Editing Formidable Oak

Jump to navigation Jump to search
You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 5: Line 5:
|size        = 300px
|size        = 300px
|fruits      = 0
|fruits      = 0
|obstacles    = {{dirt wall}} {{crystal wall}} {{reinforced wall P3}} {{water body}} {{geyser}} {{dirt mound}} {{paper bag P3}} {{crystal nodule}} {{large crystal}} {{fragments}} {{electrode}} {{Bloominous Stemple}} {{iron ball}}
|requirements = Save Louie from the [[Quaggled Mireclops]]
|requirements = Save Louie from the [[Quaggled Mireclops]]
|music        = ''[[Music in Pikmin 3#Formidable Oak|Formidable Oak]]''
|music        = ''[[Music in Pikmin 3#Formidable Oak|Formidable Oak]]''
Line 10: Line 11:


{{Spoiler|the final boss and ending of ''[[Pikmin 3]]''}}
{{Spoiler|the final boss and ending of ''[[Pikmin 3]]''}}
The '''Formidable Oak''' ({{j|哀しき獣の塔|Kanashiki Kemono no Tō|Tower of the Wretched Beast}}) is the final [[area]] in {{p3}}. It is set in a steppe with most of the area being a large cave system inside a termite hill. There are no [[fruit]]s in this area, as it functions as a final trial to test the player's knowledge of [[Pikmin family|Pikmin]] types (similar to that of [[The Final Trial]] from ''[[Pikmin (game)|Pikmin]]''). The [[boss]] of the area is the [[Plasm Wraith]], but before the boss can be fought, the player must transport an unconscious [[Captain Olimar]] through a maze of puzzles and enemies while keeping him away from the [[Mysterious Life-Form]].
The '''Formidable Oak''' ({{j|哀しき獣の塔|Kanashiki Kemono no Tō|Tower of the Sorrowful Beast}}) is the final [[area]] in {{p3}}. It is set in a steppe, with most of the area being a large cave system inside a termite hill. There are no [[fruit]]s in this area, as it functions as a final trial to test the player's knowledge of [[Pikmin family|Pikmin]] types. The [[boss]] of the area is the [[Plasm Wraith]], but before the boss can be fought, the player must transport an unconscious [[Captain Olimar]] through a maze of puzzles and enemies while keeping him away from the [[Mysterious Life-Form]].


==Plot==
==Plot==
Line 20: Line 21:


==Overview==
==Overview==
[[File:P3 Formidable Oak Vegetation.jpg|thumb|250px|A view of the steppe climate found here.]]
[[File:formidableoak.jpg|thumb|250px|A view of the steppe climate found here.]]
The Formidable Oak is a large termite hill found in a steppe climate. From the top of the termite hill, one can access the cave system, which is the largest cave system in ''Pikmin 3''. It has all sorts of areas, from open rooms to tight corridors, with some [[segment]]s connecting with others. It also boasts much biodiversity, having enemies like the Arachnode and the Bearded Amprat all in the same cave as well as some enemies that are found nowhere else, such as the Watery Blowhog and the Shearwig. However, whenever enemies are defeated, they disintegrate into plasm, possibly meaning that they are illusions created by the Plasm Wraith. This area is also home to all 5 colors of [[Candypop Bud]] in ''Pikmin 3''. South of the landing site is a circular arena which is where the Plasm Wraith is fought. Interestingly, the pattern on the ground of the arena resembles the few islands near the [[Smoky Progg]]'s egg from [[The Distant Spring]] in ''[[Pikmin (game)|Pikmin]].''
The Formidable Oak is a large termite hill found in a steppe climate. From the top of the termite hill, one can access the cave system, which is the largest cave system in ''Pikmin 3''. It has all sorts of areas, from open rooms to tight corridors, with some [[segment]]s connecting with others. It also boasts much biodiversity, having enemies like the Arachnode and the Bearded Amprat all in the same cave as well as some enemies that are found nowhere else, such as the Watery Blowhog and the Shearwig. However, whenever enemies are defeated, they disintegrate into plasm, possibly meaning that they are illusions created by the Plasm Wraith. This area is also home to all known species of [[Candypop Bud]]s in ''Pikmin 3''. South of the landing site is a circular arena which is where the Plasm Wraith is fought. Interestingly, the pattern on the ground of the arena resembles the few islands near the [[Smoky Progg]]'s egg from [[The Distant Spring]] in ''[[Pikmin (game)|Pikmin]].''


