Talk:Music

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Revision as of 10:28, May 27, 2015 by Scruffy (talk | contribs)
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In response to Espyo's edit of my edit - would it more correctly be termed as a glissando? The definition of that term is "a glide from one pitch to another." Would you characterize the "increase in tone" you are referring to as such? -Los Plagas

Sure. The section of the song goes like C#, D#, F, F#, G#, A#. You can hear it at 0:40 in this less-than-stellar video. From what I gather, a glissando is a single note that increases in pitch as it's being held, so it's not a glissando or crescendo. There might not even be a term at all, but I'm sure it could be worded a bit better than how I wrote it. — {EspyoT} 07:40, 1 November 2013 (EDT)

Do we have any info on Pikmin 3 music?

I am become death. (talk) 04:41, October 14, 2013 (UTC)

What do you mean? I mean, we have the game and people like Gilvasunner have been able to rip the music. I mean, you could probably add info you have on it. I don't really know how I would help right now. StuperStar (talk) 23:42, October 15, 2013 (UTC)

The music across these games is very important; I feel this page could use some more musical detail about it. Specifically more info about how Pikmin 3's tracks dynamically change; and even possibly a table detailing the musical cues in each area of each game. I apologize that I'm very new to editing pages, but I feel I can get the hang of it. Scruffy (talk) 10:26, May 27, 2015 (EST)