Patent US7762893: Difference between revisions

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m (meh, let's just say it relates to Pikmin, cause it's the first game)
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[[File:Pikmin DS concept1.jpg|thumb|right|300px|An illustration used in the patent]]
[[File:Pikmin DS concept1.jpg|thumb|right|300px|An illustration used in the patent]]
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Revision as of 03:49, August 1, 2013

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Artwork by Yuji Kando and Yutaka Hirameki used in a 2006 patent to demonstrate the concept behind a Pikmin-type game running on the Nintendo DS.
An illustration used in the patent
The leaf texture used in Pikmin 2's Challenge Mode menu. (Used on Pikipedia in the {{stub}} template.)

This article is a stub. You can help Pikipedia by expanding it.

"US7762893" was a design concept for a touch-based strategy game highly resembling the Pikmin series on a device that bears a remarkable resemblance to the Nintendo DS. [1] It was filed as a patent in January 2006 by Yuji Kando and Yutaka Hirameki[2], who respectively are the main programmers and level designers for Pikmin and Pikmin 2.

According to the patent, gameplay would involve players controlling Pikmin-like characters with a "pointing device", with the objective being to guide these units to other objects so that they can interact in certain ways. [3]

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