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{{Infobox enemy
{{Infobox enemy
|pikmin2    = y
|pikmin2    = y
|pikmin4    = y
|image      = MaL CM.jpg
|image      = Garden Man-at-Legs render.png
|size        = 270px
|size        = 270px
|icon        = Man-at-Legs P4 icon.png
|icon        = Piklopedia Man-at-Legs.png
|name        = Pseudoarachnia navaronia
|name        = Pseudoarachnia navaronia
|family      = Arachnorb
|family      = Arachnorb
|areas        = [[Hero's Hideaway]] ([[Olimar's Shipwreck Tale]])
|underground = [[Subterranean Complex]], [[Hole of Heroes]]
|underground = [[Subterranean Complex]], [[Hole of Heroes]], [[Ultimate Testing Range]], [[Cavern for a King]]
|challenge  = [[Secret Testing Range]]
|challenge  = [[Secret Testing Range]]
|attacks    = Fire explosive projectiles
|attacks    = Fires explosive projectiles
}}
}}


The '''Man-at-Legs''' ({{j|ダマグモキャノン|Dama Gumo Kyanon|Cannon [[Beady Long Legs|Orb Spider]]}}) is a member of the [[Arachnorb family]], and first appeared as a [[boss]] in ''[[Pikmin 2]]'' and reappears in ''[[Pikmin 4]]''. It's one of two bio-mechanical creatures featured in the game, having a mostly mechanical torso sheathed in metal with four spindly legs – three of them are black, organic and spider-like, while the other one is mechanical; this makes attacking its feet impossible. Several exhaust pipes on its body continually emit smoke. Unlike other Arachnorbs, it has no flat footpads to stomp [[Pikmin family|Pikmin]] with, instead relying on its long-ranged attacks and speed, quickly skittering around the room to avoid being attacked. When agitated, it stops in place, the panels of its underbelly separate and a machine gun-like weapon extends out, tracking any nearby targets via a laser sight before rapidly firing a barrage of explosive rounds at whatever it manages to lock-on to. After firing a few dozen shots, with minimal breaks in-between, it sheathes its weapon before continuing to move about. While moving, it will occasionally stand still to rest, roaring like its relatives.
The '''Man-at-legs''' ({{j|ダマグモキャノン|Dama Gumo Kyanon|Cannon Orb Spider}}) is a member of the [[Arachnorb family]], and first appeared as a [[boss]] in ''[[Pikmin 2]]''. It's one of the few bio-mechanical creatures featured in the game, having a mostly mechanical torso sheathed in metal with four spindly legs – three of them are black, organic and spider-like, while the other one is mechanical; this makes attacking its feet impossible. Several exhaust pipes on its body continually emit smoke. Unlike other Arachnorbs, it has no flat footpads to stomp [[Pikmin family|Pikmin]] with, instead relying on its long-ranged attacks and speed, quickly skittering around the room to avoid being attacked. When agitated, it stops in place, the panels of its underbelly separate and a machine gun-like weapon extends out, tracking any nearby targets via a laser sight before rapidly firing a barrage of explosive rounds at whatever it manages to lock-on to. After firing a few dozen shots, with minimal breaks in-between, it sheathes its weapon before continuing to move about. While moving, it will occasionally stand still to rest, and at this point, mechanical-sounding inhales can be heard.


Its interior appears to be filaments of biological matter that stretch to allow its gun to fold out. The creature is not without its flaws, though: it lets off steam with a loud hiss before it attacks, signaling [[Olimar|the]] [[Pikmin 4 player character|player's]] retreat, and there is a visible red laser it uses to target the [[Pikmin family|Pikmin]], making it obvious where it's going to shoot. However, the blasts come very quickly, so the laser is not of much use when avoiding the enemy.
Its interior appears to be filaments of biological matter that stretch to allow its gun to fold out. The creature is not without its flaws, though: it lets off steam with a loud hiss before it attacks, signaling [[Olimar|Olimar's]] retreat, and there is a visible red laser it uses to target the [[Pikmin family|Pikmin]], making it obvious where it's going to shoot. However, the blasts come very quickly, so the laser is not of much use when avoiding the enemy.


