Pikmin (game) icon.png

Pikmin 1 (Nintendo Switch)

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Revision as of 18:49, June 21, 2023 by UncommentedCode (talk | contribs) (Added separate references section)
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The leaf texture used in Pikmin 2's Challenge Mode menu. (Used on Pikipedia in the {{stub}} template.)

This section is a stub. You can help Pikipedia by expanding it.

Pikmin 1
The banner of Pikmin 1 on the Nintendo Switch.
Pikmin 1
Japanese name ピクミン1?
Rating ESRB rating: E
Console Nintendo Switch
Developer TBA
Publisher Nintendo
Genre Real-time strategy
Players Single-player
Worldwide release date June 21st, 2023
Related games
Re-release of Pikmin

Pikmin 1 is a port of the original Pikmin to the Nintendo Switch. It was revealed during a Nintendo Direct presentation on June 21st, 2023, alongside a port of Pikmin 2. Both were released on the eShop immediately after the presentation concluded. It is based off of New Play Control! Pikmin.

A bundle of this game and the Pikmin 2 Switch port was also released as Pikmin 1 + 2. This bundle will recieve a physical release in Europe and Japan on September 22nd, 2023.

Changes

The leaf texture used in Pikmin 2's Challenge Mode menu. (Used on Pikipedia in the {{stub}} template.)

This section is a stub. You can help Pikipedia by expanding it.

Gameplay

  • The game now sports an updated control scheme similar to Pikmin 3 Deluxe
    • Icon for the Right Stick on the Nintendo Switch. Edited version of the icon by ARMS Institute user PleasePleasePepper, released under CC-BY-SA 4.0. is now used to freely control the camera
    • In order to Swarm, the player must hold down Icon for the L button on the Nintendo Switch. Edited version of the icon by ARMS Institute user PleasePleasePepper, released under CC-BY-SA 4.0. while tilting Icon for the Right Stick on the Nintendo Switch. Edited version of the icon by ARMS Institute user PleasePleasePepper, released under CC-BY-SA 4.0.
    • Icon for the Left Stick click on the Nintendo Switch. Edited version of the icon by ARMS Institute user PleasePleasePepper, released under CC-BY-SA 4.0. now resets the cursor
    • Motion Controls can be enabled from the controller screen on Olimar's monitor
      • If enabled, tilting the controller while holding Icon for the A button on the Nintendo Switch. Edited version of the icon by ARMS Institute user PleasePleasePepper, released under CC-BY-SA 4.0. or Icon for the B button on the Nintendo Switch. Edited version of the icon by ARMS Institute user PleasePleasePepper, released under CC-BY-SA 4.0. will move the cursor.

Graphics

  • The gameplay and UI are now rendered at a higher resolution
    • Pre-rendered cutscenes appear to have been AI upscaled to 1080p [1]
  • The number of Pikmin currently holding onto an object is now on the top half of of the carry number, like in Pikmin 3.

Text

  • All references to the controls have been updated to reflect the new control scheme
  • The copyright on the title screen has been changed to “© Nintendo”

References