Editing S.S. Drake

Jump to navigation Jump to search
You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 1: Line 1:
{{game icons|p3=y}}
{{game icons|p3=y}}
{{Redirects|Drake|Alph's grandfather|Minor characters#Drake}}
[[File:Drake.png|thumb|150px|The S.S. Drake.]]
[[File:Drake.png|thumb|150px|The S.S. Drake.]]
The '''S.S. Drake''' ({{j|宇宙船ドレイク号|Uchūsen doreiku-gō}}; '''SS Drake''' in the European Wii U [[Region|version]]), simply referred to by the Koppaites as the '''Drake''' ({{j|ドレイク|Doreiku}}), is the main ship in ''[[Pikmin 3]]''. It was designed by and named after [[Alph]]'s grandfather.{{cite web|http://pikmin3.nintendo.com/story/|''Pikmin 3'' for Wii U - The Story|Nintendo.com}} Much like the other ships in the [[Pikmin series|''Pikmin'' series]], it serves as the [[leader]]s' base, where the time in between [[day]]s is spent. It also stores all the gathered objects found by the leaders, and transport the leaders from place to place. [[Charlie]] is its captain and Alph is its engineer.
The '''S.S. Drake''' ({{j|ドレイク|Doreiku}}; '''SS Drake''' in the European [[Region|version]]), simply referred to from the Koppaites as the '''Drake''', is the main ship in ''[[Pikmin 3]]''. It was built by and named after [[Minor characters#Alph's grandfather|Alph's grandfather]]{{cite web|http://pikmin3.nintendo.com/story/|''Pikmin 3'' for Wii U - The Story|Nintendo.com}}. Much like the other ships from the [[Pikmin series|''Pikmin'' series]], it serves as the main storage unit for all the gathered objects found by the leaders. Its other purpose is to transport the leaders from place to place. [[Charlie]] is its captain and [[Alph]] is its engineer.


==Appearance==
==Appearance==
[[File:SS Drake in Garden of Hope P3.jpg|thumb|250px|The S.S. Drake in the [[Garden of Hope]].]]
[[File:SS Drake in Garden of Hope P3.jpg|thumb|250px|The S.S. Drake in the [[Garden of Hope]].]]
The S.S. Drake is not designed like a traditional rocket along the lines of the [[S.S. Dolphin]] or the [[Hocotate ship]], instead more closely resembling a {{w|Lander (spacecraft)|lander}} vehicle, particularly with its communication antenna which sits on top of the vehicle, plus its much rounder and stouter body providing a living space on foreign bodies. It also appears to be far more advanced than either of them, as the vehicle contains a small satellite that is used for surveying purposes, and instead of sitting on fins on the ground, the vehicle features four extending landing struts on which it sits on the ground, plus a set of other minor details. Several pieces of [[Koppaite text]] are written on the outside of the Drake.
The Drake is very different from the [[S.S. Dolphin]] and the [[Hocotate ship]] in design, as it appears to be more technologically advanced. The cockpit is also different in that it is capable of holding more people, and may also be used as an access hatch. The Drake has a base from which four legs protrude, containing green lights, a hydraulics system and several other hidden mechanisms.


The color of the antenna changes appearance throughout the game. At the start of the game, it is blue. After collecting the [[Data Glutton]], expanding the ship's range, the antenna becomes green. After collecting the [[Folded Data Glutton]], expanding the ship's range again, the antenna becomes orange.
Directly on top of the base is a round body, featuring red lights and several other unique characteristics. It holds the three leaders, has a long antenna attached to the top, and harbors a small satellite from which a blue beam emanates, to help collect and analyze objects. It appears to have a world map on the back side.
 
Several pieces of [[Koppaite text]] are written on the outside of the Drake.


==Background==
==Background==
Line 15: Line 16:
Charlie awakes in a snowy world, where he discovers [[Yellow Pikmin]]. However, his side of the story is cut short as he is soon abducted by the [[Vehemoth Phosbat]].
Charlie awakes in a snowy world, where he discovers [[Yellow Pikmin]]. However, his side of the story is cut short as he is soon abducted by the [[Vehemoth Phosbat]].