The Man-at-Legs is not in control of its attacks, as stated by Olimar's notes. In typical Arachnorb manner, it leaves no body behind upon dying. However, instead of slowly disintegrating like its two relatives, it freezes and releases lots of steam while shaking a bit, before exploding violently.
The Man-at-Legs is not in control of its attacks, as stated by Olimar's notes. In typical Arachnorb manner, it leaves no body behind upon dying. However, instead of slowly disintegrating like its two relatives, it explodes violently.


This boss is usually found in arenas that have raised ground that can be used as shields against the blasts. As a side note, it cannot be [[ultra-bitter spray|petrified]] while it is dormant.
This boss is usually found in arenas that have raised ground that can be used as shields against the blasts. It is only found on the last [[sublevel]] (9) of the [[Subterranean Complex]], sublevel 13 of the [[Hole of Heroes]], and sublevel 2 of the [[Secret Testing Range]] in [[Challenge Mode]]. As a side note, it cannot be [[ultra-bitter spray|petrified]] while it is dormant.


==Stats==
==Stats==
{{enemy stats
{{enemy stats
|weight2 = N/A    |weight4 = N/A
|weight2 = N/A
|carriers2 = N/A  |carriers4 = N/A
|carriers2 = N/A
|seeds2 = N/A    |seeds4 = N/A
|seeds2 = N/A
|value2 = N/A    |value4 = N/A
|value2 = N/A
|hp2 = 2800       |hp4 = 5000
|hp2 = 2800
|regen2 = 0       |regen4 = Unknown
|regen2 = 0
}}
}}


{{Notes|olimar=y|louie=y}}
{{Notes|olimar=y|louie=y}}
=== Dalmo's Notes ===
{{transcript|Having a body made up of living cells, a metabolism, and the ability to produce offspring might be considered necessary traits to determine if something is truly alive. But this rapid-fire cannon blows away conventional defintions! Is it a machine AND a creature?! What a fascinating possibility!}}
===''Pikmin 2'' Nintendo Player's Guide===
{{transcript|Lasers and machine-gun fire give the Man-at-legs the edge over any other spiderlike creature. Seek shelter when the mechanoid is in firing mode, then toss Pikmin at its body. Only when the body sinks to its lowest point will you be able to hit it with purples.|block=y}}
===Pikmin Garden===
'''Text'''
{{transcript|
3本の脚と内臓以外は、機械に侵食されてしまったダマグモの一種。融合された生体部分には意思はなく、自律した機械部分が体を操っている。
特徴 その1 機械との融合
:生体部分の生命活動で発する熱で、機械部分が動力を得ている。
:(Image text:
:*吹き出す蒸気の力でタービンを回して発電する
:*体内にランチャーが内包されている
:*融合初期は、機械の足が先導する)
特徴 その2 キャノン
:胴体下部のランチャーから高速のエネルギー弾を発射する。
|block=y}}
'''Translation'''
{{transcript|
A kind of Arachnorb that has been eaten away by machinery except for three legs and its internal organs. The fused biological parts have no will, and the autonomous mechanical parts control the body.
Feature #1: Fusion with a machine
:The mechanical parts are powered by the heat generated by the biological parts' vital activity.
:(Image text:
:*"The power of the blowing steam is used to turn a turbine to generate electricity"
:*"The launcher is contained within the body"
:*"In early stages of fusion, the mechanical leg leads the way")
Feature #2: Cannon
:It fires high-speed energy projectiles from a launcher in the lower part of its torso.
|block=y}}


==Strategy==
==Strategy==
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Unfortunately, the player faces the Man-at-Legs in a watery area two out of three times, leaving the aforementioned strategy of [[Purple Pikmin]] useless. In such circumstances, it is best to attempt the "Hit and Run" technique of number one. The second strategy does not work in ''[[New Play Control! Pikmin 2]]'', as the creature is invincible while it is rising from the ground. The fourth method is effective, but hard to perform at times.
Unfortunately, the player faces the Man-at-Legs in a watery area two out of three times, leaving the aforementioned strategy of [[Purple Pikmin]] useless. In such circumstances, it is best to attempt the "Hit and Run" technique of number one. The second strategy does not work in ''[[New Play Control! Pikmin 2]]'', as the creature is invincible while it is rising from the ground. The fourth method is effective, but hard to perform at times.
In ''Pikmin 4'', its arenas usually have some mixture of vases and dirt walls that can be used for cover against its attacks. They will break after taking too many hits, requiring the player to move from one piece of cover to another to minimize the likelihood of being shot at; this is especially important when its health is low, as it will fire up to three barrages in a row before pausing and may stagger the timing between barrages to trick the player. It is advised to ride [[Oatchi]] while fighting the Man-at-Legs, since the Pikmin riding on his back cannot be shot at unless Oatchi himself is hit.


