Editing Glitches in Pikmin 2

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===Sped up Dwarf Red Bulborb===
===Sped up Dwarf Bulborb===
{{glitch | reproducibility = Medium | consequences = Depends | p2 = Yes | npcp2 = Yes
{{game help|p2|Get more details about this.}}
| effects = Makes a Dwarf Red Bulborb's animations temporarily speed up.
{{glitch | reproducibility = Medium | consequences = Harmful | p2 = Yes | npcp2 = Yes
| howto = Make the Dwarf Red Bulborb shake, kill it, or crush it with a Pikmin throw while it is in the middle of turning on the spot. You can also do that while the enemy is walking forward, although the effect won't be as noticeable.
| effects = Makes a Dwarf Bulborb's animations temporarily speed up to roughly twice its normal speed, giving the player less time to react.
| notes = When the Dwarf Red Bulborb is in the <code>turn</code> state, its animations are sped up to double speed. In the <code>walk</code> state, they are sped up around 1.3 times. Interrupting the enemy during one of these states will not restore its animation speed to normal.{{cite web|https://cdn.discordapp.com/attachments/177496240035069962/903697187228225536/Dolphin_5.0-15421___JIT64_SC___Vulkan___HLE___FPS__30_-_VPS__60_-_100___GPVE01_2021-10-29_13-28-57.mp4|Discord video|Discord|published={{date|29|October|2021}}|retrieved={{date|5|November|2021}}}}
| prerequisites = Have the [[Brute Knuckles]].
| howto = Combo a Dwarf Bulborb using the Brute Knuckles. Occasionally, the Bulborb's shaking, biting and dying animations might be sped up.
| notes = This can also happen with similar enemies, such as [[Dwarf Orange Bulborb]]s.
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