==Segments==
==Segments==
Line 38: Line 39:
The segment starts off with an open room containing [[Yellow Spectralids]]. The corridor on the other end splits into two, with one side heading to a new room and the other being blocked off by a [[paper bag]] on a higher ledge.
The segment starts off with an open room containing [[Yellow Spectralids]]. The corridor on the other end splits into two, with one side heading to a new room and the other being blocked off by a [[paper bag]] on a higher ledge.


The second room has [[Bulborb]]s and a [[dirt wall]] blocking the way forward. It also has a pathway coming off the side that drops down to the Spectralids room for a one-way shortcut back.
The second room has [[Red Bulborb]]s and a [[dirt wall]] blocking the way forward. It also has a pathway coming off the side that drops down to the Spectralids room for a one-way shortcut back.


After that room is a T-junction. To the left, there is a small room with [[Candypop Bud]]s, closed off by a [[crystal wall]]. To the right, the path goes up and accesses the next room. There is an [[iron ball]] at the entrance, that can be used to burst open the aforementioned crystal wall.
After that room is a T-junction. To the left, there is a small room with [[Candypop Bud]]s, closed off by a [[crystal wall]]. To the right, the path goes up and accesses the next room. There is an [[iron ball]] at the entrance, that can be used to burst open the aforementioned crystal wall.
Line 56: Line 57:
* {{icon|Arachnode|y}} × 2
* {{icon|Arachnode|y}} × 2
* {{icon|Bearded Amprat|y}} × 1
* {{icon|Bearded Amprat|y}} × 1
* {{icon|Dwarf Bulborb|v=P3|y}} × 6
* {{icon|Dwarf Red Bulborb|v=P3|y}} × 6
* {{icon|Female Sheargrub|v=P3|y}} × 4
* {{icon|Female Sheargrub|v=P3|y}} × 4
* {{icon|Fiery Blowhog|v=P3|y}} × 1
* {{icon|Fiery Blowhog|v=P3|y}} × 1
Line 62: Line 63:
* {{icon|Mysterious Life-Form|y}} × 1
* {{icon|Mysterious Life-Form|y}} × 1
* {{icon|Nectarous Dandelfly|y}} × 1
* {{icon|Nectarous Dandelfly|y}} × 1
* {{icon|Bulborb|v=P3|y}} × 1
* {{icon|Red Bulborb|v=P3|y}} × 1
* {{icon|Shearwig|v=P3|y}} × 4
* {{icon|Shearwig|v=P3|y}} × 4
* {{icon|Skutterchuck|y}} × 2
* {{icon|Skutterchuck|y}} × 2
Line 71: Line 72:
}}
}}


All enemies disintegrate into plasm when defeated as they are illusions created by the Plasm Wraith. The Nectarous Dandelfly just flies away, meaning it is impossible to conclude if it is an illusion as well or not.
All enemies disintegrate into plasm when defeated as they are illusions created by the Plasm Wraith. The Nectarous Dandelfly just flies away, meaning it is impossible to conclude whether it's an illusion as well or not.


===Obstacles===
===Obstacles===
Line 77: Line 78:
*{{icon|Dirt wall|y}} × 5
*{{icon|Dirt wall|y}} × 5
*{{icon|Crystal wall|y}} × 1
*{{icon|Crystal wall|y}} × 1
*{{icon|Iron ball|y}} × 1
*{{icon|Reinforced wall|v=P3|y}} × 1
*{{icon|Reinforced wall|v=P3|y}} × 1
*{{icon|Geyser|y}} × 1
*{{icon|Dirt mound|y}} × 5
*{{icon|Paper bag|v=P3|y}} × 1
*{{icon|Paper bag|v=P3|y}} × 1
*{{icon|Crystal nodule|y}} × 6
*{{icon|Crystal nodule|y}} × 6
*{{icon|Large crystal|y}} × 2
*{{icon|Large crystal|y}} × 2
}}
===Tools===
{{columns|2|
*{{icon|Iron ball|y}} × 1
*{{icon|Geyser|y}} × 1
*{{icon|Dirt mound|y}} × 5
*{{icon|Bridge|v=P3|y}} (Red) {{icon|fragment}} × 50 (piles of 30 and 20, 20 buried)
*{{icon|Bridge|v=P3|y}} (Red) {{icon|fragment}} × 50 (piles of 30 and 20, 20 buried)
*{{icon|Bridge|v=P3|y}} (Blue) {{icon|fragment}} × 50 (2 piles of 25)
*{{icon|Bridge|v=P3|y}} (Blue) {{icon|fragment}} × 50 (2 piles of 25)
}}
}}


