Editing Whiptongue Bulborb
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The first method is attacking from the rear, much like combating a Red Bulborb. Use a 30+ Pikmin squad comprised of [[Red Pikmin|Red]] and [[Rock Pikmin]] and simply keep chucking them from behind. Wait until it has begun sniffing the ground before throwing any Pikmin so that it doesn't spontaneously turn around and proceed to lash out its tongue. If you can keep throwing Pikmin on its back as it shakes them off, it'll be taken out without getting the chance to use its tongue. | The first method is attacking from the rear, much like combating a Red Bulborb. Use a 30+ Pikmin squad comprised of [[Red Pikmin|Red]] and [[Rock Pikmin]] and simply keep chucking them from behind. Wait until it has begun sniffing the ground before throwing any Pikmin so that it doesn't spontaneously turn around and proceed to lash out its tongue. If you can keep throwing Pikmin on its back as it shakes them off, it'll be taken out without getting the chance to use its tongue. | ||
A surprisingly effective strategy is charging it from the front with 35+ Rock Pikmin. Just like other Bulborbs, the Whiptongue Bulborb will flinch when its eyes are hit. Take your squad and let it catch sight of you from a distance. As it approaches and gets ready to use its tongue, start throwing your Rock Pikmin at its face. Throwing them at the face is bound to lead to some hitting the eyes, which will make it flinch. Attacking it from the front without aiming for the face however is lethal and will result in you losing a lot of Rock Pikmin to this. If you keep throwing Rock Pikmin at the face in rapid succession like this, it'll have all its hit points drained without even getting a chance to use its tongue, because it will constantly be flinching. | A surprisingly effective, strategy is charging it from the front with 35+ Rock Pikmin. Just like other Bulborbs, the Whiptongue Bulborb will flinch when its eyes are hit. Take your squad and let it catch sight of you from a distance. As it approaches and gets ready to use its tongue, start throwing your Rock Pikmin at its face. Throwing them at the face is bound to lead to some hitting the eyes, which will make it flinch. Attacking it from the front without aiming for the face however is lethal and will result in you losing a lot of Rock Pikmin to this. If you keep throwing Rock Pikmin at the face in rapid succession like this, it'll have all its hit points drained without even getting a chance to use its tongue, because it will constantly be flinching. | ||
Another rather risky method is to get a group of around 30-50 Pikmin, preferably Reds and Rocks, attract the attention of the Whiptongue Bulborb and lead it to the edge of its territory; then, when it's walking away, order your Pikmin to rush it. If done correctly, the Whiptongue Bulborb will quickly succumb to the blitzkrieg, with little to no deaths. Note that this will not be the preferred choice of action if you are attempting a [[zero-death run]] unless around 50 Red Pikmin and 30-50 Rock Pikmin are present. | Another rather risky method is to get a group of around 30-50 Pikmin, preferably Reds and Rocks, attract the attention of the Whiptongue Bulborb and lead it to the edge of its territory; then, when it's walking away, order your Pikmin to rush it. If done correctly, the Whiptongue Bulborb will quickly succumb to the blitzkrieg, with little to no deaths. Note that this will not be the preferred choice of action if you are attempting a [[zero-death run]] unless around 50 Red Pikmin and 30-50 Rock Pikmin are present. |