==Technical information==
==Technical information==
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{{p2 enemy property | fp06 | 足の振り上げ | Unknown (feet swing?) | 40 }}
{{p2 enemy property | fp06 | 足の振り上げ | Unknown (feet swing?) | 40 }}
{{!}}-
{{!}}-
{{p2 enemy property | fp10 | 射撃On:Max | Max shooting duration before a pause (does not increase overall shooting duration) | 2.5 }}
{{p2 enemy property | fp10 | 射撃On:Max | Unknown (shooting timer?) | 2.5 }}
{{!}}-
{{!}}-
{{p2 enemy property | fp11 | 射撃On:Min | Min shooting duration before a pause | 0.5 }}
{{p2 enemy property | fp11 | 射撃On:Min | Unknown (shooting timer?) | 0.5 }}
{{!}}-
{{!}}-
{{p2 enemy property | fp12 | 射撃Off:Max | Max time the pause lasts while shooting | 1 }}
{{p2 enemy property | fp12 | 射撃Off:Max | Unknown (shooting timer?) | 1 }}
{{!}}-
{{!}}-
{{p2 enemy property | fp13 | 射撃Off:Min | Min time the pause lasts while shooting | 0.06 }}
{{p2 enemy property | fp13 | 射撃Off:Min | Unknown (shooting timer?) | 0.06 }}
{{!}}-
{{!}}-
{{p2 enemy property | fp20 | Last 2 Territory | "Territory" property (fp09) on the [[Hole of Heroes]] | 130 }}
{{p2 enemy property | fp20 | Last 2 Territory | "Territory" property (fp09) on the [[Hole of Heroes]] | 130 }}
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==Naming==
==Naming==
{{see more|Arachnorb family#Naming}}
{{see more|Arachnorb family#Naming}}
{{naming
The name "Man-at-Legs" is a pun on "{{w|man-at-arms}}", a professional soldier during the Middle Ages, with the word "Legs" referring to it being a member of the [[arachnorb family]]. The Japanese name for this boss is {{j|ダマグモキャノン|Dama Gumo Kyanon}}, which means "Cannon Orb Spider".
|common    = Man-at-Legs. It is a pun on "{{w|man-at-arms}}", a professional soldier during the Middle Ages, with the word "Legs" referring to it being a member of the [[arachnorb family]].
 
|scientific = ''Pseudoarachnia navaronia''. ''Navaronia'' is most likely a reference to the famous novel {{w|The Guns of Navarone (novel)|''The Guns of Navarone''}}, referring to the Man-at-Legs's own gun.
Its scientific name is ''Pseudoarachnia navaronia''. ''Navaronia'' is most likely a reference to the famous novel {{w|The Guns of Navarone (novel)|''The Guns of Navarone''}}, which are about artillery guns, referring to the Man-at-Legs's own gun. Alternately, ''navaronia'' is related to the Latin word ''navalis'', which means "related to ships"; there could be a tie between cannons, used commonly on war ships, and the "cannon" part of its Japanese name.
|jpcommon  = {{j|ダマグモキャノン|Dama Gumo Kyanon|Cannon [[Beady Long Legs|Orb Spider]]}}.
 
|jpname    = {{j|アシボソエンマツユハライ|Ashiboso Enma Tsuyuharai|Narrow-legged {{w|Yama}} {{w|Tsuyuharai}}}}.
Internally, the boss is called <code>houdai</code>. {{j|ほうだい|houdai}} means "artillery battery", once more referring to the creature's firepower.
|internal  = Internally, the boss is called <code>houdai</code>. {{j|ほうだい|houdai}} means "artillery battery", once more referring to the creature's firepower.
}}


