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|area_letter      = C
|area_letter      = C
|treasures        = 3
|treasures        = 3
|obstacles        = {{Water body}} {{Fragments}} {{Electric gate P3}} {{icon|Dirt block}} [[Wooden stake]]
|obstacles        =  
|hazards          = {{Water}} {{Electricity}} {{Poison}}
|hazards          =  
|pikmin            = [[Red Pikmin]], [[Yellow Pikmin]], [[Blue Pikmin]]
|pikmin            = [[Red Pikmin]], [[Yellow Pikmin]], [[Blue Pikmin]]
|requirements      = Complete [[Steel Pipe Forest]]
|requirements      = Complete [[Steel Pipe Forest]]
|next              = [[Space of Silence]] (normal exit)<br>[[Drenchnozzle Den]] ([[secret exit]])
|next              = [[Space of Silence]] (normal exit)<br>[[Drenchnozzle Den]] ([[secret exit]])
|music            = ''[[Music in Hey! Pikmin#Ravaged Rustworks area|Ravaged Rustworks area]]''<br>''[[Music in Hey! Pikmin#Ravaged Rustworks area - back sids|Ravaged Rustworks area - back side]]''
|music            =  
}}
}}


'''Pollution Pool''' ({{j|ガラクタの みずべ|Garakuta no mizube|Garbage waterfront}}) is the third main [[area]] in the [[Ravaged Rustworks]]. This area has a few ponds where Captain Olimar can to swim through, but his [[Red Pikmin]] and [[Yellow Pikmin]] cannot, so they need to stay behind resting on [[Seeding Dandelion]]s in platforms, until Olimar calls them to the other side, or he builds a bridge with [[Blue Pikmin]] to allow passage. This area also contains the game's only [[Elongated Crushblat]]. If the player goes back to one of the first ponds and uses Blue Pikmin to clear the way, they can access a pathway that leads to the [[secret exit]], which in turn unlocks the [[Drenchnozzle Den]]. The normal path unlocks the [[Space of Silence]].
'''Pollution Pool''' is the third main [[area]] in the [[Ravaged Rustworks]]. This area has a few ponds where Captain Olimar can to swim through, but his [[Red Pikmin]] and [[Yellow Pikmin]] cannot, so they need to stay behind resting on [[Seeding Dandelion]]s in platforms, until Olimar calls them to the other side, or he builds a bridge with [[Blue Pikmin]] to allow passage. This area also contains the game's only [[Elongated Crushblat]]. If the player goes back to one of the first ponds and uses Blue Pikmin to clear the way, they can access a pathway that leads to the [[secret exit]], which in turn unlocks the [[Drenchnozzle Den]]. The normal path unlocks the [[Space of Silence]].
{{game help|hp|Fill in the infobox.}}
{{game help|hp|Fill in the infobox.}}
== Plot ==
{{game help|hp|Describe plot points in this area, if there are any.}}


== Description ==
== Description ==
This area alternates a lot between land and underwater locations. The level also relies on [[Seeding Dandelion]]s, which are important in order to progress in the area, since they can allow non-aquatic Pikmin to wait for [[Olimar]] to return, when he's in the underwater portions of the area. Some time after the beginning of the level, the player has to throw their Pikmin on a big [[wooden stake]] in order to get some [[Yellow Pikmin]], that are necessary to destroy the [[electric gate]] located nearby. After some walking in the area, the player can climb up a [[vine]], and get access to a [[doorway]]. On the other side, Olimar can retrieve the [[Life-Form Prototype]]. After some time, the player will be forced to leave their Pikmin on Seeding Dandelions, in order to go in the water and get some [[Blue Pikmin]], that are necessary to build a bridge, and get the [[Almighty Ruiner]], as well as the [[Bond Impressor]]. After that, the player can go to the normal exit, but there is also a secret exit in this area. For that, Olimar has to turn back in the area and go to the door next to one of the first ponds of the level. With their Blue Pikmin only, the player has to dive into the water, and go through some doorways, allowing the protagonist to get his non-aquatic Pikmin back. Then, the player can reach the secret exit.
 
This area is an alternation of land and swimmable locations. The level also relies on [[Seeding Dandelion]]s, which are important in order to progress in the area, since they can allow non-aquatic Pikmin to wait for [[Olimar]] to return, when he's in the aquatic portions of the area. Some time after the beginning of the level, the player has to throw his Pikmin on a big [[Wooden stake|wooden stake]] in order to get some [[Yellow Pikmin]], that are necessary to destroy the [[electric gate]] located nearby. After some walking in the area, the player can climb up a vine, and get access to a doorway. In the other side, Olimar can retrieve the [[Life-Form Prototype]]. After some time, the player will be forced to leave his Pikmin on Seeding Dandelions, in order to go in the water and get some [[Blue Pikmin]], that are necessary to build a bridge, and get the [[Almighty Ruiner]], as well as the [[Bond Impressor]]. After that, the player can go to the normal exit, but there is also a secret exit in this area. In order to go by this way, Olimar has to turn back in the area and go to the door next to one of the first ponds of the level. With his Blue Pikmin only, the player has to dive into the water, and go through some doorways, allowing the protagonist to get back his non-aquatic Pikmin. Then, the player can reach the secret exit.


