Editing Collector's Room
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{{guide}} | {{guide}} | ||
The '''Collector's Room''' ({{j|コレクタールーム|Korekutā rūmu|Collector Room}}) is the thirteenth level in {{p2}}{{'s}} [[Challenge Mode (Pikmin 2)|Challenge Mode]]. This unusual challenge places more emphasis on quickly defeating enemies and efficiently transporting treasure, given the extremely strict time limit. With this in mind, unless setting a high score is the goal, it's often best to simply leave each floor as soon as [[The Key]] has been collected. | The '''Collector's Room''' ({{j|コレクタールーム|Korekutā rūmu|Collector's Room}}) is the thirteenth level in {{p2}}{{'s}} [[Challenge Mode (Pikmin 2)|Challenge Mode]]. This unusual challenge places more emphasis on quickly defeating enemies and efficiently transporting treasure, given the extremely strict time limit. With this in mind, unless setting a high score is the goal, it's often best to simply leave each floor as soon as [[The Key]] has been collected. | ||
== Sublevel 1 == | == Sublevel 1 == | ||
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:''For details on how objects are spawned, and how some may fail to spawn, see [[Pikmin 2 cave generation|here]].'' | :''For details on how objects are spawned, and how some may fail to spawn, see [[Pikmin 2 cave generation|here]].'' | ||
== Trivia == | == Trivia == | ||
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|Jap = コレクタールーム | |Jap = コレクタールーム | ||
|JapR = Korekutā rūmu | |JapR = Korekutā rūmu | ||
|JapM = Collector Room | |JapM = Collector's Room | ||
|ChiTrad = 收藏間 | |ChiTrad = 收藏間 | ||
|ChiTradR = | |ChiTradR = | ||
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|SpaM = Collector's Room | |SpaM = Collector's Room | ||
}} | }} | ||
{{CM}} | {{CM}} | ||