Editing Mushroom Valley
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Latest revision | Your text | ||
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{{infobox area | {{infobox area | ||
|screenshot = | |screenshot = | ||
|map = | |map = | ||
|image = | |image = | ||
|size = | |size = | ||
|caption = | |caption = | ||
|sector = | |sector = | ||
|area_letter = | |area_letter = | ||
|treasures = | |treasures = | ||
|obstacles = | |obstacles = | ||
|hazards = | |hazards = | ||
|pikmin = | |pikmin = | ||
| | |pikmin_discovered = | ||
| | |requirements = | ||
|music = | |music = | ||
}} | }} | ||
{{game help|hp|Fill in the infobox and describe the area.}} | |||
== Plot == | |||
{{game help|hp|Describe plot points in this area, if there are any.}} | |||
== Description == | == Description == | ||
{{game help|hp|Describe the entirety of the area, broadly.}} | |||
== Cutscenes == | == Cutscenes == | ||
{{game help|hp|Fill in this table.}} | |||
{| class="wikitable" | {| class="wikitable" | ||
! Cutscene || Screenshot || Trigger || Description | ! Cutscene || Screenshot || Trigger || Description | ||
|- | |- | ||
! Newton's cradle | ! {{w|Newton's cradle}} | ||
| [[File: | | [[File:|200px]] | ||
| The player heads a bit forward after the first [[Crested Mockiwi]]. | | The player heads a bit forward after the first [[Crested Mockiwi]]. | ||
| The rightmost Pikmin, out of the bush, jumps in, taps against the third, who taps against the second, who taps the first out of the bush | | The rightmost Pikmin, out of the bush, jumps in, taps against the third, who taps against the second, who taps the first out of the bush. After this Pikmin gets up, it jumps in, the process goes in reverse, and knocks the rightmost one out again. It jumps in one final time, and the four Pikmin manage to cramp inside. | ||
|- | |- | ||
! | ! | ||
| [[File: | | [[File:|200px]] | ||
| | | | ||
| | | | ||
|} | |} | ||
== Pikmin locations == | == Pikmin locations == | ||
{{game help|hp|Describe all the places you can get Pikmin at.}} | |||
{| class = "wikitable sortable" | {| class = "wikitable sortable" | ||
|- | |- | ||
! Spot || Location || Pikmin || Requirements || Notes | ! Spot || Location || Pikmin || Requirements || Notes | ||
|- | |- | ||
| | | || || || || | ||
|} | |} | ||
== Objects == | == Objects == | ||
{{game help|hp|List the area's enemies, collectibles, etc.}} | |||
=== Treasures === | === Treasures === | ||
=== Enemies === | === Enemies === | ||
=== Obstacles === | === Obstacles === | ||
=== Others === | === Others === | ||
== Guide == | == Guide == | ||
Line 95: | Line 65: | ||
== Gallery == | == Gallery == | ||
{{image}} | |||
<gallery> | <gallery> | ||
Mushroom Valley 2.jpg|The path split after a mushroom jump. | Mushroom Valley 2.jpg|The path split after a mushroom jump. | ||
Mushroom Valley 3.jpg|The room to the left of the previous image's split. It contains the [[Unassuming Lighthouse]]. | Mushroom Valley 3.jpg|The room to the left of the previous image's split. It contains the [[Unassuming Lighthouse]]. | ||
</gallery> | </gallery> | ||
==Names in other languages== | === Names in other languages === | ||
{{game help|hp|Fill in the names in other languages, for the main languages at least.}} | |||
{{foreignname | {{foreignname | ||
|Jap= | |Jap = | ||
|JapR= | |JapR = | ||
|JapM= | |JapM = | ||
|Dut= | |Dut = | ||
|DutM= | |DutM = | ||
|Fra= | |Fra = | ||
|FraM= | |FraM = | ||
|Ger= | |Ger = | ||
|GerM= | |GerM = | ||
|Ita= | |Ita = | ||
|ItaM= | |ItaM = | ||
| | |Spa = | ||
| | |SpaM = | ||
| | }} | ||
| | |||
{{todo|1=<br> | |||
* Create a page using the sector number and area letter (for instance, <code>1-A</code>) and make it redirect to this article. | |||
* Place the template corresponding to the sector here at the bottom (for instance, <code>{{tem|sector 1}}).</code> | |||
}} | }} | ||
{{Brilliant Garden}} | {{Brilliant Garden}} |