Bomb rock: Difference between revisions

Jump to navigation Jump to search
m (Text replacement - "Red Bulborb" to "Spotty Bulborb")
m (Added links to new Idle page.)
Line 72: Line 72:


====GameCube====
====GameCube====
On the GameCube version of the game, [[throw]]ing a Pikmin with a bomb rock will make it stay on the spot, but primed to use the bomb. It is possible to see that the Pikmin is not idle because its stem doesn't glow and its color doesn't become paler. If an enemy is close, the Pikmin will step back and throw the bomb rock at it. In this state, when called back using the [[whistle]], they'll drop and activate the bomb, and run towards Olimar. If, however, the player wants the Pikmin to join the party without dropping and activating the bomb, they must have Olimar touch the Pikmin directly. [[Dismiss]]ing will cause these Pikmin to go to their own group, but will actually become idle, as seen by their color and stem. In this state, they will also use the bomb when near an enemy, but will no long activate it when whistled.
On the GameCube version of the game, [[throw]]ing a Pikmin with a bomb rock will make it stay on the spot, but primed to use the bomb. It is possible to see that the Pikmin is not [[idle]] because its stem doesn't glow and its color doesn't become paler. If an enemy is close, the Pikmin will step back and throw the bomb rock at it. In this state, when called back using the [[whistle]], they'll drop and activate the bomb, and run towards Olimar. If, however, the player wants the Pikmin to join the party without dropping and activating the bomb, they must have Olimar touch the Pikmin directly. [[Dismiss]]ing will cause these Pikmin to go to their own group, but will actually become idle, as seen by their color and stem. In this state, they will also use the bomb when near an enemy, but will no long activate it when whistled.


====Wii====
====Wii====
Line 80: Line 80:
Pikmin holding bomb rocks will not interact with objects when [[swarm]]ing, and when called to the yellow [[Onion]], Pikmin yielding bomb rocks will drop the explosives on the ground without igniting them.
Pikmin holding bomb rocks will not interact with objects when [[swarm]]ing, and when called to the yellow [[Onion]], Pikmin yielding bomb rocks will drop the explosives on the ground without igniting them.


Curiously, when a Yellow Pikmin throws a bomb rock, it'll warn nearby Pikmin to rejoin Olimar in order to stay away from the blast. However, if Olimar throws a bomb rock-holding Pikmin next to a group of idle Yellow Pikmin, and calls the bomb rock-yielding Pikmin back with the whistle (i.e. make it drop the bomb rock), it will not call the idlers.
Curiously, when a Yellow Pikmin throws a bomb rock, it'll warn nearby Pikmin to rejoin Olimar in order to stay away from the blast. However, if Olimar throws a bomb rock-holding Pikmin next to a group of [[idle]] Yellow Pikmin, and calls the bomb rock-yielding Pikmin back with the whistle (i.e. make it drop the bomb rock), it will not call the idlers.


{{clear}}
{{clear}}
Line 88: Line 88:


===''Pikmin 3''===
===''Pikmin 3''===
Controlling the way Pikmin behave with bomb rocks is much simpler in this game compared to ''Pikmin'' – a Pikmin will always keep hold of its bomb until said Pikmin is thrown, in which case it will drop the rock exactly where it landed, and run back to the group with a cry. When [[dismiss]]ed, any bomb rock-wielding Pikmin will separate from the group of their type, making it easier to get only the bombers. Idle Pikmin with bomb rocks will not automatically throw their bombs at enemies, like they would in ''Pikmin'', and they still cannot interact with other objects, not even by [[Charge|charging]]. In order to coax an enemy into eating a bomb rock, there should be a Pikmin idling with one nearby. When the enemy tries to eat that Pikmin, it will dodge at the last second and the beast will catch the explosive instead.
Controlling the way Pikmin behave with bomb rocks is much simpler in this game compared to ''Pikmin'' – a Pikmin will always keep hold of its bomb until said Pikmin is thrown, in which case it will drop the rock exactly where it landed, and run back to the group with a cry. When [[dismiss]]ed, any bomb rock-wielding Pikmin will separate from the group of their type, making it easier to get only the bombers. [[Idle]] Pikmin with bomb rocks will not automatically throw their bombs at enemies, like they would in ''Pikmin'', and they still cannot interact with other objects, not even by [[Charge|charging]]. In order to coax an enemy into eating a bomb rock, there should be a Pikmin idling with one nearby. When the enemy tries to eat that Pikmin, it will dodge at the last second and the beast will catch the explosive instead.


===''Hey! Pikmin''===
===''Hey! Pikmin''===