's ship, the [[S.S. Dolphin]], collides with a meteor, sending it hurtling toward an [[PNF-404|unknown planet]]. The next day, Olimar awakens on the planet's surface to find the S.S. Dolphin destroyed, and missing 30 of its [[Ship part|pieces]]. On top of this, the planet's oxygen is toxic for his species, leaving Olimar's life-support systems with only enough power for thirty days. Determined to escape, Olimar sets out to retrieve the ship's parts. While wandering around an area known as [[The Impact Site]], Olimar meets odd creatures that he calls [[Pikmin family|Pikmin]] at their nest, an [[Onion]]. Olimar names both after foods from Hocotate that they resemble.
While on an interstellar vacation from [[Hocotate]], Captain Olimar's ship, the [[S.S. Dolphin]], collides with a meteor, sending it hurtling toward an [[PNF-404|unknown planet]]. The next day, Olimar awakens on the planet's surface to find the S.S. Dolphin destroyed, and missing 30 of its [[Ship part|pieces]]. On top of this, the planet's oxygen is toxic for his species, leaving Olimar's life-support systems with only enough power for thirty days. Determined to escape, Olimar sets out to retrieve the ship's parts. While wandering around an area known as [[The Impact Site]], Olimar meets odd creatures that he calls [[Pikmin family|Pikmin]] at their nest, an [[Onion]]. Olimar names both after foods from Hocotate that they resemble.


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===Paying off Hocotate Freight's debt===
===Paying off Hocotate Freight's debt===
As Olimar and Louie were heading to the [[Valley of Repose]], the ship collided with a tree branch, and the resulting impact jolted Louie out of the cockpit, leaving Olimar to search for him. Luckily for Olimar, he found a group of [[Red Pikmin]] fighting a lone [[Dwarf Bulborb]]. He was able to unite with Louie by using the Pikmin to squash the [[bag]] separating them. Before, Louie had discovered a treasure, and with the help of Olimar, they were able to forage it. They then discovered a series of [[cave]]s, [[area]]s, and new [[Pikmin family|Pikmin types]].
As Olimar and Louie were heading to the [[Valley of Repose]], the ship collided with a tree branch, and the resulting impact jolted Louie out of the cockpit, leaving Olimar to search for him. Luckily for Olimar, he found a group of [[Red Pikmin]] fighting a lone [[Dwarf Bulborb|Dwarf Red Bulborb]]. He was able to unite with Louie by using the Pikmin to squash the [[Paper bag|barriers]]. Before, Louie had discovered a treasure, and with the help of Olimar, they were able to forage it. They then discovered a series of [[cave]]s, [[area]]s, and new [[Pikmin family|Pikmin types]].


===The search for Louie===
===The search for Louie===
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In ''[[Pikmin 3]]'', Captain Olimar is present only as a plot element but is a playable character in some [[Mission Mode]] stages, as well as being player 2's leader in [[Bingo Battle]] mode.
In ''[[Pikmin 3]]'', Captain Olimar is present only as a plot element but is a playable character in some [[Mission Mode]] stages, as well as being player 2's leader in [[Bingo Battle]] mode.


In ''Pikmin 3'', Olimar's unseen voyage is explained through [[Data File]]s the player can find throughout the game, as well as the [[Secret Files]]. ''Pikmin 3 Deluxe'' makes it fully playable as the [[Olimar's Assignment]] Side Story.
In ''Pikmin 3'', Olimar's unseen voyage is explained through [[Data File]]s the player can find throughout the game, as well as the [[Secret Files]]. ''Pikmin 3 Deluxe'' makes it fully playable as the [[Olimar's Assignment]] Side Story.  


Due to the President's excessive spending as well as the failure of a new business venture, Olimar is sent back to [[PNF-404]] with Louie in search of even more treasure to repay Hocotate Freight's newly acquired second debt, with Olimar also intending to buy back the [[S.S. Dolphin]]. While they explore the planet, Olimar finds the Koppaites' [[cosmic drive key]] and takes it with him.
Due to the President's excessive spending as well as the failure of a new business venture, Olimar is sent back to [[PNF-404]] with Louie in search of even more treasure to repay Hocotate Freight's newly acquired second debt, with Olimar also intending to buy back the [[S.S. Dolphin]]. While they explore the planet, Olimar finds the Koppaites' [[cosmic drive key]] and takes it with him.
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===''Pikmin 4''===
===''Pikmin 4''===
[[File:Olimar Leafling.png|thumb|Olimar's [[leafling]] form.]]
[[File:Olimar Leafling.png|thumb|Olimar's [[Leafling|leafling]] form.]]
In {{p4}}, Olimar becomes stranded on PNF-404. While meeting with the Pikmin and recovering the parts of his ship, he befriends a space dog named [[Moss]], who helps him in his search. When Olimar recovers the [[Interstellar Radio]] with the help of Moss and the Pikmin, he uses it to send a distress signal. While he is ultimately successful in collecting all the parts of the S.S. Dolphin with their help, Olimar discovers that Moss had stowed away in the ship's cargo hold and is rapidly sickening. Realizing that she could not survive away from PNF-404, he tries to return to the planet to save her but crash-lands again. His life support system fails, and the Pikmin take him to an Onion, transforming him into a [[leafling]] with little memory of who he is.
In {{p4}}, Olimar becomes stranded on PNF-404. While meeting with the Pikmin and recovering the parts of his ship, he befriends a space dog named [[Moss]], who helps him in his search. When Olimar recovers the [[Interstellar Radio]] with the help of Moss and the Pikmin, he uses it to send a distress signal. While he is ultimately successful in collecting all the parts of the S.S. Dolphin with their help, Olimar discovers that Moss had stowed away in the ship's cargo hold and is rapidly sickening. Realizing that she could not survive away from PNF-404, he tries to return to the planet to save her but crash-lands again. His life support system fails, and the Pikmin take him to an Onion, transforming him into a [[Leafling]] with little memory of who he is.