After landing in a pool of water, Alph regains consciousness to see a damaged Drake overhead, struggling to land safely. The sight startles him enough to wake him up fully, and he begins exploration of the surrounding area alone. Eventually, he comes across the [[Red Pikmin]] and their [[Onion]], and using their help, is able to recover his [[KopPad]] and locate the Drake, which was able to land safely.
After landing in a pool of water, Alph regains consciousness to see a damaged Drake overhead, struggling to land safely. The sight startles him enough to wake him up fully, and he begins exploration of the surrounding area alone. Eventually, he comes across the [[Red Pikmin]] and their [[Onion]], and using their help, is able to recover his [[KopPad]] and relocate the Drake, which was able to land safely.


==Cosmic-drive key==
==Cosmic-drive key==
[[File:CosmicDriveKey.jpg|thumb|left|Olimar holding the cosmic-drive key.]]
[[File:CosmicDriveKey.jpg|thumb|left|The cosmic-drive key, held by Olimar.]]
The '''cosmic-drive key''' (written as '''cosmic drive key''' in the European Wii U version) is one of the most valuable parts of the Drake. It is necessary in order to achieve warp-speed, a maneuver needed to go from [[Koppai]] to [[PNF-404]] and vice-versa.
The '''cosmic-drive key''' (written as '''cosmic drive key''' in Europe) is one of the most valuable parts of the Drake. It is necessary in order to achieve warp-speed, a maneuver needed to go from Koppai to PNF-404 and vice-versa.


{{spoiler section|
{{spoiler section|
When the S.S. Drake crash-lands on the planet, the cosmic-drive key is lost, a fact that becomes clear after Alph finds the ship. During the time it takes the Koppai explorers to travel around, [[Captain Olimar]] finds and keeps the key, hoping it is some sort of [[treasure]]. Throughout the game's story, both the Koppaites and Olimar mention the key, either by dialog or [[data file]]s, respectively. After Olimar is captured by the [[Plasm Wraith]] and some time after, released from it by the Koppaites, he joins the explorers and hands them the key he found, enabling the group to leave PNF-404 and return to their own planets.
When the S.S. Drake crash-lands on the planet, the cosmic-drive key is lost, a fact that becomes clear after Alph finds the ship. During the time it takes the Koppai explorers to travel around, [[Captain Olimar]] finds and keeps the key, hoping it is some sort of [[treasure]]. Throughout the game's story, both the Koppaites and Olimar mention the key, either by dialog or [[data file]]s, respectively. After Olimar is captured by the [[Plasm Wraith]] and some time after, released from it by the Koppaites, he joins the explorers and hands them the key he found, enabling the group to leave PNF-404 and return to their own planets.
|the ending of ''Pikmin 3''.}}
|the ending of ''Pikmin 3''.}}
{{clear}}
==Assemble All==
[[File:Pikmin 3DX Assemble All Menu.jpeg|thumb|The pop-up menu to confirm usage of Assemble All.]]
'''Assemble All''' is a mechanic introduced in {{p3d}}. Approaching the S.S. Drake and pressing {{button|switch|a}} will sound a large [[whistle]] and call all stray [[Pikmin family|Pikmin]] back to the landing site. Any Pikmin that were performing a task will drop it, and all Pikmin run back at the same speed, which is slightly faster than that of a leader. This feature becomes available when the first sunset of Story Mode happens.
If Assemble All is used while a newly discovered [[Onion]] is still separate from the Master Onion, the Pikmin type belonging to that Onion will assemble there instead of the main landing site.