== Cutscenes ==
== Cutscenes ==
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| [[File:Pollution Pool mask cutscene.jpg|200px]]
| [[File:Pollution Pool mask cutscene.jpg|200px]]
| After getting the first group of Yellow Pikmin, the player advances forward a bit.
| After getting the first group of Yellow Pikmin, the player advances forward a bit.
| A Red Pikmin speeds ahead of the group and grabs a small dried leaf off the ground. This leaf has a hole in it, and when the Pikmin puts the leaf to its face, only its eyes peek through the hole. Olimar and three other Red Pikmin catch up just as the Pikmin with the leaf turns to them. Two of the other three Pikmin are scared by seeing a leaf with eyes, run behind Olimar, and all three begin pushing Olimar to make him face this unknown creature. The Pikmin with the leaf realizes what's going on, jumps up and chases after the others to scare them. They run off-screen as Olimar watches, until eventually a speech bubble with a sweat drop icon shows up pointing to him.
| A Red Pikmin speeds ahead of the group and grabs a small dried leaf off the ground. This leaf has a whole in it, and when the Pikmin puts the leaf to its face, only its eyes peek through the hole. Olimar and three other Red Pikmin catch up just as the Pikmin with the leaf turns to them. Two of the other three Pikmin are scared by seeing a leaf with eyes, run behind Olimar, and all three begin pushing Olimar to make him face this unknown creature. The Pikmin with the leaf realizes what's going on, jumps up and chases after the others to scare them. They run off-screen as Olimar watches, until eventually a speech bubble with a sweat drop icon shows up pointing to him.
|-
|-
! Sparklium Seed pipe
! Sparklium Seed pipe
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* {{icon|Young Yellow Wollywog|y}} &times; 11
* {{icon|Young Yellow Wollywog|y}} &times; 11
* {{icon|Red Bubblimp|y}} &times; 4
* {{icon|Red Bubblimp|y}} &times; 4
* {{icon|Puckering Blinnow|y|v=HP}} &times; 17
* {{icon|Puckering Blinnow|y}} &times; 17
* {{icon|Starnacle|y}} &times; 3
* {{icon|Starnacle|y}} &times; 3
* {{icon|Spornet|y}} &times; 3
* {{icon|Spornet|y}} &times; 3
* {{icon|Elongated Crushblat|y}} &times; 1
* {{icon|Elongated Crushblat|y}} &times; 1
=== Obstacles ===
=== Obstacles ===
{{game help|hp|Finish adding how many times each obstacle appears.}}
* [[Wooden stake]]s
* {{icon|Water body|y}} &times; 2
* Bodies of [[water]]
* {{icon|Dirt block|y}}
* [[Electric gate]]s
* {{icon|Electric gate|v=P3}} [[Electric Gate]] &times; 2
* [[Fragments]]
* {{icon|Fragment|y}}
* [[Dirt block]]s
* {{icon|Wooden stake|y}}


=== Others ===
=== Others ===
{{game help|hp|Add how many Red Sparklium Seeds appear in this area, and check if the hearts are small or large.}}
* [[Sparklium]] Seed &times; 145
* {{icon|Sparklium Seed|y}} &times; 145
* [[Heart]] &times; 2
* {{icon|Heart|y}} &times; 2


== Guide ==
== Guide ==
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Pollution Pool 6.jpg|Location of the [[Almighty Ruiner]].
Pollution Pool 6.jpg|Location of the [[Almighty Ruiner]].
Pollution Pool 7.jpg|Location of the [[Bond Impressor]].
Pollution Pool 7.jpg|Location of the [[Bond Impressor]].
Starnacle Pollution Pool.jpg|A Starnacle and hydroe bramble blocking the path in an underwater section.
</gallery>
</gallery>


==Names in other languages==
==Names in other languages==
{{foreignname
{{foreignname
|Jap=ガラクタの みずべ
|Jap=
|JapR=Garakuta no mizube
|JapR=
|JapM=Garbage waterfront
|JapM=
|Dut=De vuilvijver
|Dut=De vuilvijver
|DutM=The dirty pond
|DutM=The dirty pond

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