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=== ''Pikmin'' ===
=== ''Pikmin'' ===
==== Pikmin ====
Venture through The Final Trial with a large army composed primarily of [[Red Pikmin]] for their higher damage, as well as some [[Yellow Pikmin]] for bomb-rocks. When you enter the large sandy arena at the end of the area, don't immediately confront the Emperor Bulblax in the center of it. Instead, sneak around it and destroy the [[bramble gate]] at the back of the arena. Behind it is a large supply of invaluable bomb-rocks at your disposal that are stored in small pipe structures. Have your Yellow Pikmin grab as many bomb-rocks as you possibly can, and then return to the arena after dismissing them by the gate's pillars. Awaken the Emperor Bulblax safely by walking up to it after dismissing all of your Pikmin, calling them back immediately after you get up.
Venture through The Final Trial with a large army composed primarily of [[Red Pikmin]] for their higher damage, as well as some [[Yellow Pikmin]] for bomb-rocks. When you enter the large sandy arena at the end of the area, don't immediately confront the Emperor Bulblax in the center of it. Instead, sneak around it and destroy the [[bramble gate]] at the back of the arena. Behind it is a large supply of invaluable bomb-rocks at your disposal that are stored in small pipe structures. Have your Yellow Pikmin grab as many bomb-rocks as you possibly can, and then return to the arena after dismissing them by the gate's pillars. Awaken the Emperor Bulblax safely by walking up to it after dismissing all of your Pikmin, calling them back immediately after you get up.


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In ''[[New Play Control! Pikmin]]'', the only ways to have Yellow Pikmin stun the enemy with a bomb-rock are to either let the Pikmin be eaten or time the throw correctly so that the bomb-carrying Pikmin throws the bomb-rock into the Bulblax's open mouth. The latter option, of course, will stun the Emperor Bulblax for a longer time than simply allowing it to eat the Pikmin.
In ''[[New Play Control! Pikmin]]'', the only ways to have Yellow Pikmin stun the enemy with a bomb-rock are to either let the Pikmin be eaten or time the throw correctly so that the bomb-carrying Pikmin throws the bomb-rock into the Bulblax's open mouth. The latter option, of course, will stun the Emperor Bulblax for a longer time than simply allowing it to eat the Pikmin.


Olimar cannot injure the Emperor Bulblax in any way without Pikmin.
==== Leaders ====
In ''Pikmin'', the beast cannot be damaged with Captain Olimar's [[punch]].


==== Speedrunning ====
==== Speedrunning ====
One of the fastest strategies to beating it in ''Pikmin'' for the GameCube is to gather several [[Bomb rock|bomb-rocks]], place the carrier Pikmin near it, and when it is readying to eat them, call them back so that they drop the bombs on the floor. The boss will instead gulp on the bomb-rocks and become paralyzed for a considerable amount of time. Afterward, [[Throw#Swarm trick|quickly throw]] or swarm your Pikmin army at its face path (starting with the Reds). With enough speed, the creature should be defeated in a single cycle. This strategy will not work in {{npcp1}} or {{p1s}}, as Yellow Pikmin holding bomb-rocks behave significantly differently in those versions.
One of the fastest strategies to beating it in ''Pikmin'' for the GameCube is to gather several [[Bomb rock|bomb-rocks]], place the carrier Pikmin near it, and when it is readying to eat them, call them back so that they drop the bombs on the floor. The boss will instead gulp on the bomb-rocks and become paralyzed for a considerable amount of time. Afterward, [[Throw#Swarm trick|quickly throw]] or swarm your Pikmin army at its face path (starting with the Reds). With enough speed, the creature should be defeated in a single cycle. This strategy will not work in ''New Play Control! Pikmin'' due to the changes of bomb rock mechanics.


=== ''Pikmin 2'' ===
=== ''Pikmin 2'' ===
Compared to the first game, Emperor Bulblaxes are significantly weaker. If the beast isn't submerged, take a small group of [[Purple Pikmin]] (10-20 will work) and throw them between the eye-stalks. The Purple Pikmin will latch onto it and attack during the lengthy emerging animation, severely injuring it. In fact, they'll likely inflict enough damage that the Bulblax will die the second the animation ends, bypassing the entire fight. If not, it'll likely have so little health that any further attack will finish it off.
==== Pikmin ====
Bring a small group of Purple Pikmin (10 or more) and toss them right in between the eyes; in no time at all, the beast will be defeated. If you don't have enough, use Red Pikmin and other Pikmin types, but be prepared to use sprays in case your numbers dwindle. One way to kill it without Purple Pikmin is to bring a group of 10 White Pikmin, as they are fast, or any of the original Pikmin, to fight and throw all on the Bulblax's face and the battle will be over in from 30 seconds to about a minute.


The battle will be significantly more complicated if the Emperor Bulblax is submerged. In the main game, these Bulblaxes usually exist on sublevels with many bomb rocks, so a good strategy is to awaken them, and purposefully bait them into attacking and licking up a bomb, which will stun them, leaving them open for attack by [[Blue Pikmin]] or even Purple Pikmin, provided you're quick with the whistle to prevent any from drowning.
When bomb-rocks are available, making it eat them is the safest strategy, and if the beast is underwater, the only strategy. By standing near a bomb-rock and running away before the boss strikes with its tongue, it is possible to make it eat the explosive instead, causing a high amount of damage. This method can be a bit time-consuming, however.


==== Alternative methods ====
==== Leaders ====
Provided the sublevel has enough bomb rocks, it's entirely possible to simply trick the Bulblax into killing itself by ingesting enough bombs, although it'll be a somewhat lengthy process.
In ''Pikmin 2'', it is possible to kill an Emperor Bulblax without Pikmin. The first method is to lure the Bulblax into eating bomb-rocks, should there be any nearby, until it succumbs to the explosions. Another is to [[punch]] it while petrified. However, this requires about 50 sprays under non-stop punching. More damage can be dealt with the [[Rocket Fist]] upgrade; using said upgrade would require twenty fewer sprays. It is one of the only two bosses in the game the leaders can hit, the other being the [[Waterwraith]].


While completely impractical, leaders ''can'' actually injure the Emperor Bulblax with punches, provided it is [[Ultra-bitter spray|petrified]]. It will take numerous sprays and a very long time to injure it in any meaningful capacity. This notably makes it one of only two bosses that leaders can actually injure, the other being the [[Waterwraith]].
==== Speedrunning ====
By far, the quickest method is to [[Throw#Swarm trick|rapidly throw]] Purple Pikmin at it, even when buried. If the player is fast enough, it'll have suffered almost fatal damage by the time it is ready to fight and should succumb soon after.


=== ''Pikmin 4'' ===
=== ''Pikmin 4'' ===
==== With Pikmin ====
==== Pikmin ====
A similar strategy to ''Pikmin 2'' can still work. The Emperor Bulblax's health has been more than doubled, so 25 or more [[Purple Pikmin]] are required to be thrown directly at the beast to reliably beat it before it can perform a single attack, although less can be used to similarly great effect if the player does not mind having to dodge a few attacks.
A similar strategy to ''Pikmin 2'' can still work. The Emperor Bulblax's health has been more than doubled, so 25 or more [[Purple Pikmin]] are required to be thrown directly at the beast to reliably beat it before it can perform a single attack, although less can be used to similarly great effect if the player does not mind having to dodge a few attacks.


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