===Names in other languages===
===Names in other languages===
{{Needs translation|Korean}}
{{foreignname
{{foreignname
|Jap = ダマグモキャノン
|Jap=ダマグモキャノン
|JapR = Dama Gumo Kyanon
|JapR=Dama Gumo Kyanon
|JapM = Orb Spider Cannon
|JapM=Cannon Orb Spider
|ChiTrad  = 加農炮球蛛
|Fra=Mécano-pattes
|ChiTradR = Jiānóngpào Qiú Zhū
|FraM=From "mécano" (mechanic) and "pattes" (feet)
|ChiTradM = Cannon Orb Spider
|Ita=Ragno-Macchina
|ChiSimp  = 加农炮球蛛
|ItaM= Machine Spider
|ChiSimpR = Jiānóngpào Qiú Zhū
|ChiSimpM = Cannon Orb Spider
|Dut  = Ketelpoot
|DutM = Boilerleg
|Fra = Mécano-pattes (''Pikmin 2'')<br> Mécanopattes (''Pikmin 4'')
|FraM = Mecha-legs (''Pikmin 2'')<br> Mechalegs (''Pikmin 4'')
|FraN = The names are both a compound of ''"mécano"'' (mechanic) and ''"pattes"'' (legs, paws)
|Ger  = Weberbauer
|GerM = Weaver builder
|Ita = Ragno-macchina
|ItaM = Machine spider
|Kor  = 박거미캐넌
|KorR = Bag-Geomi-Kaeneon
|KorM = Gourd Spider Cannon
|Spa  = Arañator
|SpaM = Spidetor
|SpaN = The name is ''"araña"'' (spider) with the suffix "-tor", referencing the pop culture character {{w|Terminator (character)|The Terminator}}
|Por  = Aracnomáquina
|PorM = Arachnomachine
|PorN = The name is a compound of ''"aracno"'' (arachno-) and ''"máquina"'' (machine)
|notes = y
}}
}}


==Gallery==
==Gallery==
===''Pikmin 2''===
{{image|Get an image of the skin that's similar to the Beady Long Legs's.}}
<gallery>
<gallery>
Man-at-legs.jpg|Artwork of the Man-at-Legs.
Man-at-legs.jpg|Concept art of a Man-at-Legs preparing to fire its cannon.
MaL CM.jpg|A Man-at-Legs in the [[Piklopedia (Pikmin 2)|Piklopedia]].
76man-at-legs.png|A Man-at-Legs firing.
MaL CM firing.jpg|A Man-at-Legs in the Secret Testing Range, firing its weapon.
MaL CM firing.jpg|A Man-at-Legs in the Secret Testing Range, firing its weapon.
P2 Unactivated Man-at-Legs.jpg|A dormant Man-at-Legs at the [[Subterranean Complex]]. Notice the web-like design on the floor.
SC9.jpg|A dormant Man-at-Legs at the [[Subterranean Complex]]. Notice the web-like design on the floor.
Man-at-Legs rest.png|A dormant Man-at-Legs up close.
MAL.png|A dormant Man-at-Legs in the Hole of Heroes.
Man-at-Legs wake.png|A Man-at-Legs emerging from the ground.
Man-At-Legs-Emerging.gif|Animation of a Man-at-Legs emerging.
Man-At-Legs-Emerging.gif|Animation of a Man-at-Legs emerging.
Man-at-Legs Interior.png|The inside of the Man-at-Legs.
Man at Legs Beady Long Legs comparison.png|The Man-at-Legs' skin compared to a [[Beady Long Legs]]'.
Pikmin2Last 4FL21.png|Olimar and Louie fighting two Man-at-Legs at once in an [[unused content in Pikmin 2|unused]] cave meant for enemy testing (<code>last_4</code>, [[sublevel]] 21).
Pikmin2Last 4FL21.png|Olimar and Louie fighting two Man-at-Legs at once in an [[unused content in Pikmin 2|unused]] cave meant for enemy testing (<code>last_4</code>, [[sublevel]] 21).
Man-at-Legs P2S icon.png|The Piklopedia icon of the Man-at-Legs in [[Pikmin 2 (Nintendo Switch)|the Nintendo Switch version of ''Pikmin 2'']].
B10.JPG|The creature's [[e-card]], #32 (10<sup>th</sup> blue card).
</gallery>
 
