Information for "Pikmin 2 enemy properties"
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Basic information
| Display title | Pikmin 2 enemy properties |
| Default sort key | Pikmin 2 enemy properties |
| Page length (in bytes) | 2,002 |
| Page ID | 10035 |
| Page content language | en - English |
| Page content model | wikitext |
| Indexing by robots | Allowed |
| Number of redirects to this page | 0 |
| Counted as a content page | Yes |
| Number of subpages of this page | 4 (0 redirects; 4 non-redirects) |
Page protection
| Edit | No extra protection (infinite) |
| Move | No extra protection (infinite) |
Edit history
| Page creator | Espyo (talk | contribs) |
| Date of page creation | 13:58, July 15, 2014 |
| Latest editor | PorpleBot (talk | contribs) |
| Date of latest edit | 16:45, June 21, 2023 |
| Total number of edits | 7 |
| Recent number of edits (within past 90 days) | 0 |
| Recent number of distinct authors | 0 |
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| Transcluded templates (3) | Templates used on this page:
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SEO properties
Description | Content |
Article description: (description)This attribute controls the content of the description and og:description elements. | The following articles contain tables that compare the different properties for the enemies, plants, and certain objects in Pikmin 2. These properties are contained within text files, located in enemy/parm/enemyParms.szs/data/*/enemyparm.txt, inside... |