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==Out of bounds==
==Out of bounds==
It is possible to [[throw]] a [[leader]] onto a section of the stage that is out of bounds. In order to do this, players have to have two leaders on their side. From the circular sandy room on the red team's side (northeast when looking at the [[radar]]), one leader must throw their partner directly to the east. There is a wall in the distance, and far below it is a tube. With a throw, leaders and Pikmin can actually land on it. Additionally, the player can throw a leader onto the barrier and dodge to the pipe. Whilst there, leaders and Pikmin can walk around along the wall, but they can't stop hugging the wall, due to the tube's slant. Walking too far to the north or south will eventually place the leader's icon on the radar out of view, and walking a bit further will make the leader or Pikmin go through the tube, touch the [[abyss]], and reappear on the stage as normal.{{cite youtube|d1bY7MJSbBg|showing how to get leaders out of bounds}}
It is possible to [[throw]] a [[leader]] onto a section of the stage that is out of bounds. In order to do this, players have to have two leaders on their side. From the circular sandy room on the red team's side (northeast when looking at the [[radar]]), one leader must throw their partner directly to the east. There is a wall in the distance, and far below it is a tube. With a throw, leaders and Pikmin can actually land on it. Whilst there, leaders and Pikmin can walk around along the wall, but they can't stop hugging the wall, due to the tube's slant. Walking too far to the north or south will eventually place the leader's icon on the radar out of view, and walking a bit further will make the leader or Pikmin go through the tube, touch the [[abyss]], and reappear on the stage as normal.{{cite youtube|d1bY7MJSbBg|showing how to get leaders out of bounds}}
It is also not possible to [[dodge]] while on the tube.
It is also not possible to [[dodge]] while on the tube.


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