| Display title | Tunnel |
| Default sort key | Tunnel |
| Page length (in bytes) | 7,588 |
| Namespace ID | 0 |
| Page ID | 18322 |
| Page content language | en - English |
| Page content model | wikitext |
| Indexing by robots | Allowed |
| Number of redirects to this page | 2 |
| Counted as a content page | Yes |
| Number of subpages of this page | 0 (0 redirects; 0 non-redirects) |
| Page image |  |
| Edit | No extra protection (infinite) |
| Move | No extra protection (infinite) |
| Page creator | Espyo (talk | contribs) |
| Date of page creation | 17:12, February 25, 2015 |
| Latest editor | Blowhog Time (talk | contribs) |
| Date of latest edit | 01:12, June 19, 2026 |
| Total number of edits | 43 |
| Recent number of edits (within past 90 days) | 0 |
| Recent number of distinct authors | 0 |
| Meta categories (4) | This page is a member of 4 meta categories:
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Description | Content |
Article description: (description) This attribute controls the content of the description and og:description elements. | A tunnel is a type of obstacle in Pikmin 3 and Pikmin 4. Some walls have tunnels in them which serve as shortcuts between two parts of an area, but when these walls are first found, they are covered in pebbles and dirt. Pikmin must be ordered to... |