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*One of the spammer's mails mentions an "E-Mag #255". 255 is the maximum value an unsigned byte can hold, and as a result of its relevance in game development, this number appears commonly in Nintendo game scripts, along with 256, for the same reason.{{cite quote|{{Notes:Repair Juggernaut/sale}}|Hocotate ship|[[sales pitch]] for the [[Repair Juggernaut]]}}{{cite quote|In this mind-bending realm, my attacks are 256 times more potent!|[[mariowiki:Dimentio|Dimentio]]|[[mariowiki:Dimension D|Dimension D]]}}
*One of the spammer's mails mentions an "E-Mag #255". 255 is the maximum value an unsigned byte can hold, and as a result of its relevance in game development, this number appears commonly in Nintendo game scripts, along with 256, for the same reason.{{cite quote|{{Notes:Repair Juggernaut/sale}}|Hocotate ship|[[sales pitch]] for the [[Repair Juggernaut]]}}{{cite quote|In this mind-bending realm, my attacks are 256 times more potent!|[[mariowiki:Dimentio|Dimentio]]|[[mariowiki:Dimension D|Dimension D]]}}
*At the end of the day, if the player opens that day's e-mail, then goes back to the Pikmin stats menu, and returns to the e-mail, its window will rise up from the bottom of the screen, squashing the sender's icon on the way up.
*At the end of the day, if the player opens that day's e-mail, then goes back to the Pikmin stats menu, and returns to the e-mail, its window will rise up from the bottom of the screen, squashing the sender's icon on the way up.
==Names in other languages==
{{Foreignname
|SpaA=Mensaje
|SpaAM=Message
}}


==See also==
==See also==