When he wakes up as a leafling, Olimar finds a [[Trial of the Sage Leaf|mysterious cave]] at what is later known as the [[Rescue Command Post]]. It is unknown if he entered it. Olimar's behavior as a leafling includes taking [[Castaway]]s and turning them into leaflings.
When he wakes up as a Leafling, Olimar finds a [[Trial of the Sage Leaf|mysterious cave]] at what is later known as the [[Rescue Command Post]]. It is unknown if he entered it. Olimar's behavior as a Leafling includes taking [[Castaway|Castaways]] and turning them into Leaflings.


One month later, the signal is intercepted by the [[Rescue Corps]], who set off to retrieve him before becoming in need of rescue themselves, leaving [[Pikmin 4 player character|their newest recruit]] to rescue both Olimar and the castaway members of the Rescue Corps. During the mission, the recruit encounters Olimar in his leafling form on several occasions, and Olimar does several [[Dandori Battle]]s with the recruit.
One month later, the signal is intercepted by the [[Rescue Corps]], who set off to retrieve him before becoming in need of rescue themselves, leaving [[Pikmin 4 player character|their newest recruit]] to rescue both Olimar and the castaway members of the Rescue Corps. During the mission, the recruit encounters Olimar in his leafling form on several occasions, and Olimar does several [[Dandori Battle]]s with the recruit.
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Throughout the rest of the adventure, Olimar explores different areas, one at a time, gathering Sparklium Seeds and treasures along the way. There are two primary goals; the first is obtaining 30,000 Sparklium in order to fully power the ship again, and the second is searching for a missing key component of the S.S. Dolphin II, the Sparklium Converter, which is needed to return home. This final piece can be obtained from the last sector, The Final Stretch.
Throughout the rest of the adventure, Olimar explores different areas, one at a time, gathering Sparklium Seeds and treasures along the way. There are two primary goals; the first is obtaining 30,000 Sparklium in order to fully power the ship again, and the second is searching for a missing key component of the S.S. Dolphin II, the Sparklium Converter, which is needed to return home. This final piece can be obtained from the last sector, The Final Stretch.


In order to get home, Captain Olimar needs to find 30,000 Pokos and the Sparklium Converter. The ship does not know where the Sparklium Converter is, so the player needs to play through all eight main sectors, gathering Sparklium along the way. Once all eight sectors are finished and the Sparklium count reaches 30,000, the ship detects the Sparklium Converter in a new sector, The Final Stretch. Here, he battles against the fearsome Berserk Leech Hydroe, and after winning the fight, it is revealed that the Leech Hydroe that had taken control of the monster is holding the Sparklium Converter. After its defeat, the creature drops the ship part and then scurries away. The captain recovers the ship part and prepares to go home.
In order to get home, Captain Olimar needs to find 30,000 pokos and the Sparklium Converter. The ship does not know where the Sparklium Converter is, so the player needs to play through all eight main sectors, gathering Sparklium along the way. Once all eight sectors are finished and the Sparklium count reaches 30,000, the ship detects the Sparklium Converter in a new sector, The Final Stretch. Here, he battles against the fearsome Berserk Leech Hydroe, and after winning the fight, it is revealed that the Leech Hydroe that had taken control of the monster is holding the Sparklium Converter. After its defeat, the creature drops the ship part and then scurries away. The captain recovers the ship part and prepares to go home.


