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The Snack Pit is a [[Challenge Mode (Pikmin 2)]] arena featuring [[Breadbug]]s; also, most or all of the treasure is food. [[The Key]] is found inside a [[Giant Breadbug]].
The '''Snack Pit''' is the sixteenth level in {{p2}}{{'s}} [[Challenge Mode (Pikmin 2)|Challenge Mode]]. All of the treasure is food (except for [[The Key]]) and features many gluttonous [[Breadbugs]], including the [[Giant Breadbug]].
==Music==
*Giant Bread Bug


==Sublevel 1==
==Strategy==
* '''Theme''': Concrete
Defeat the Giant Breadbug with either of [[Giant Breadbug#How to kill|these strategies]]. It holds the [[The Key|key]], and defeating the other Breadbugs will release all treasures they captured.
* '''Music''': ''[[Music in Pikmin 2#Giant Breadbug|Giant Breadbug]]''
* '''Time''': 150 (300 seconds)
* '''Starting Pikmin''':
** {{icon|Red Pikmin|v=P2|y}} × 5 (leaf)
** {{icon|Yellow Pikmin|v=P2|y}} × 5 (leaf)
** {{icon|Blue Pikmin|v=P2|y}} × 5 (leaf)
** {{icon|Purple Pikmin|v=P2|y}} × 5 (leaf)
** {{icon|White Pikmin|v=P2|y}} × 5 (leaf)
* '''Treasures''':
** {{icon|Bug Bait|y}} × 2
** {{icon|Comfort Cookie|y}} × 2
** {{icon|Compelling Cookie|y}} × 2
** {{icon|Hideous Victual|y}} × 1 (inside Breadbug)
** {{icon|Impenetrable Cookie|y}} × 2
** {{icon|Imperative Cookie|y}} × 2
** {{icon|Meat of Champions|y}} × 1 (inside Breadbug)
** {{icon|Meat Satchel|y}} × 1 (inside Breadbug)
** {{icon|Succulent Mattress|y}} × 2
** {{icon|The Key|y}} × 1 (inside Giant Breadbug)
* '''Enemies''':
** {{icon|Breadbug|y}} × 3
** {{icon|Giant Breadbug|y}} × 1
* '''Obstacles''':
** None
* '''Vegetation''':
** None
* '''Others''':
** None
{{see also|Giant Breadbug#Strategy|t1=Giant Breadbug strategy}}


Defeat the Giant Breadbug using the strategies linked to above. It holds the [[The Key|key]], and defeating the other Breadbugs will release all treasures they captured. It should be very easy to achieve a pink flower on the level, so long as you make sure your Pikmin don't get dragged into the den of some of the Breadbugs.
==Treasures==
 
*[[The Key]]
{{cavegen|sp1}}
*[[Bug Bait]] x2
{{sublevel technical
*[[Compelling Cookie]] x2
|cave        = ch_MIYA_oopan
*[[Succulent Mattress]]
|enemymax    = 4
*[[Comfort Cookie]]
|itemmax    = 12
*[[Meat Satchel]]
|gatemax    = 0
*[[Imperative Cookie]]
|capmax      = 0
*[[Hideous Victual]]
|rooms      = 1
*[[Meat of Champions]]
|ctrratio    = 0
*[[Impenetrable Cookie]] x2
|geyser      = Yes
|unitfile    = 1_MIYA_manh2_conc.txt
|lightfile  = key_light_lv1.ini
|bg          =
|clog        = No
|hiddenfloor = 0
|units      =
{{sublevel units
|cap_pipe|Dead end
|way3_conc|Three-way crossing
|way4_conc|Four-way crossing
|wayl_conc|Turning corridor
|way2_conc|Corridor
|way2x2_conc|Long corridor
}}
{{sublevel units
|room_manh_2_conc|'''Large circular room with 1 exit'''
}}
}}
 
{| class="wikitable mw-collapsible mw-collapsed technicaltable"
! colspan="5" style="width: 288px;" | {{tt|Detailed object list|This is a representation of the data in the cave's file, and how the game makes use of it.}}
|-
! colspan="5" | The game spawns these "main" objects:
|-
! ID !! Object !! Amount !! Fall method !! Spawn location
|-
| 1
| {{icon|Giant Breadbug|y}}
| 1
| None
| "Easy" enemy spots
|-
| -
| {{icon|The Key|y}}
| colspan="3" | Carried inside entry with ID 1
|-
| 2
| {{icon|Breadbug|y}}
| 1
| None
| "Easy" enemy spots
|-
| -
| {{icon|Meat of Champions|y}}
| colspan="3" | Carried inside entry with ID 2
|-
| 3
| {{icon|Breadbug|y}}
| 1
| None
| "Easy" enemy spots
|-
| -
| {{icon|Meat Satchel|y}}
| colspan="3" | Carried inside entry with ID 3
|-
| 4
| {{icon|Breadbug|y}}
| 1
| None
| "Easy" enemy spots
|-
| -
| {{icon|Hideous Victual|y}}
| colspan="3" | Carried inside entry with ID 4
|-
! colspan="5" | Then it spawns these "treasure" objects:
|-
! ID !! Object !! Amount !! Fall method !! Spawn location
|-
| 5
| {{icon|Bug Bait|y}}
| 2
| None
| Treasure spots
|-
| 6
| {{icon|Imperative Cookie|y}}
| 2
| None
| Treasure spots
|-
| 7
| {{icon|Compelling Cookie|y}}
| 2
| None
| Treasure spots
|-
| 8
| {{icon|Impenetrable Cookie|y}}
| 2
| None
| Treasure spots
|-
| 9
| {{icon|Comfort Cookie|y}}
| 2
| None
| Treasure spots
|-
| 10
| {{icon|Succulent Mattress|y}}
| 2
| None
| Treasure spots
|}
:''For details on how objects are spawned, and how some may fail to spawn, see [[Pikmin 2 cave generation|here]].''
 
==Names in other languages==
{{Foreignname
|Jap=食神のかまど<!-- Found in the Wii version of Pikmin 2's BGM Files, specifically pikmin2 > user > Totaka > ChallengeBgmList.txt -->
|JapM=Glutton's Oven
|SpaA=Pozo del Aperitivo
|SpaAM=Appetizer Well
|FraA=Gouffre des délices
|FraAM=Delicacies chasm
|FraE=Gouffre des Délices
|FraEM=Delicacies Chasm
|Ger=Stullengrube
|GerM=Bread Pit
|Ita=Pozzo dello spuntino
|ItaM=Snack Well
}}


{{CM}}
{{CM}}
[[Category:Pikmin 2]]
[[Category:Pikmin 2 Challenge Mode]]

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