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Onions seem to have some level of sentience, in that if all Pikmin of the same type are lost, the type's corresponding Onion will produce a single seed the following day (in ''Pikmin'' and ''Pikmin 2'') or right after to prevent a [[Pikmin extinction]]. As seen when Louie finds the Red Onion in ''Pikmin 2,'', an Onion will also spit out a Pikmin seed even if there are Pikmin matching its type nearby, if none of them are able to reach it. Captain Olimar notes this in his [[Olimar's voyage log|voyage log]].{{cite quote|When all of one color are lost, the Onion instinctively puts out new seeds... How does it know to do this? What a mysterious life-form!|Captain Olimar|his logs about a partial Pikmin extinction}} In addition, they seem to "awaken" when a [[leader]] approaches them for the first time, and are capable of following the ship at daybreak. They appear to know that as a general rule, they should not suck in leaders that are being [[carry|carried]] (and will issue [[Easter eggs#Fireworks|fireworks]] if that is attempted in ''Pikmin''). However, Onions do suck in leaders and [[castaway]]s if someone is trying to make a [[leafling]] out of them, as in {{p4}} and [[Olimar as Pikmin|to Olimar]] in the bad ending of ''Pikmin''; this suggests that Onions can understand the intentions of nearby creatures.
Onions seem to have some level of sentience, in that if all Pikmin of the same type are lost, the type's corresponding Onion will produce a single seed the following day (in ''Pikmin'' and ''Pikmin 2'') or right after to prevent a [[Pikmin extinction]]. As seen when Louie finds the Red Onion in ''Pikmin 2,'', an Onion will also spit out a Pikmin seed even if there are Pikmin matching its type nearby, if none of them are able to reach it. Captain Olimar notes this in his [[Olimar's voyage log|voyage log]].{{cite quote|When all of one color are lost, the Onion instinctively puts out new seeds... How does it know to do this? What a mysterious life-form!|Captain Olimar|his logs about a partial Pikmin extinction}} In addition, they seem to "awaken" when a [[leader]] approaches them for the first time, and are capable of following the ship at daybreak. They appear to know that as a general rule, they should not suck in leaders that are being [[carry|carried]] (and will issue [[Easter eggs#Fireworks|fireworks]] if that is attempted in ''Pikmin''). However, Onions do suck in leaders and [[castaway]]s if someone is trying to make a [[leafling]] out of them, as in {{p4}} and [[Olimar as Pikmin|to Olimar]] in the bad ending of ''Pikmin''; this suggests that Onions can understand the intentions of nearby creatures.


In ''Pikmin 3'', the Yellow Onion does not activate until a nearby light source is turned on, and in ''Pikmin'', ''Pikmin 2'', and ''Pikmin 3'', the Blue Onions are shown to safely stand in water after being activated. It is unknown if all Onions possess these characteristics, or if specifically these types of Onions require light and can stand in water as those qualities are reminiscent of their respective Pikmin types.
Onions appear to not work in extremely dark environments such as caves, seeing as in ''Pikmin 3'', the Yellow Onion does not activate until a nearby light source is turned on, even when approached. They also seem to be able to stand in water, as Blue Onions are discovered in a pool of water in ''Pikmin'', ''Pikmin 2'', and ''Pikmin 3''.


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