{{clear}}
{{clear}}


==Quotes==
==Quotes==
{|class="mw-collapsible mw-collapsed"
{|class="collapsible collapsed"
!
!
|-
|-
|
|
;Obtaining first fruit
;Obtaining first fruit
:''Drake: "Recovering..."''
*''Drake: "Recovering..."''
:''Alph: "Oh! There's an incoming transmission from the Drake!"''
*''Alph: "Oh! There's an incoming transmission from the Drake!"''
:''Drake: "Analyzing the recovered plant!"''
*''Drake: "Analyzing the recovered plant!"''
:''Drake: "Large quantities of Piktamin U detected!"''
*''Drake: "Large quantities of Piktamin U detected!"''
:''Drake: "This is a seed-bearing fruit, making cultivation on Koppai possible."''
*''Drake: "This is a seed-bearing fruit, making cultivation on Koppai possible."''
:''Drake: "Juice from this fruit is safe for consumption by crew members."''
*''Drake: "Juice from this fruit is safe for consumption by crew members."''
:''Alph: "I'll add a Fruit File to the KopPad, where we can store the results of our analysis."''
*''Alph: "I'll add a Fruit File to the KopPad, where we can store the results of our analysis."''
:''Alph: "But I don't know much about plants at all."''
*''Alph: "But I don't know much about plants at all."''
:''Alph: "I'll ask Brittany to write reports later, since she's the botanist."''
*''Alph: "I'll ask Brittany to write reports later, since she's the botanist."''
;Obtaining a new fruit
;Obtaining a new fruit
:''"New Fruit Recovered"''
*''"New Fruit Recovered"''
;Obtaining a fruit
;Obtaining a fruit
:''"Analyzing..."''
*''"Analyzing..."''
;Obtaining Data Glutton
;Obtaining Data Glutton
:''Drake: "Recovering..."''
*''Drake: "Recovering..."''
:''Alph: "We're receiving a transmission from the Drake!"''
*''Alph: "We're receiving a transmission from the Drake!"''
:''Drake: "Analyzing recovered item!"''
*''Drake: "Analyzing recovered item!"''
:''Drake: "An ancient communication device used on this planet."''
*''Drake: "An ancient communication device used on this planet."''
:''Drake: "It contains technology unknown to Koppai and is emitting a signal even now."''
*''Drake: "It contains technology unknown to Koppai and is emitting a signal even now."''
:''Alph: "If I integrate this device into the Drake's communication system, I should be able to boost our signal's strength!"''
*''Alph: "If I integrate this device into the Drake's communication system, I should be able to boost our signal's strength!"''
:''Alph: "Looks like it's going to be an all nighter for me!"''
*''Alph: "Looks like it's going to be an all nighter for me!"''
|}
|}


==In the ''Super Smash Bros.'' series==
==In the ''Super Smash Bros.'' series==
[[File:SSB ss drake.jpg|thumb|The Drake in the background of the [[Garden of Hope]] arena.]]
[[File:SSB ss drake.jpg|thumb|The Drake in the background of the [[Garden of Hope]] arena.]]
The Drake appears in the background of the ''[[Super Smash Bros. for Nintendo 3DS and Wii U|Super Smash Bros. for Wii U]]'' and ''[[Super Smash Bros. Ultimate]]'' ''Pikmin''-themed stage [[Garden of Hope]]. It doesn't have any other function on the stage other than decoration. It is in the spot where a [[Waddlepus]] and a [[Burgeoning Spiderwort]] are in ''Pikmin 3''. The S.S. Drake also appears as a trophy in ''Super Smash Bros. for Nintendo 3DS and Wii U''.
The Drake appears in the background of the ''[[Super Smash Bros. for Nintendo 3DS and Wii U|Super Smash Bros. for Wii U]]'' and [[Super Smash Bros. Ultimate]] ''Pikmin''-themed stage [[Garden of Hope]]. It doesn't have any other function on the stage other than decoration. It is in the spot where a [[Waddlepus]] and a [[Burgeoning Spiderwort]] are in ''Pikmin 3''. The S.S. Drake also appears as a trophy in ''Super Smash Bros. for Nintendo 3DS and Wii U''.


{{smash trophy
{{smash trophy
Line 80: Line 73:


==Naming==
==Naming==
The vessel is named "Drake" after [[Alph]]'s grandfather, who was also named [[Minor characters#Drake|Drake]]. This name seems to have been picked by the developers for a few reasons.  
The vessel is named "Drake" after [[Alph]]'s grandfather, who was also named Drake.