===Vegetation and mycobiota===
===Plants and fungi===
{{columns|2|
{{columns|2|
*{{icon|Bloominous Stemple|y}} × 7
* {{icon|Bloominous Stemple|y}} × 7
*{{icon|Candypop Bud|v=P3 red|y}} (Red) × 1
* {{icon|Crimson Candypop Bud|y}} × 1
*{{icon|Candypop Bud|v=P3 rock|y}} (Rock) × 2
* {{icon|Spotcap|y}} × 3
*{{icon|Candypop Bud|v=P3 yellow|y}} (Yellow) × 4
* {{icon|Golden Candypop Bud|y}} × 4
*{{icon|Candypop Bud|v=P3 winged|y}} (Winged) × 2
* {{icon|Gray Candypop Bud|y}} × 2
*{{icon|Candypop Bud|v=P3 blue|y}} (Blue) × 2
* {{icon|Lapis Lazuli Candypop Bud|y}} × 2
*{{icon|Common Glowcap|v=P3|y}} (blue) × 29
* {{icon|Pink Candypop Bud|y}} × 2
*{{icon|Common Glowcap|v=P3|y}} (red) × 16
*{{icon|Shoot|y}} (Arachnode) × 2
*{{icon|Shoot|y}} × 8
}}
}}
===Other===
*[[Captain Olimar#Pikmin 3|Captain Olimar]]


==Data files==
==Data files==
Line 145: Line 136:


==Quotes==
==Quotes==
{{stub|section=y}}
{{stub}}


==Changes in ''Pikmin 3 Deluxe''==
==Changes in ''Pikmin 3 Deluxe''==
Line 153: Line 144:


==Guide==
==Guide==
[[File:P3D Formidable Oak Run.jpg|thumb|250px|Keep Olimar away from the Mysterious Life-Form!]]
[[File:P3D Formidable Oak Run.jpg|thumb|right|250px|Keep Olimar away from the Mysterious Life-Form!]]
{{guide}}
{{guide}}


Line 161: Line 152:
To start, ascend the obvious path up the Formidable Oak, and fight the golden blob you find. Once it has been defeated, you will find [[Captain Olimar]]. Assign five Pikmin of types you feel are expendable, and [[Brittany]] will begin to guide them. As you follow her through the only available path, the [[Mysterious Life-Form]] will begin the chase.
To start, ascend the obvious path up the Formidable Oak, and fight the golden blob you find. Once it has been defeated, you will find [[Captain Olimar]]. Assign five Pikmin of types you feel are expendable, and [[Brittany]] will begin to guide them. As you follow her through the only available path, the [[Mysterious Life-Form]] will begin the chase.


When you first enter the first room and get started in earnest, the first thing to note is to move forward. There is exactly one path you can take, and that path will lead to a [[Bulborb]] and six [[Dwarf Bulborb]]s. Defeat at least the ones on the left side (facing the way you entered said room), and put all of your Pikmin to work on the dirt wall opposite. Brittany now has a full loop she can take to make the Mysterious Life-Form completely ignore you, making solving the puzzles here a lot easier, provided you remind Brittany to Go Here! in a triangular fashion whenever prompted.
When you first enter the first room and get started in earnest, the first thing to note is to move forward. There is exactly one path you can take, and that path will lead to a [[Red Bulborb]] and six [[Dwarf Red Bulborb]]s. Defeat at least the ones on the left side (facing the way you entered said room), and put all of your Pikmin to work on the dirt wall opposite. Brittany now has a full loop she can take to make the Mysterious Life-Form completely ignore you, making solving the puzzles here a lot easier, provided you remind Brittany to Go Here! in a triangular fashion whenever prompted.