===''Pikmin 4''===
<gallery>
Garden Man-at-Legs Feature 1.png|Renders of the Man-at-Legs, from the Japanese Pikmin Garden website.
Garden Man-at-Legs Feature 2.png|Render of the Man-at-Legs firing, from the Japanese Pikmin Garden website.
Man-at-Legs Buried P4.jpg|A Man-at-Legs buried in ''Pikmin 4'''s [[Piklopedia (Pikmin 4)|Piklopedia]].
Man-at-Legs P4.jpg|A Man-at-Legs as it appears in ''Pikmin 4'''s [[Piklopedia (Pikmin 4)|Piklopedia]].
Man-at-Legs Preparing To Fire P4.jpg|A Man-at-Legs with its gun drawn, preparing to fire.
MAL4MED.png|Screenshot of a Man-at-Legs firing.
</gallery>
 
===Other===
<gallery>
Man-at-Legs E-Card.jpg|The creature's [[e-card]], #32 (10<sup>th</sup> blue card).
</gallery>
</gallery>


==Trivia==
==Trivia==
*The overall appearance of the Man-at-Legs is likely based on the {{w|Martian (The War of the Worlds)|Martians}} from the novel ''{{w|The War of the Worlds}}''. Both have a robotic and arachnid nature, as well as disproportionately thin legs. The way both creatures awaken is also by slowly lifting their spherical heads to reveal the legs attached to them.
*Spider web patterns are seen on the floor of it's battle arena, similar to the shadows of webs in the Beady Long Legs and [[Raging Long Legs]] arenas.
*The Man-at-Legs also shares numerous similarities with the [[wikia:starwars:OG-9 homing spider droid|OG-9 homing spider droid]], being quadrupedal spider-like walkers with abdominal laser cannons. Both were released relatively close to each other, the Spider Droid preceding the Man-at-Legs by 2 years in {{w|Star Wars: Episode II – Attack of the Clones|Attack of the Clones}}.
*Like the Raging Long Legs, the Man-at-Legs uses Beady Long Legs's roar at a different pitch. There are no adjustments to make it sound more mechanical.
*Spider web patterns are seen on the floor of its battle arenas, similar to the shadows of webs in the Beady Long Legs and [[Raging Long Legs]] arenas and the web that the [[Groovy Long Legs]] hangs from.
*Holes in its metal plating reveal "skin" with a texture similar to that of the [[Beady Long Legs]].
*Holes in its metal plating reveal "skin" with a texture similar to that of the [[Beady Long Legs]].
*An unused cave reveals that two Man-at-Legs were to be fought in the same sublevel.{{source needed}}
*An unused cave reveals that two Man-at-Legs were to be fought at the same time.
*It is unknown how Louie knows how to cook this beast, as it explodes upon death.
*It is unknown how Louie knows how to cook this beast, as it explodes after its health is degraded.
*This is the only member of the [[arachnorb family]] that is not stated to be inedible or otherwise nearly unpalatable and unpleasant to consume according to [[Louie]]'s notes on it, since he calls the oil a "mouthwatering gravy" and never mentions any unfortunate side effects of consuming the oil.
*This member of the [[arachnorb family]] is very different from its other relatives; it is the only one that doesn't [[crush]] Pikmin nor fall from the sky (instead it comes out of the ground) and it is also the smallest known member.
*When its health reaches the halfway point, its mechanical legs' joints will start smoking.
 
==See also==
*[[Gatling Groink]]
*[[Beady Long Legs]]
*[[Raging Long Legs]]
*[[Baldy Long Legs]]
*[[Groovy Long Legs]]


{{bosses}}
{{bosses}}
{{p2enemies}}
{{Enemies}}
{{P4enemies}}
[[Category:Burrowing enemies]]
[[Category:Explosion enemies]]
[[Category:Enemy-harming enemies]]
[[Category:Subterranean Complex]]
[[Category:Subterranean Complex]]
[[Category:Hole of Heroes]]
[[Category:Hole of Heroes]]
[[Category:Ultimate Testing Range]]
[[Category:Cavern for a King]]
[[Category:Pikmin 2 Challenge Mode]]
[[Category:Pikmin 2 Challenge Mode]]
[[Category:Olimar's Shipwreck Tale]]
[[Category:Explosion enemies]]
[[Category:Pikmin 2 bosses]]
[[Category:Burrowing enemies]]
[[Category:Pikmin 4 bosses]]

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