Pikmin 3 prerelease information: Difference between revisions

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==Pikmin 3 Logo and Light Engine==
==Pikmin 3 Logo and Light Engine==
In the original introduction of Pikmin 3, the logo contained a '''3''' made of violent flowers, In the final game, these flowers were changed to orange to represent [[Ultra-Spicy Spray]]. Also, the earliest footage of the game showed that the game was originally much dimmer than the final version, although this was most likely due to the fact that the lighting engine probably wasn't complete at the time it was shown.
In the original introduction of'' Pikmin 3'', the logo contained a '''3''' made of violent flowers, In the final game, these flowers were changed to orange to represent [[Ultra-Spicy Spray]]. Also, the earliest footage of the game showed that the game was originally much dimmer than the final version, although this was most likely due to the fact that the lighting engine probably wasn't complete at the time it was shown.


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==<span style="font-size:20px;">Whistle</span>==
==<span style="font-size:20px;">Whistle</span>==


Originally, the whistle in Pikmin 3 had a smaller radius than in the past two games, and lasted for a shorter length of time. This was later changed to be slightly larger and longer, and included the ability for the Whistle to call [[Winged Pikmin]] by raising off the floor after fully expanding to create a cylindrical beam of light.
Originally, the whistle in ''Pikmin 3'' had a smaller radius than in the past two games, and lasted for a shorter length of time. This was later changed to be slightly larger and longer, and included the ability for the Whistle to call [[Winged Pikmin]] by raising off the floor after fully expanding to create a cylindrical beam of light.




==Rock Pikmin==
==Rock Pikmin==
{{Main|Rock Pikmin}}
{{Main|Rock Pikmin}}
In the earliest footage shown of Pikmin 3, Rock Pikmin had a slightly different appearance, with slightly darker coloration and dark-coloured limbs. They also had made different sounds that sounded like lower-pitched versions of common Pikmin sounds. Each Rock Pikmin was also shaped slightly differently (e.g. some were shorter but wider). This made them seem more like real rocks, but the feature was removed in the final game.
In the earliest footage shown of ''Pikmin 3'', Rock Pikmin had a slightly different appearance, with slightly darker coloration and dark-coloured limbs. They also had made different sounds that sounded like lower-pitched versions of common Pikmin sounds. Each Rock Pikmin was also shaped slightly differently (e.g. some were shorter but wider). This made them seem more like real rocks, but the feature was removed in the final game.


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==Crystals==
==Crystals==
In the earliest footage of Pikmin 3, Crystals were much more opaque. In the final game, they were changed to be completely transparent.
In the earliest footage of ''Pikmin 3'', Crystals were much more opaque. In the final game, they were changed to be completely transparent.


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Revision as of 22:02, April 27, 2014

Pikmin 3like other games, had a Beta version that never made it to the public. While no one has been able to go into the game's files to get unused content as of now, we do know some Beta elements that never made the light of day, by trailers and footage. Hopefully, over time, we will be able to access unused Pikmin 3 data from the game's disc itself. 

Unused and Changed Characters

Brittany

Main article: Brittany.

Brittany had a minor change. In the Beta Version, Brittany's suit was yellow, and her concept art was as well. In the final version, her suit was changed to Red. 

Character D

File:Pikmin 3characters.png
The unused Character "D" as shown at E3 2012.

There was one character that never made it into the game in any footage whatsoever, and was scrapped. He was showed off at E3 2012, and all that was underneath him was D. With an interview with Miyamoto, he stated that there were 3 captains playable at one time, suggesting Character D was scrapped, since he was never shown in any footage. Since Alph, Brittany, and Charlie all had the first letter of their name under their art at E3 2012, it is sometimes suggested by fans that the characteristics of Character D were given to Drake. It is unknown if this is true, but it is slightly ruined when one realizes Drake shows little character traits. A possible reason for the scrap could've been due to the constant switching around between characters, and adding a fourth character would've added to the chaos. 

Pikmin 3 Logo and Light Engine

In the original introduction of Pikmin 3, the logo contained a 3 made of violent flowers, In the final game, these flowers were changed to orange to represent Ultra-Spicy Spray. Also, the earliest footage of the game showed that the game was originally much dimmer than the final version, although this was most likely due to the fact that the lighting engine probably wasn't complete at the time it was shown.

Scanning

In an early build of the game, the scan feature would cause the camera to enter a tilt-shift mode to focus only on the creature, and the creature would highlight in blue. The name of said highlighted creature was displayed in simple blue text above it. This was greatly changed in the final game.


Whistle

Originally, the whistle in Pikmin 3 had a smaller radius than in the past two games, and lasted for a shorter length of time. This was later changed to be slightly larger and longer, and included the ability for the Whistle to call Winged Pikmin by raising off the floor after fully expanding to create a cylindrical beam of light.


Rock Pikmin

Main article: Rock Pikmin.

In the earliest footage shown of Pikmin 3, Rock Pikmin had a slightly different appearance, with slightly darker coloration and dark-coloured limbs. They also had made different sounds that sounded like lower-pitched versions of common Pikmin sounds. Each Rock Pikmin was also shaped slightly differently (e.g. some were shorter but wider). This made them seem more like real rocks, but the feature was removed in the final game.

Crystals

In the earliest footage of Pikmin 3, Crystals were much more opaque. In the final game, they were changed to be completely transparent.