Once the dirt wall is destroyed, go up the pathway to find an [[iron ball]]. Roll it down the hill to destroy a crystal wall, and get access to an alcove containing [[Shearwig]]s, two [[Candypop Bud]]s (yellow and rock), a dirt mound with three bomb rocks, and a [[data file]]. Collect these bomb rocks: they are really valuable later.
Once the dirt wall is destroyed, go up the pathway to find an [[iron ball]]. Roll it down the hill to destroy a crystal wall, and get access to an alcove containing [[Shearwig]]s, two [[Candypop Bud]]s ([[Golden Candypop Bud|Gold]] and [[Gray Candypop Bud|Gray]]), a dirt mound with three bomb rocks, and a [[data file]]. Collect these bomb rocks: they are really valuable later.


In this main hub itself, you will find a [[Fiery Blowhog]], a [[Watery Blowhog]], a [[Bearded Amprat]], and two [[Swooping Snitchbug]]s. Defeat them all, remembering to use each enemy's specific weakness (Red, Blue, Yellow, and Winged/Rock, in that order) to defeat them. Dig into the dirt mound here to find 20 fragments, and there are 30 fragments in the center of the room. Use these to build the bridge, and then defeat the [[Arachnode]] opposite. There is also a [[paper bag]] in the corridor to the west (near the Bearded Amprat) that, if pushed, will grant Brittany a bigger loop, making it so you have to attend to her less often.
In this main hub itself, you will find a [[Fiery Blowhog]], a [[Watery Blowhog]], a [[Bearded Amprat]], and two [[Swooping Snitchbug]]s. Defeat them all, remembering to use each enemy's specific weakness (Red, Blue, Yellow, and Winged/Rock, in that order) to defeat them. Dig into the dirt mound here to find 20 fragments, and there are 30 fragments in the center of the room. Use these to build the bridge, and then defeat the [[Arachnode]] opposite. There is also a [[paper bag]] in the corridor to the west (near the Bearded Amprat) that, if pushed, will grant Brittany a bigger loop, making it so you have to attend to her less often.
Line 197: Line 188:
Formidable Oak minimap.png|The mini radar map of the Formidable Oak in ''Pikmin 3 Deluxe''.
Formidable Oak minimap.png|The mini radar map of the Formidable Oak in ''Pikmin 3 Deluxe''.
Formidable Oak Prima map.jpg|A map from the Prima guide.
Formidable Oak Prima map.jpg|A map from the Prima guide.
P3 Formidable Oak Stump.jpg|The Formidable Oak as seen from afar.
FormidableOak-Pikmin3.jpg|The Formidable Oak as seen from afar.
P3 Formidable Oak Background.jpg|Some of the background scenery at the Formidable Oak.
Formidableoakbackground.jpg|Some of the background scenery at the Formidable Oak.
Formidable Oak P3 space view.jpg|View from outer space.
Formidable Oak P3 space view.jpg|View from outer space.
P3D Formidable Oak Olimar Captured.jpg|The room at the top of the Formidable Oak.
P3D Formidable Oak Olimar Captured.jpg|The room at the top of the Formidable Oak.
Formidable Oak first corridor.png|The first corridor within the oak.
Formidable Oak first corridor.png|The first corridor within the oak.
P3D Formidable Oak Bloominous Stemples.jpg|The dark room with the [[Bloominous Stemple]]s all activated.
P3D Formidable Oak Bloominous Stemples.jpg|The dark room with the [[Bloominous Stemple]]s all activated.
P3 Formidable Oak Landing Area.jpg|The [[S.S. Drake]] and [[Onion|Master Onion]] blast off from the landing site.
Formidoak.jpg|The [[S.S. Drake]] and [[Onion|Master Onion]] blast off from the landing site.
Formidable Oak unrestricted radar glitch.jpg|Viewing the Formidable Oak from a top-down view in [[Defeat Bosses!]], with the use of [[Glitches in Pikmin 3#Unrestricted radar|a glitch]].
Formidable Oak unrestricted radar glitch.jpg|Viewing the Formidable Oak from a top-down view in [[Defeat Bosses!]], with the use of [[Glitches in Pikmin 3#Unrestricted radar|a glitch]].
</gallery>
</gallery>
{{see more|Category:Formidable Oak images|t1=Formidable Oak images category}}
{{see more|Category:Formidable Oak images|t1=Formidable Oak images category}}