As the ship is setting everything up for the ride, Olimar goes outside to meet the Pikmin for one final time. As he and a group of different Pikmin are frolicking around, the ship's pod calls him over, and he sorrowfully walks away from the Pikmin. At first, they follow him, but after they realize what is happening, they stop and stare at Olimar as he is getting beamed up into the ship's pod. As the ship takes off, the Pikmin all get inside the nearby Onion. The two blast off into space, but the Onion can only follow the ship up so far until it stays behind. The ship keeps going, eventually activates the warp, and disappears.
As the ship is setting everything up for the ride, Olimar goes outside to meet the Pikmin for one final time. As he and a group of different Pikmin are frolicking around, the ship's pod calls him over, and he sorrowfully walks away from the Pikmin. At first, they follow him, but after they realize what is happening, they stop and stare at Olimar as he is getting beamed up into the ship's pod. As the ship takes off, the Pikmin all get inside the nearby Onion. The two blast off into space, but the Onion can only follow the ship up so far until it stays behind. The ship keeps going, eventually activates the warp, and disappears.
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In the Subspace Emissary, the adventure mode of ''Super Smash Bros. Brawl'', Olimar serves a minor role as one of three people to investigate the Isle of the Ancients, (the other two being Samus and Captain Falcon). He gets there using the Hocotate Ship, which gets stuck. He uses his Pikmin to attempt to take down a massive R.O.B., when Captain Falcon jumps out of his vehicle and destroys the machine with a Falcon Punch, killing most of Olimar's Pikmin in the process. The two go forward together, and Olimar goes into the depths of the island, fighting the Subspace army along the way, and meeting up with several others. He is present for the destruction of the island and the fight against Meta-Ridley as the group escapes in the Falcon Flyer.
In the Subspace Emissary, the adventure mode of ''Super Smash Bros. Brawl'', Olimar serves a minor role as one of three people to investigate the Isle of the Ancients, (the other two being Samus and Captain Falcon). He gets there using the Hocotate Ship, which gets stuck. He uses his Pikmin to attempt to take down a massive R.O.B., when Captain Falcon jumps out of his vehicle and destroys the machine with a Falcon Punch, killing most of Olimar's Pikmin in the process. The two go forward together, and Olimar goes into the depths of the island, fighting the Subspace army along the way, and meeting up with several others. He is present for the destruction of the island and the fight against Meta-Ridley as the group escapes in the Falcon Flyer.


After the escape, Olimar uses the Hocotate Ship, which somehow got off the island itself, to enter Subspace, dodging fire from the Gunship with his piloting skills. Olimar is subsequently turned into a trophy by Tabuu's off waves, along with most other fighters. Saved by King Dedede, alongside Luigi and Ness, Olimar is present for the final portion of the game, the Great Maze, and the fight against Tabuu.
After the escape, Olimar uses the Hocotate Ship, which somehow got off the island itself, to enter Subspace, dodging fire from the Gunship with his piloting skills. Olimar is subsequently turned into a trophy by Tabuu's off waves, along with most other fighters. Saved by Kirby, Olimar is present for the final portion of the game, the Great Maze, and the fight against Tabuu.


===''Melee'' trophy===
===''Melee'' trophy===
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This ending is not considered [[canon]] with the rest of the series as in ''[[Pikmin 2]]'' he is seen proceeding to land on [[Hocotate]] in his [[S.S. Dolphin|ship]] and so must have obtained at least the 25 mandatory [[ship part]]s. Olimar in this form is only ever seen buried, so the rest of his appearance is unknown. It should also be noted that the model used in the in-game cutscene only contains a head.
This ending is not considered [[canon]] with the rest of the series as in ''[[Pikmin 2]]'' he is seen proceeding to land on [[Hocotate]] in his [[S.S. Dolphin|ship]] and so must have obtained at least the 25 mandatory [[ship part]]s. Olimar in this form is only ever seen buried, so the rest of his appearance is unknown. It should also be noted that the model used in the in-game cutscene only contains a head.


Why the Onion transforms him instead of turning him into true Pikmin seeds is unknown. However, it is worth noting that the Pikmin silently watch as he is spat out and cheer as he begins to grow, indicating that they expected the transformation to occur. In-game, when Pikmin [[Lie down|carry Olimar]] to their Onion, he is not affected in any way and merely bounces off the alien mother-ship. As such, the process may be controlled by the Pikmin themselves. A similar process occurs in ''[[Pikmin 4]]'' when Olimar is turned into a [[leafling]], and even occurs in very similar if not identical circumstances.
Why the Onion transforms him instead of turning him into true Pikmin seeds is unknown. However, it is worth noting that the Pikmin silently watch as he is spat out and cheer as he begins to grow, indicating that they expected the transformation to occur. In-game, when Pikmin [[Lie down|carry Olimar]] to their Onion, he is not affected in any way and merely bounces off the alien mother-ship. As such, the process may be controlled by the Pikmin themselves. A similar process occurs in ''[[Pikmin 4]]'' when Olimar is turned into a [[Leafling]], and even occurs in very similar if not identical circumstances.
|the ending of ''Pikmin''|collapsed=y
|the ending of ''Pikmin''|collapsed=y
}}
}}
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Olimar's name is derived from [[mariowiki:Mario|Mario]], as "[[Louie]]" is from [[mariowiki:Luigi|Luigi]]. In Japanese, Olimar (オリマー ''Orima'') is an anagram of Mario (マリオ ''Mario''). Olimar also shares Mario's red color scheme and big nose.
Olimar's name is derived from [[mariowiki:Mario|Mario]], as "[[Louie]]" is from [[mariowiki:Luigi|Luigi]]. In Japanese, Olimar (オリマー ''Orima'') is an anagram of Mario (マリオ ''Mario''). Olimar also shares Mario's red color scheme and big nose.


