Editing Dweevil Nest

You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 1: Line 1:
{{infobox challenge
{{infobox challenge
|image=P2 Dweevil Nest.jpg
|image=DweevilNestImag.JPG
|size=250px
|size=250px
|sublevels=1
|sublevels=1
Line 11: Line 11:
}}
}}
{{guide}}
{{guide}}
The '''Dweevil Nest''' is the fourteenth level in {{p2}}{{'s}} [[Challenge Mode (Pikmin 2)|Challenge Mode]]. This one-sublevel dungeon is based off of the four species of elemental [[Dweevil]]s. The layout is a copy of [[Snagret Hole#Sublevel 7 (Final Floor)|the final floor of the Snagret Hole]] with the exception of plants and gates.
The '''Dweevil Nest''' is the fourteenth level in the [[Challenge Mode (Pikmin 2)|Challenge Mode]] for ''[[Pikmin 2]]''. This one-sublevel dungeon is based off of the four species of elemental [[Dweevil]]s. The layout is a copy of [[Snagret Hole#Sublevel 7 (Final Floor)|the final floor of the Snagret Hole]] with the exception of plants and gates.


==Sublevel 1==
==Sublevel 1==
* '''Theme''': Concrete
*'''Theme''': Concrete
* '''Music''': ''[[Music in Pikmin 2#Concrete 3|Concrete 3]]''
*'''Music''': ''[[Music in Pikmin 2#Concrete 2|Concrete 2]]''
* '''Time''': 180 (360 seconds)
*'''Time''': 180 (360 seconds)
* '''Starting Pikmin''':
*'''Starting Pikmin''':
** {{icon|Red Pikmin|v=P2|y}} × 25 (flower)
**{{icon|Red Pikmin|y}} × 25 (flower)
** {{icon|Yellow Pikmin|v=P2|y}} × 25 (flower)
**{{icon|Yellow Pikmin|y}} × 25 (flower)
** {{icon|Blue Pikmin|v=P2|y}} × 25 (flower)
**{{icon|Blue Pikmin|y}} × 25 (flower)
** {{icon|White Pikmin|v=P2|y}} × 25 (flower)
**{{icon|White Pikmin|y}} × 25 (flower)
* '''Treasures''':
*'''Treasures''':
** {{icon|Air Brake|y}} × 1
**{{icon|Air Brake|y}} × 1
** {{icon|Aquatic Mine|y}} × 1
**{{icon|Aquatic Mine|y}} × 1
** {{icon|Colossal Fossil|y}} × 1 (partially buried)
**{{icon|Colossal Fossil|y}} × 1
** {{icon|Combustion Berry|y}} × 1
**{{icon|Combustion Berry|y}} × 1
** {{icon|Enamel Buster|y}} × 1
**{{icon|Enamel Buster|y}} × 1
** {{icon|Icon of Progress|y}} × 1
**{{icon|Icon of Progress|y}} × 1
** {{icon|Leviathan Feather|y}} × 1
**{{icon|Leviathan Feather|y}} × 1
** {{icon|Mirth Sphere|y}} × 3 (inside Hydro Dweevils)
**{{icon|Mirth Sphere|y}} × 3 (inside the Caustic Dweevils)
** {{icon|Omniscient Sphere|y}} × 3 (inside Fiery Dweevils)
**{{icon|Omniscient Sphere|y}} × 3 (inside the Fiery Dweevils)
** {{icon|Paradoxical Enigma|y}} × 1 (partially buried)
**{{icon|Paradoxical Enigma|y}} × 1
** {{icon|Science Project|y}} × 3 (inside Munge Dweevils)
**{{icon|Science Project|y}} × 3 (inside the Munge Dweevils)
** {{icon|The Key|y}} × 1
**{{icon|The Key|y}} × 1
** {{icon|Unknown Merit|y}} × 2 (inside Anode Dweevils)
**{{icon|Unknown Merit|y}} × 2 (inside the Anode Dweevils)
** {{icon|Wiggle Noggin|y}} × 1
**{{icon|Wiggle Noggin|y}} × 1
* '''Enemies''':
*'''Enemies''':
** {{icon|Anode Dweevil|y}} × 2
**{{icon|Anode Dweevil|y}} × 2
** {{icon|Fiery Dweevil|y}} × 3
**{{icon|Caustic Dweevil|y}} × 3
** {{icon|Hydro Dweevil|y}} × 3
**{{icon|Fiery Dweevil|y}} × 3
** {{icon|Munge Dweevil|y}} × 3
**{{icon|Munge Dweevil|y}} × 3
* '''Obstacles''':
*'''Obstacles''':
** None
**None
* '''Vegetation''':
*'''Plants and fungi''':
** None
**None
* '''Others''':
*'''Others''':
** None
**None