"Drake" is a word for a male duck, similar to how other ships in the series are named after various animals, with the [[SPERO]]s from the same game being named after sparrows, another type of bird. Additionally, the trophy for the S.S. Drake in ''[[Super Smash Bros. for Wii U]]'' hints that the name "Drake" could also be a reference to the famous navigator {{w|Sir Francis Drake}}.{{cite quote|{{Notes:S.S. Drake/ssb4wiiuus}}|Trophy description|''Super Smash Bros. for Wii U''}}
This name seems to have been picked by the developers for a few reasons. At one point [[Pikmin 3 prerelease information|during production]], there were four main [[leader]]s, and their names had not yet been decided. They were given the placeholder names "A", "B", "C" and "D". The first three later ended up being the three Koppaite explorers in the final game, but "[[Pikmin 3 prerelease information#Character D|Character D]]" was eventually scrapped. Because the other leaders were given names that start with the same letter as the placeholder names, it is believed that "Drake" was the name that would be picked for the final leader, had he been accepted. Instead of deleting the name, the developers shifted it over to the game's main ship, the S.S. Drake.


At one point [[Pikmin 3 prerelease information|during production]], there were four main [[leader]]s, and their names had not yet been decided. They were given the placeholder names "A", "B", "C" and "D". Because the other leaders were given names that start with the same letter as the placeholder names, it is possible that "Drake" was the name that would be picked for the final leader.
In addition, the name "Drake" could also be a reference to the famous navigator {{w|Sir Francis Drake}}. This is hinted to by the trophy for the S.S. Drake in ''[[Super Smash Bros. for Wii U]]''.{{cite quote|{{Notes:S.S. Drake/ssb4wiiuus}}|Trophy description|''Super Smash Bros. for Wii U''}}


Although the navy prefix "S.S" normally means "{{w|Steamship|screw-steamer}}", a steam-powered ship with a propeller, it can be assumed that this fictional navy prefix means something like "star ship" or "space ship."
Although the navy prefix "S.S" normally means "{{w|Steamship|screw-steamer}}", a steam-powered ship with a propeller, it can be assumed that this fictional navy prefix means something like "star ship" or "space ship."


===Names in other languages===
===Names in other languages===
'''S.S. Drake'''
{|
|- style="vertical-align:top"
|
''S.S. Drake''
{{foreignname
{{foreignname
|Jap=宇宙船ドレイク号
|Jap=
|JapR=Uchūsen doreiku-gō
|JapR=
|JapM=Space ship Drake
|JapM=
|ChiTrad=宇宙船德雷克號
|ChiTradR=
|ChiTradM=Space ship Drake
|ChiSimp=宇宙船德雷克号
|ChiSimpR=
|ChiSimpM=Space ship Drake
|Fra=Drake
|Fra=Drake
|FraM=-
|FraM=-
Line 106: Line 96:
|Ita=Drake
|Ita=Drake
|ItaM=-
|ItaM=-
|Kor=우주선 드레이크호
|KorR=Ujuseon Deuleikeuho
|KorM=Space ship Drake
|Spa=Drake
|Spa=Drake
|SpaM=-
|SpaM=-
Line 117: Line 104:
|notes=y
|notes=y
}}
}}
'''Cosmic-drive key'''
|
''Cosmic-drive key''
{{foreignname
{{foreignname
|Jap=ワープドライブ・キー
|Jap=
|JapR=Wāpudoraibu kī
|JapR=
|JapM=Warp Drive Key
|JapM=
|ChiTrad=傳送驅動鑰匙
|ChiTradR=
|ChiTradM=Transfer drive key
|ChiSimp=传送驱动钥匙
|ChiSimpR=
|ChiSimpM=Transfer drive key
|Fra=Clé supraluminique
|Fra=Clé supraluminique
|FraM=Faster-than-light key
|FraM=Faster-than-light key
Line 134: Line 116:
|Ita=Chiave di attivazione
|Ita=Chiave di attivazione
|ItaM=Activation key
|ItaM=Activation key
|Kor=워프 드라이브 키
|KorR=Wipi deulaibeu ki
|KorM=Warp Drive Key
|Spa=Llave turbolumínica
|Spa=Llave turbolumínica
|SpaM=Turbo light key
|SpaM=Turbo light key
}}
}}
'''Assemble All'''
|}
{{Foreignname
|SpaA=Reagrupar
|SpaAM=Regroup
|Ger=Alle rufen
|GerM=Call everyone
}}


