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* Ice Pikmin are the first type of Pikmin since the introduction of [[White Pikmin]] to be immune to an elemental [[hazard]], and the first type with the ability to alter the environment. | * Ice Pikmin are the first type of Pikmin since the introduction of [[White Pikmin]] to be immune to an elemental [[hazard]], and the first type with the ability to alter the environment. | ||
* White Pikmin and Ice Pikmin are the only types of Pikmin to use their specific resistant elements in combat, with White Pikmin poisoning enemies when eaten and Ice Pikmin freezing them after a certain amount of hits or being eaten as well. | * White Pikmin and Ice Pikmin are the only types of Pikmin to use their specific resistant elements in combat, with White Pikmin poisoning enemies when eaten and Ice Pikmin freezing them after a certain amount of hits or being eaten as well. | ||
* Similar to [[Rock Pikmin]], Ice Pikmin are | * Similar to [[Rock Pikmin]], Ice Pikmin are parasitic. It is implied that they both belong to the same parasitic subset of Pikmin, known as "Hermikmin", which store their organs inside blocky, solid surfaces. | ||
* Not counting the Pikmin in ''[[Pikmin Bloom]]'', Ice Pikmin are the first Pikmin whose flower color does not match the possible colors of [[Chaenostoma cordatum]] (white, lavender, or violet). | * Not counting the Pikmin in ''[[Pikmin Bloom]]'', Ice Pikmin are the first Pikmin whose flower color does not match the possible colors of [[Chaenostoma cordatum]] (white, lavender, or violet). | ||
* This type of Pikmin is the most recommended for overworld [[area]]s in the ''Pikmin 4''. They are recommended in all but [[Giant's Hearth]], for a total of 5 of the game's 6 areas. | * This type of Pikmin is the most recommended for overworld [[area]]s in the ''Pikmin 4''. They are recommended in all but [[Giant's Hearth]], for a total of 5 of the game's 6 areas. |