In {{p1}}, Olimar is internally named <code>navi</code>, which is probably short for "navigator".
In {{p1}}, Olimar is internally named <code>navi</code>, which is probably short for "navigator".  


===Names in other languages===
===Names in other languages===
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<gallery>
<gallery>
Pikmin 4 Olimar.png|Olimar's profile, as seen on the Japanese website.
Pikmin 4 Olimar.png|Olimar's profile, as seen on the Japanese website.
P4 ID Badge Olimar.png|Olimar's ID badge.
Id Badge Olimar.png|Olimar's ID badge.
Olimar Leafling.png|Olimar's [[leafling]] form.
Olimar Leafling.png|Olimar's [[Leafling]] form.
Leafling Olimar and Moss.png|Leafling Olimar and [[Moss]].
Leafling Olimar and Moss.png|Leafling Olimar and [[Moss]].
P4Olimar.png|Olimar after being rescued and restored to normal by the [[Rescue Corps]].
P4Olimar.png|Olimar after being rescued and restored to normal by the [[Rescue Corps]].
Pikmin Comic Olimar.jpg|Olimar as seen in the "Dog People" comic.
</gallery>
</gallery>


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*In ''[[mariowiki:Yoshi's Island DS|Yoshi's Island DS]]'', a baby similar in appearance to Olimar is present in a few scenes.
*In ''[[mariowiki:Yoshi's Island DS|Yoshi's Island DS]]'', a baby similar in appearance to Olimar is present in a few scenes.
*Although not seen, the player can get a message from Olimar in the [[Wii]] game ''[[nookipedia:Animal Crossing: City Folk|Animal Crossing: City Folk]]'', which reads: {{transcript|I found this odd little hat on my travels. It looks just like one of those cute little creatures I've met in outer space! Have fun wearing it! &ndash; From Captain Olimar.}}. When the player finishes reading the letter, they get an item called the "Red Pikmin Hat", which looks like a [[Red Pikmin]]'s stem with a leaf. A "life size" model of his [[S.S. Dolphin|ship]] has also been released.
*Although not seen, the player can get a message from Olimar in the [[Wii]] game ''[[nookipedia:Animal Crossing: City Folk|Animal Crossing: City Folk]]'', which reads: {{transcript|I found this odd little hat on my travels. It looks just like one of those cute little creatures I've met in outer space! Have fun wearing it! &ndash; From Captain Olimar.}}. When the player finishes reading the letter, they get an item called the "Red Pikmin Hat", which looks like a [[Red Pikmin]]'s stem with a leaf. A "life size" model of his [[S.S. Dolphin|ship]] has also been released.
*Olimar's [[carrying]] weight seems to vary in each game. He weighs 4 units in ''Pikmin'', 1 unit in ''Pikmin 2'', 5 units in ''Pikmin 3'', and 3 units in ''Pikmin 4''.
*Olimar's [[carrying]] weight seems to vary in each game. He weighs 4 units in ''Pikmin'', 1 unit in ''Pikmin 2'', and 5 units in ''Pikmin 3'', and 3 units in ''Pikmin 4''.
*The bad [[cutscene|ending]] in ''[[Pikmin (game)|Pikmin]]'' is possibly referenced in ''[[Pikmin 3]]'', as one of Olimar's ship logs in a [[Data File]] states that he had a nightmare that the Pikmin dragged him into their [[Onion]] after being injured by a creature.
*The bad [[cutscene|ending]] in ''[[Pikmin (game)|Pikmin]]'' is possibly referenced in ''[[Pikmin 3]]'', as one of Olimar's ship logs in a [[Data File]] states that he had a nightmare that the Pikmin dragged him into their [[Onion]] after being injured by a creature.
*In ''Pikmin 2'', Olimar is voiced by [[nintendo:Kazumi Totaka|Kazumi Totaka]] &ndash; the music composer that added [[Easter eggs#Totaka's song|his song]] as a secret in the game.
*In ''Pikmin 2'', Olimar is voiced by [[nintendo:Kazumi Totaka|Kazumi Totaka]] &ndash; the music composer that added [[Easter eggs#Totaka's song|his song]] as a secret in the game.

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