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In every game, the primary method of dealing with Swooping Snitchbugs is weighing them down, followed by either [[swarm]]ing or [[Charge|charging]] your group into them for massive damage. In {{p1}}, your best bet is usually attempting to weigh it down with [[Yellow Pikmin]] thanks to their superior throwing height being able to better deal with the Swooping Snitchbug's fast speed and airborne nature. It takes only a single Pikmin throw to weigh the creature down, at which point swarming it with a decently sized army will likely severely injure it, if not kill it.
In every game, the primary method of dealing with Swooping Snitchbugs is weighing them down, followed by either [[swarm]]ing or [[Charge|charging]] your group into them for massive damage. In {{p1}}, your best bet is usually attempting to weigh it down with [[Yellow Pikmin]] thanks to their superior throwing height being able to better deal with the Swooping Snitchbug's fast speed and airborne nature. It takes only a single Pikmin throw to weigh the creature down, at which point swarming it with a decently sized army will likely severely injure it, if not kill it.


In {{p2}}, Swooping Snitchbugs react extremely quickly to Pikmin tossed on them, shaking them off nearly instantly unless they are in the middle of doing something else. To bypass this, use [[Purple Pikmin]]; even a single one latching onto it will instantly ground it, though be mindful of the Purple Pikmin's unique throwing arc compared to other types, which has it arc upwards slightly as it travels towards the point it'll slam down on. After it's grounded, the same strategy as ''Pikmin'' largely applies, although it's notable that throwing even more Purple Pikmin onto it will stun it and inflict massive damage.
In {{p2}}, Swooping Snitchbugs react extremely quickly to Pikmin tossed on them, shaking them off nearly instantly unless they are in the middle of doing something else. To bypass this, use [[Purple Pikmin]]; even a single one latching onto it will instantly ground it, though be mindful of the Pikmin's unique throwing arc, which increases slightly in height as it does in distance After it's grounded, the same strategy as ''Pikmin'' largely applies, although it's notable that throwing even more Purple Pikmin onto it will stun it and inflict massive damage.


In {{p3}}, your best bet is usually once again attempting to quickly weigh it down with Yellow Pikmin or [[Winged Pikmin]], followed by a charge to sic your entire army onto them for a quick kill. While not always possible, as they fly noticeably higher in ''Pikmin 3'', they will immediately tumble and fall if smacked by a single [[Rock Pikmin]], which can be handy to stop it from burying Pikmin, or to counter one of its dives.
In {{p3}}, your best bet is usually once again attempting to quickly weigh it down with Yellow Pikmin or [[Winged Pikmin]], followed by a charge to sic your entire army onto them for a quick kill. While not always possible, as they fly noticeably higher in ''Pikmin 3'', they will immediately tumble and fall if smacked by a single [[Rock Pikmin]], which can be handy to stop it from burying Pikmin, or to counter one of its dives.

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