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== Description ==
== Description ==
{{game help|p3d|Describe the area and the day, broadly. Remember to explain what parts of the area are or are not accessible.}}
{{game help|p3d|Describe the area and the day, broadly. Remember to explain what parts of the area are or are not accessible.}}
The day is themed around making a path to take the [[Main Engine]] from its starting point to the [[SPERO]] by destroying gates, building bridges, and defeating enemies that are in the way. Once the Main Engine is retrieved, the day ends.
The day is themed around making a path to take the Main Engine from its starting point to the SPERO by destroying gates, building bridges, and defeating enemies that are in the way. Once the main engine is retrieved, the day ends.
 
You play in the main segment of the Distant Tundra with the double bridges. You start in the bottom of the three high ledges below the president snow statue with the main engine, the Yellow Onion, and no Pikmin. The main exit is blocked by two kingcaps, one containg nectar, and three spotcaps, all containing nectar. The opposite side has a geyser that will take you to 5 Yellow Pikmin sprouts, strangely planted in a straight line, and 16 Blue Pikmin sprouts, also in a line, leading toward the slide on the top. Right outside that section are two Wollywogs, 5 Yellow Pikmin sprouts, an electric gate leading to the bridges, a brick wall covering the Pikmin swapping point used in story mode, and kingcaps with spotcaps in the water blocking the entrance to the stream.
The player plays in the main segment of the Distant Tundra with the double bridges. They start in the bottom of the three high ledges below the [[President]]-like snow statue with the Main Engine, the Yellow Onion, and no Pikmin. The main exit is blocked by two [[Kingcap]]s, one containing nectar, and three [[Spotcap]]s, all containing nectar. The opposite side has a geyser that will take the player to 5 Yellow Pikmin sprouts, strangely planted in a straight line, and 16 Blue Pikmin sprouts, also in a line, leading toward the slide on the top. Right outside that section are two Wollywogs, 5 Yellow Pikmin sprouts, an electric gate leading to the bridges, a brick wall covering the Pikmin swapping point used in story mode, and Kingcaps with Spotcaps in the water blocking the entrance to the stream.


== Objects ==
== Objects ==

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