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{{game icons|p2=y}}
{{game icons|p2=y}}
[[File:Dim Labyrinth preview.png|thumb|300px|Stage preview.]]
[[File:DimLabyrinth.png|thumb|300px|Stage preview.]]


The '''Dim Labyrinth''' is a level in {{p2}}{{'s}} [[2-Player Battle]] mode. The level is a maze of winding corridors with dirt floors and walls. Uniquely among 2-Player Battle levels, its layout is randomly generated the same way [[cave]] sublevels are, instead of being chosen from a set list of patterns. There are few enemies, aside from the [[Breadbug]]s, which will try to steal anything, including marbles. A player may recover any marble being dragged by a Breadbug by overpowering it with Pikmin; otherwise, the marble and any Pikmin holding onto it will be dragged into its den. The taken marble may be claimed by a player once the Breadbug who captured it is defeated. One should be wary of the other Breadbugs wandering the area, however, as they may decide to claim any marbles that are unattended. Breadbugs will ignore any marble that is partially buried in the ground, only paying it any mind when it has been uprooted.
The '''Dim Labyrinth''' is a level in {{p2}}{{'s}} [[2-Player Battle]] mode. The level is a maze of winding corridors with dirt floors and walls. Uniquely among 2-Player Battle levels, its layout is randomly generated the same way [[cave]] sublevels are, instead of being chosen from a set list of patterns. There are few enemies, aside from the [[Breadbug]]s, which will try to steal anything, including marbles. A player may recover any marble being dragged by a Breadbug by overpowering it with Pikmin; otherwise, the marble and any Pikmin holding onto it will be dragged into its den. The taken marble may be claimed by a player once the Breadbug who captured it is defeated. One should be wary of the other Breadbugs wandering the area, however, as they may decide to claim any marbles that are unattended. Breadbugs will ignore any marble that is partially buried in the ground, only paying it any mind when it has been uprooted.

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