==Gallery==
==Gallery==
Line 153: Line 126:
SS Drake analyzes Burgeoning Spiderwort P3.jpg|The S.S. Drake analyzing a [[Burgeoning Spiderwort]] berry.
SS Drake analyzes Burgeoning Spiderwort P3.jpg|The S.S. Drake analyzing a [[Burgeoning Spiderwort]] berry.
SS Drake in Landing Site P3.jpg|The Drake in a landing site, along with the [[Onion]].
SS Drake in Landing Site P3.jpg|The Drake in a landing site, along with the [[Onion]].
Pikmin3 DrakeLanding.png|A damaged Drake flying past Alph as he awakens.
Pikmin3_DrakeLanding.png|A damaged Drake flying past Alph as he awakens.
Alph finds SS Drake P3 screenshot.png|Alph looks at the S.S. Drake.
Alph finds SS Drake P3 screenshot.png|Alph looks at the S.S. Drake.
Pikmin 3 area selection menu TR.jpg|The [[area selection menu]] in ''Pikmin 3''.
SS Drake world map menu.png|The [[Menu#Area selection|world map menu]] in ''Pikmin 3''.
SS Drake in Distant Tundra P3.jpg|The S.S. Drake flying low through the [[Distant Tundra]].
SS Drake in Distant Tundra P3.jpg|The S.S. Drake flying low through the [[Distant Tundra]].
Drake Blue antenna.jpg|The S.S. Drake's blue antenna.
Drake Blue antenna.jpeg|The S.S. Drake's blue antenna.
Drake green antenna.jpg|The S.S. Drake's green antenna.
Drake green antenna.jpeg|The S.S. Drake's green antenna.
Drake orange antenna.jpg|The S.S. Drake's orange antenna.
Drake orange antenna.jpeg|The S.S. Drake's orange antenna.
SS Drake in space P3.png|The S.S. Drake in outer space.
SS Drake in space P3.png|The S.S. Drake in outer space.
P3D SS Drake Interior.jpg|The interior of the S.S. Drake.
Drake-interior-compressed.jpg|The interior of the S.S. Drake.
</gallery>
</gallery>


==Trivia==
==Trivia==
*In the opening cutscene of ''Pikmin 3'', the sound made by the S.S. Drake while moving through space is the same as Mario and Luigi's walking sound effect from the arcade game ''[[mario:Mario Bros. (game)|Mario Bros.]]'', and when something sends it hurtling to PNF-404, it makes the sound of the dog's laugh in the NES game ''{{w|Duck Hunt}}''.
*The sound made by the S.S. Drake when something sends it hurtling to PNF-404 is very similar to the dog's laugh sound effect in the 1984 Nintendo Entertainment System game ''{{w|Duck Hunt}}''.
*The S.S. Drake claims that the technology within the [[Data Glutton]] is unknown to Koppai, even though the [[KopPad]]s have radio and video features and the Drake itself can receive the Data Glutton's signal. This could possibly be a [[mistake]].
*The S.S. Drake claims that the technology within the [[Data Glutton]] is unknown to Koppai, even though the [[KopPad]]s have radio and video features and the Drake itself can receive the Data Glutton's signal. This could possibly be a [[mistake]].
*In the French localisation of {{p3}} the Drake speaks in randomised capitals and makes peeps and cranking noises.
*The antenna glows green when after the [[Data Glutton]] is obtained, and orange after the [[Folded Data Glutton]] is obtained.
*The S.S. Drake's 3D model has more polygons than the entirety of the [[Perplexing Pool]].{{cite youtube|HWrVtwhoAUA|about ''Pikmin 3'' model trivia|published={{date|28|February|2017}}|retrieved={{date|21|April|2022}}}}


==References==
==References==

Please note that all contributions to Pikipedia are considered to be released under the Attribution-ShareAlike 3.0 Unported license (see Pikipedia:Copyrights for details). Your changes will be visible immediately. Please enter a summary of your changes above.

Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)