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The '''Ranging Bloyster''' ({{j|ケメクジ|Kemekuji}}) is a [[boss]] in ''[[Pikmin 2]]'' that resembles a large [[Toady Bloyster]] and is likely named for its longer mouthparts or increased travel range. These creatures have an | The '''Ranging Bloyster''' ({{j|ケメクジ|Kemekuji}}) is a [[boss]] in ''[[Pikmin 2]]'' that resembles a large [[Toady Bloyster]] and is likely named for its longer mouthparts or increased travel range. These creatures have an affinity for shiny objects and will track the active leader's light beacon, making them impossible to approach unnoticed from behind. | ||
This creature is found only on the seventh and final sublevel of the [[Shower Room]], the seventh sublevel of the [[Hole of Heroes]] (accompanied by pairs of [[Armored Cannon Larva]]e and [[Decorated Cannon Beetle]]s) and the second and final sublevel of [[The Giant's Bath]] in [[Challenge Mode (Pikmin 2)|Challenge Mode]]. | |||
There is a [[Glitches in Pikmin 2#Undead Ranging | There is a [[Glitches in Pikmin 2#Undead Ranging BLoyster|glitch]] that makes the Ranging Bloyster still "live" after the player kills it. If it is defeated while its antenna is still glowing, the tail left behind by the Bloyster might still glow and beep; however, it will only glow if it is taken to the ship. It is also possible for the creature to not appear when the player visits the seventh sublevel of the Shower Room, albeit very rare. Further details can be found [[Pikmin 2 cave generation|here]] and [[Mistake#Missing sublevel objects|here]]. | ||
==Stats== | ==Stats== | ||
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{{refs|note}} | {{refs|note}} | ||
== | {{Notes|olimar=y|louiegc=y|louiewiius=y|louiewiieu=y}} | ||
===''Pikmin 2'' Nintendo Player's Guide=== | |||
{{transcript|Several tonguelike feelers on the Ranging Bloyster extend from the creature's mouth and seek out the Pikmin that match the color of the bulb on its behind. Split your forces into two armies on opposite sides of the arena, and take turns switching to the team that has a good shot at the bulb.|block=y}} | |||
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==Strategy== | ==Strategy== | ||
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As a last resort, [[White Pikmin]] can be fed to the Bloyster, each dealing heavy damage when eaten. At least 8 are necessary to poison the creature to death. | As a last resort, [[White Pikmin]] can be fed to the Bloyster, each dealing heavy damage when eaten. At least 8 are necessary to poison the creature to death. | ||
==Technical information== | ==Technical information== | ||
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==See also== | ==See also== | ||
*[[Toady Bloyster]] | |||
*[[Bloomcap Bloyster]] | *[[Bloomcap Bloyster]] | ||
==References== | ==References== | ||