Line 212: Line 204:
*This location's continental shape is based on Greenland, though unlike the other continent locations on ''Pikmin 3''{{'s}} world map, the location of the continent is not based on predictions on what Earth will look like in the future.
*This location's continental shape is based on Greenland, though unlike the other continent locations on ''Pikmin 3''{{'s}} world map, the location of the continent is not based on predictions on what Earth will look like in the future.
*This area is the only one with a unique rain musical track.
*This area is the only one with a unique rain musical track.
**The [[Music (Pikmin 3)#Rain|rain theme]] is similar to the theme of [[The Final Trial]].
*The [[Music (Pikmin 3)#Rain|music that plays outside while raining]] is similar to the theme of [[The Final Trial]].
*The music that plays when Olimar is rescued from the cave uses the same melody as when exiting a [[cave]] in ''[[Pikmin 2]]'' with a [[geyser]] (i.e. successfully).
*It is possible to go out of bounds here, which enables the player to go through the cave backwards. This makes it much easier to retrieve Captain Olimar and complete the game faster. However, actually having a leader climbing to the top of the Oak where the Plasm Wraith is first encountered will cause a severely broken sequence of displaced camera positioning and unused cutscenes.
*It is possible to go out of bounds here, which enables the player to go through the cave backwards. This makes it much easier to retrieve Captain Olimar and complete the game faster. However, actually having a leader climbing to the top of the Oak where the Plasm Wraith is first encountered will cause a severely broken sequence of displaced camera positioning and unused cutscenes.
*Although it is said to be a tree, this level is actually one of several termite hills on this desert continent. Other hills like this can be seen in the background.
*Although it is said to be a tree, this level is actually one of several termite hills on this desert continent. Other hills like this can be seen in the background.
*The long, thin, off-white toadstools in this level closely resemble those of the {{w|Termitomyces}} fungus. This fungus is cultivated by termites to feed themselves and their young, although the Formidable Oak itself more closely resembles those built by Mound-building termites which do not cultivate this fungus.
*To completely finish the maze (including Data Files), the only Pikmin required are Yellow Pikmin. However, other Pikmin types are recommended for convenience.
*To completely finish the maze (including Data Files), the only Pikmin required are Yellow Pikmin. However, other Pikmin types are recommended for convenience.
*The area where the [[Plasm Wraith]] is fought has a similar pattern on the ground as the area where the [[Smoky Progg]] egg is found in [[The Distant Spring]].
*The area where the [[Plasm Wraith]] is fought has a similar pattern on the ground as the area where the [[Smoky Progg]] egg is found in [[The Distant Spring]].
Line 223: Line 213:
==Names in other languages==
==Names in other languages==
{{Foreignname
{{Foreignname
|Kor=슬픈 짐승의 탑
|KorR=seulpeun jimseung-ui tab
|KorM=Tower of the Wretched Beast
|Fra=Tour de la mélancolie
|Fra=Tour de la mélancolie
|FraM=Tower of melancholy
|FraM=Tower of melancholy
|Spa=Torre de la Soledad
|SpaE=Torre de la Soledad
|SpaM=Tower of Solitude
|SpaEM=Tower of Solitude
|Ger=Turm der Einsamkeit  
|Ger=Turm der Einsamkeit
|GerM=Tower of Solitude
|GerM=Tower of Solitude
|Ita=Torre dedalo
|Ita=Torre Dedalo
|ItaM=Labyrinth tower
|ItaM=Labyrinth Tower
|ChiTrad=悲獸之塔
|Chi=悲獸之塔
|ChiTradR=Bēi shòu zhī tǎ
|ChiM=Sorrow beast tower
|ChiTradM=Tower of the Wretched Beast
|ChiSimp=悲兽之塔
|ChiSimpR=Bēi shòu zhī tǎ
|ChiSimpM=Tower of the Wretched Beast
|Jap=哀しき獣の塔
|Jap=哀しき獣の塔
|JapR=Kanashiki Kemono no Tō
|JapM=Tower of the Sorrowful Beast
|JapM=Tower of the Wretched Beast
}}
}}


Please note that all contributions to Pikipedia are considered to be released under the Attribution-ShareAlike 3.0 Unported license (see Pikipedia:Copyrights for details). Your changes will be visible immediately. Please enter a summary of your changes above.

Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)

This page is a member of 1 meta category: