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==Behavior==
==Behavior==
In the first ''Pikmin'' game, the creature starts off just wandering around the area randomly. If attacked, it will start raging and will attack back, smacking both [[Olimar]] and Pikmin. It can slap directly in front of itself, to the side with one hand, or slightly to the side with both. Hitting Olimar will cause the creature to stop attacking and appear to relax, after emitting some odd donkey-like noises. It will only attack again if Pikmin are plucked or if it is attacked. It will eventually get up and start walking around again. If Olimar leaves the Mamuta's range, it will swing its arms around and smash the ground to vent its anger, leading it to become neutral again.
In the first ''Pikmin'' game, the creature starts off just wandering around the area randomly. If attacked, it will start raging and will attack back, smacking both [[Olimar]] and Pikmin. It can slap directly in front of itself, to the side with one hand, or slightly to the side with both. Hitting Olimar will cause the creature to stop attacking and appear to relax, after emitting some odd donkey-like noises. It will only attack again if Pikmin are plucked or if it is attacked. It will eventually get up and start walking around again. If Olimar leaves the Mamuta's range, it will swing its arms around and smash the ground to vent its anger, leading it to becoming neutral again.


In ''Pikmin 2'', they are motionless – they are so still that [[Unmarked Spectralids]] will land on them, if there are any nearby. Once a leader or Pikmin approaches however, it will enter an aggressive state, and any Unmarked Spectralids on it will fly off. Unlike in ''Pikmin'', a Mamuta in this game will not rest after attacking. If nothing is in its range after it has been alerted, it will tend to wander for awhile before becoming motionless again.
In ''Pikmin 2'', they are motionless – they are so still that [[Unmarked Spectralids]] will land on them, if there are any nearby. Once a leader or Pikmin approach however, it will enter an aggressive state, and any Unmarked Spectralids on it will fly off. Unlike in ''Pikmin'', a Mamuta in this game will not rest after attacking. If nothing is in its range after it has been alerted, it will tend to wander for awhile before becoming motionless again.


Their behavior in ''Pikmin 4'' is closer to how it was in the first game. They will start off relaxing, even purring, surrounded by gentle Spectralids. When enraged they will bounce up and down before pounding the player, [[Oatchi]], and Pikmin, using both its front pound, and side pounds from ''Pikmin''. After calming down, it will lumber around aimlessly. If it plants any Pikmin, it will return to sitting, getting enraged if the sprouts are plucked.
Their behavior in ''Pikmin 4'' is closer to how it was in the first game. They will start off relaxing, even purring, surrounded by gentle Spectralids. When enraged they will bounce up and down before pounding the player, [[Oatchi]], and Pikmin, using both its front pound, and side pounds from ''Pikmin''. After calming down, it will lumber around aimlessly. If it plants any Pikmin, it will return to sitting, getting enraged if the sprouts are plucked.

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