Template:Infobox pikmin: Difference between revisions

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(Added a field for the voice actor.)
(Added parameters for Hey! Pikmin and Pikmin Bloom attack strength, and made carrying capacity a per-game field.)
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| {{{resistance}}}
| {{{resistance}}}
|-
|-
{{per-game field | n = Attack | v = {{{strength|}}} | v1 = {{{strength1|}}} | v2 = {{{strength2|}}} | v3 = {{{strength3|}}} | dv = Unknown }}
{{per-game field | n = Attack | v = {{{strength|}}} | v1 = {{{strength1|}}} | v2 = {{{strength2|}}} | v3 = {{{strength3|}}} | vh = {{{strengthh|}}} | v3 = {{{strengthb|}}} | dv = Unknown }}
|-
|-
! Mobility
! Mobility
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{{per-game field | n = [[Dig]]ging speed | v = {{{digging|}}} | v1 = {{{digging1|}}} | v2 = {{{digging2|}}} | v3 = {{{digging3|}}} | dv = Unknown }}
{{per-game field | n = [[Dig]]ging speed | v = {{{digging|}}} | v1 = {{{digging1|}}} | v2 = {{{digging2|}}} | v3 = {{{digging3|}}} | dv = Unknown }}
|-
|-
! [[Carrying]] capacity
{{per-game field | n = [[Carry]]ing capacity | v = {{{carry|}}} | v2 = {{{carry2|}}} | v3 = {{{carry3|}}} | vh = {{{carryh|}}} | vb = {{{carryb|}}} | dv = Unknown }}
| {{{carry}}}
|-
|-
{{#if:{{{psize|}}}|! {{tt|Size|Value listed on its e-card.}}
{{#if:{{{psize|}}}|! {{tt|Size|Value listed on its e-card.}}
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| '''Yes''' ||  || Lethal [[hazards]] the Pikmin type is resistant to.
| '''Yes''' ||  || Lethal [[hazards]] the Pikmin type is resistant to.
|-
|-
! strength<ref name="pgf">This is a per-game field. If this field has the exact same value in all three games, use this parameter. Otherwise, use the parameters named after it, but with a 1, 2 or 3 at the end. Example: use "strength" when the strength is the same in all games, but "strength1", "strength2" and "strength3" when each game has a different one.</ref>
! strength<ref name="pgf">This is a per-game field. If this field has the exact same value in all three games, use this parameter. Otherwise, use the parameters named after it, but with a 1, 2, 3, h, or b at the end. Example: use "strength" when the strength is the same in all games, but "strength1", "strength2" and "strength3" when each game has a different one.</ref>
| '''Yes''' ||  || Relative attack strength. This is qualitative, so "Normal", "High" or "Low" should work.
| '''Yes''' ||  || Relative attack strength. This is qualitative, so "Normal", "High" or "Low" should work.
|-
|-
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| '''Yes''' ||  || Throw angle. This is qualitative, so "Normal", "High" or "Low" should work.
| '''Yes''' ||  || Throw angle. This is qualitative, so "Normal", "High" or "Low" should work.
|-
|-
! carry
! carry<ref name="pgf" />
| '''Yes''' ||  || Carrying capacity.
| '''Yes''' ||  || Carrying capacity.
|-
|-

Revision as of 17:31, December 1, 2021

Infobox pikmin
Resistance {{{resistance}}}
Attack Unknown
Mobility {{{mobility}}}
Throw {{{throw}}}
Digging speed Unknown
Carrying capacity Unknown

Info

Place this template at the top of Pikmin type articles. This will create an information box with data about the Pikmin type.

Articles with this template are automatically categorized under Category:Pikmin family.

Parameters

Parameter Mandatory Default Detailed description
image No Image name, with extension.
size No 200px Image size.
caption No Caption for the image, if needed.
resistance Yes Lethal hazards the Pikmin type is resistant to.
strength[1] Yes Relative attack strength. This is qualitative, so "Normal", "High" or "Low" should work.
mobility Yes Relative movement speed. This is qualitative, so "Normal", "Fast" or "Slow" should work.
throw Yes Throw angle. This is qualitative, so "Normal", "High" or "Low" should work.
carry[1] Yes Carrying capacity.
digging[1] Yes Digging speed relative to a Blue Pikmin. This is qualitative, so "Normal", "Fast" or "Slow" should work.
psize No Size as given by the e-Reader cards. For instance: "Length: {{mm|50}}".
va No Voice actor/actress.
name No {{PAGENAME}} If the Pikmin type's name is different from the page title's, specify the name here.
nocat No Give this a value, like "y", to make it so that the page the template is on is not categorized.
  1. ^ a b c This is a per-game field. If this field has the exact same value in all three games, use this parameter. Otherwise, use the parameters named after it, but with a 1, 2, 3, h, or b at the end. Example: use "strength" when the strength is the same in all games, but "strength1", "strength2" and "strength3" when each game has a different one.

Skeleton

{{infobox pikmin
|image      = 
|size       = 
|caption    = 
|resistance = 
|strength   = 
|mobility   = 
|throw      = 
|carry      = 
|digging    = 
|psize      = 
|va         = 
|name       = 
}}