All common types of [[Dweevil]] are present here, and it's one of the few [[Challenge Mode (Pikmin 2)|Challenge Mode levels]] that has a total amount of 100 Pikmin. As shown above, each Dweevil type has its own 25 Pikmin to battle against. No sprays or [[Purple Pikmin]] can help you, and there are several treasures; each Dweevil will want to take one to carry. If you don't want to battle, take the [[The Key|key]] and use the [[geyser]], which should provide an easy pink flower.
{{cavegen|dn1}}
{{sublevel technical
{{sublevel technical
|cave        = ch_MAT_t_hunter_otakara
|cave        = ch_MAT_t_hunter_otakara
Line 79: Line 76:
}}
}}
}}
}}
{| class="wikitable mw-collapsible mw-collapsed technicaltable"
 
! colspan="5" style="width: 288px;" | {{tt|Detailed object list|This is a representation of the data in the cave's file, and how the game makes use of it.}}
All common types of [[Dweevil]] are present here, and it's one of the few [[Challenge Mode (Pikmin 2)|Challenge Mode levels]] that has a total amount of 100 Pikmin. As shown above, each Dweevil type has its own 25 Pikmin to battle against. No sprays or [[Purple Pikmin]] can help you, and there are several treasures; each Dweevil will want to take one to carry. If you don't want to battle, take the [[The Key|key]] and use the [[geyser]], which should provide an easy pink flower.
|-
! colspan="5" | The game spawns these "main" objects:
|-
! ID !! Object !! Amount !! Fall method !! Spawn location
|-
| 1
| {{icon|Fiery Dweevil|y}}
| 1
| None
| Cave unit seams
|-
| -
| {{icon|Omniscient Sphere|y}}
| colspan="3" | Carried inside entry with ID 1
|-
| 2
| {{icon|Hydro Dweevil|y}}
| 1
| None
| Cave unit seams
|-
| -
| {{icon|Mirth Sphere|y}}
| colspan="3" | Carried inside entry with ID 2
|-
| 3
| {{icon|Munge Dweevil|y}}
| 1
| None
| Cave unit seams
|-
| -
| {{icon|Science Project|y}}
| colspan="3" | Carried inside entry with ID 3
|-
| 4
| {{icon|Fiery Dweevil|y}}
| 2
| None
| "Hard" enemy spots
|-
| -
| {{icon|Omniscient Sphere|y}}
| colspan="3" | Carried inside entry with ID 4
|-
| 5
| {{icon|Hydro Dweevil|y}}
| 2
| None
| "Hard" enemy spots
|-
| -
| {{icon|Mirth Sphere|y}}
| colspan="3" | Carried inside entry with ID 5
|-
| 6
| {{icon|Munge Dweevil|y}}
| 2
| None
| "Hard" enemy spots
|-
| -
| {{icon|Science Project|y}}
| colspan="3" | Carried inside entry with ID 6
|-
| 7
| {{icon|Anode Dweevil|y}}
| 2
| None
| "Hard" enemy spots
|-
| -
| {{icon|Unknown Merit|y}}
| colspan="3" | Carried inside entry with ID 7
|-
! colspan="5" | Then it spawns these "treasure" objects:
|-
! ID !! Object !! Amount !! Fall method !! Spawn location
|-
| 8
| {{icon|The Key|y}}
| 1
| None
| Treasure spots
|-
| 9
| {{icon|Colossal Fossil|y}}
| 1
| None
| Treasure spots
|-
| 10
| {{icon|Air Brake|y}}
| 1
| None
| Treasure spots
|-
| 11
| {{icon|Aquatic Mine|y}}
| 1
| None
| Treasure spots
|-
| 12
| {{icon|Wiggle Noggin|y}}
| 1
| None
| Treasure spots
|-
| 13
| {{icon|Enamel Buster|y}}
| 1
| None
| Treasure spots
|-
| 14
| {{icon|Icon of Progress|y}}
| 1
| None
| Treasure spots
|-
| 15
| {{icon|Combustion Berry|y}}
| 1
| None
| Treasure spots
|-
| 16
| {{icon|Paradoxical Enigma|y}}
| 1
| None
| Treasure spots
|-
| 17
| {{icon|Leviathan Feather|y}}
| 1
| None
| Treasure spots
|}
:''For details on how objects are spawned, and how some may fail to spawn, see [[Pikmin 2 cave generation|here]].''


==Names in other languages==
==Names in other languages==
Line 230: Line 87:
|FraA=Nid arachnéen
|FraA=Nid arachnéen
|FraAM=Arachnide nest
|FraAM=Arachnide nest
|FraE=Nid Arachnéen
|FraEM=Arachnide Nest
|Ger=Bau der Araks
|GerM=Dweevil Nest
|GerAM={{tt|Dweevil Nest|Dweevils are called "Araks" in the German version.}}
|Ita=Tela di ragno
|ItaM=Spider's web
}}
}}


{{CM}}
{{CM}}

Please note that all contributions to Pikipedia are considered to be released under the Attribution-ShareAlike 3.0 Unported license (see Pikipedia:Copyrights for details). Your changes will be visible immediately. Please enter a summary of your changes above.

Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)