Editing Brawl Yard
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Latest revision | Your text | ||
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{{!}}- | {{!}}- | ||
{{sublevel units | {{sublevel units | ||
|room_vs_mid_kusachi|Large three-way crossing ( | |room_vs_mid_kusachi|Large three-way crossing (x2) | ||
|room_vs_big_kusachi|Room with upside-down bucket ( | |room_vs_big_kusachi|Room with upside-down bucket (x1) | ||
|item_cap_kusachi|Dead end with item ( | |item_cap_kusachi|Dead end with item (x7) | ||
}} | }} | ||
{{!}} colspan = 6 style = "text-align: center;" {{!}} Layout 2 (26.(6)% chance) | {{!}} colspan = 6 style = "text-align: center;" {{!}} Layout 2 (26.(6)% chance) | ||
{{!}}- | {{!}}- | ||
{{sublevel units | {{sublevel units | ||
|room_vs_mid_kusachi|Large three-way crossing ( | |room_vs_mid_kusachi|Large three-way crossing (x1) | ||
|room_vs_big2_kusachi|Room with 5 exits ( | |room_vs_big2_kusachi|Room with 5 exits (x1) | ||
|room_vs_5x5a_2_kusachi|Room with 2 circling paths ( | |room_vs_5x5a_2_kusachi|Room with 2 circling paths (x1) | ||
|item_cap_kusachi|Dead end with item ( | |item_cap_kusachi|Dead end with item (x4) | ||
|way2x2_kusachi|Long corridor ( | |way2x2_kusachi|Long corridor (x3) | ||
|wayl_kusachi|Turning corridor ( | |wayl_kusachi|Turning corridor (x1) | ||
}} | }} | ||
{{sublevel units | {{sublevel units | ||
|way2_kusachi|Corridor ( | |way2_kusachi|Corridor (x1) | ||
}} | }} | ||
{{!}} colspan = 6 style = "text-align: center;" {{!}} Layout 3 (26.(6)% chance) | {{!}} colspan = 6 style = "text-align: center;" {{!}} Layout 3 (26.(6)% chance) | ||
{{!}}- | {{!}}- | ||
{{sublevel units | {{sublevel units | ||
|room_vs_5x5a_2_kusachi|Room with 2 circling paths ( | |room_vs_5x5a_2_kusachi|Room with 2 circling paths (x2) | ||
|room_vs_mid_kusachi|Large three-way crossing ( | |room_vs_mid_kusachi|Large three-way crossing (x2) | ||
|way2_kusachi|Corridor ( | |way2_kusachi|Corridor (x4) | ||
|item_cap_kusachi|Dead end with item ( | |item_cap_kusachi|Dead end with item (x2) | ||
}} | }} | ||
{{!}} colspan = 6 style = "text-align: center;" {{!}} Random units | {{!}} colspan = 6 style = "text-align: center;" {{!}} Random units |