Editing Mushroom Valley
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Latest revision | Your text | ||
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|area_letter = C | |area_letter = C | ||
|treasures = 3 | |treasures = 3 | ||
|obstacles = | |obstacles = | ||
|hazards = | |hazards = | ||
|pikmin = [[Red Pikmin]] | |pikmin = [[Red Pikmin]] | ||
|pikmin_discovered = | |||
|requirements = Complete [[Cavern of Confusion]] via normal exit | |requirements = Complete [[Cavern of Confusion]] via normal exit | ||
|next = [[Back-and-Forth Road]] | |next = [[Back-and-Forth Road]] | ||
|music = | |music = | ||
}} | }} | ||
'''Mushroom Valley''' | {{game help|hp|Fill in the infobox and describe the area.}} | ||
'''Mushroom Valley''' is the third main [[area]] in {{hp}}. As the name implies, this area is themed around mushrooms – particularly, [[Bouncy Mushrooms]]. A lot of the stage's navigations and challenges involve [[throw]]ing [[Pikmin family|Pikmin]] at them, or having [[Captain Olimar]] land on them. | |||
== Plot == | |||
{{game help|hp|Describe plot points in this area, if there are any.}} | |||
== Description == | == Description == | ||
The player starts on a wood platform, placed above some [[Bouncy | |||
The player starts on a wood platform, placed above some [[Bouncy Mushrooms]], that are first introduced in this area. If [[Olimar]] steps on it, he will bounce at a really high height. After jumping on some mushrooms, Olimar finds some Red Pikmin, and have to use them in order to kill the sleeping [[Crested Mockiwi]] that is blocking the path. Some time after this, the player can retrieve the [[Unassuming Lighthouse]]. In order to do that, some Pikmin have to be thrown on the Bouncy Mushroom, located right under the treasure. After going through some [[Male Sheargrub]]s and [[Sparrowhead]]s, Olimar can get access to the second treasure of the area, the [[Quantum Traveler]]. He, however, needs to reach it by himself, because the Pikmin cannot follow him in the treasure's location. Not too long after this, the player can reach a small location where lives a [[Puffstalk]]. Killing it will free the [[Constitution Gate]], that can be recovered by Olimar. The area in his entirety is mainly linear, with some small dead-ends, and is mostly made of Bouncy Mushrooms. | |||
== Cutscenes == | == Cutscenes == | ||
{{game help|hp|Fill in this table.}} | |||
{| class="wikitable" | {| class="wikitable" | ||
! Cutscene || Screenshot || Trigger || Description | ! Cutscene || Screenshot || Trigger || Description | ||
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== Pikmin locations == | == Pikmin locations == | ||
{{game help|hp|Describe all the places you can get Pikmin at.}} | |||
{| class = "wikitable sortable" | {| class = "wikitable sortable" | ||
|- | |- | ||
! Spot || Location || Pikmin || Requirements || Notes | ! Spot || Location || Pikmin || Requirements || Notes | ||
|- | |- | ||
| | | || || || || | ||
|} | |} | ||
== Objects == | == Objects == | ||
{{game help|hp|List the area's obstacles.}} | |||
=== Treasures === | === Treasures === | ||
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=== Enemies === | === Enemies === | ||
*{{icon|Crested Mockiwi|y}} × | *{{icon|Crested Mockiwi|y}} × 2 | ||
*{{icon|Sparrowhead|y}} × 6 | *{{icon|Sparrowhead|y}} × 6 | ||
*{{icon|Male Sheargrub|y | *{{icon|Male Sheargrub|y}} × 4 | ||
*{{icon|Puffstalk|y}} × 1 | *{{icon|Puffstalk|y}} × 1 | ||
=== Obstacles === | === Obstacles === | ||
=== Others === | === Others === | ||
* | * [[Sparklium]] Seed × 126 | ||
* | * [[Sparklium flower]] × 2 | ||
* [[Heart]] × 3 | |||
* | |||
== Guide == | == Guide == | ||
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==Names in other languages== | ==Names in other languages== | ||
{{foreignname | {{foreignname | ||
|Jap= | |Jap= | ||
|JapR= | |JapR= | ||
|JapM= | |JapM= | ||
|Dut=Paddenstoelenvallei | |Dut=Paddenstoelenvallei | ||
|DutM=Mushroom valley | |DutM=Mushroom valley | ||
|Fra=Vallon des champignons | |Fra=Vallon des champignons | ||
|FraM= | |FraM=Mushroom valley | ||
|Ger=Das Tal der Pilze | |Ger=Das Tal der Pilze | ||
|GerM= | |GerM=Mushroom Valley | ||
|Ita=Valle fungosa | |Ita=Valle fungosa | ||
|ItaM= | |ItaM=Mushroom valley | ||
|SpaA=Valle champiñón | |SpaA=Valle champiñón | ||
|SpaAM=Mushroom valley | |SpaAM=Mushroom valley |