Template:P3 enemy technical: Difference between revisions

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{| class="wikitable mw-collapsible mw-collapsed technicaltable"
{| class="wikitable mw-collapsible mw-collapsed technicaltable"
! colspan="2" | ''[[Pikmin 3]]'' technical information <span style="font-size: 80%;">{{tt|(?)|These values come directly from the game files. Vague or unimportant values will not be listed.}}</span>
! colspan="2" | {{p3}} technical information <span style="font-size: 80%;">{{tt|(?)|These values come directly from the game files. Vague or unimportant values will not be listed.}}</span>
|-
|-
! Internal name
! Internal name
| {{{name}}}
| <code>{{{name}}}</code>
|-
|-
! [[Health|HP]]
! [[Health|HP]]

Revision as of 17:32, August 30, 2019

Pikmin 3 technical information (?)
Internal name {{{name}}}
HP {{{hp}}}
Rock Pikmin throw hits to kill {{{rock}}}
White Pikmin ingestions to kill {{{white}}}
Bomb rock explosions to kill {{{brout}}}
Bomb rock ingestions to kill {{{brin}}}
Number of direct hits on top to kill {{{direct}}}
Damage to leaders {{{damage}}}
Territory radius {{{territory}}}
Mission Mode value {{{value}}}

Info

This is used to describe the technical aspects of an enemy's data, in Pikmin 3. This data can be found in /content/CMCmn/enemy/. The properties can be found in the params.txt files.

Parameters

Parameter Mandatory Default Detailed description
name Yes Its internal name.
hp Yes Max HP. Line comment: MaxLife.
rock Yes How many direct hits from thrown Rock Pikmin it takes to kill it. Line comment: NumRockDirectHits.
white Yes How many White Pikmin ingestions it takes to kill it. Line comment: NumPoisonHits.
brout Yes How many bomb rock explosions near the enemy it takes to kill it. Line comment: NumBombHits.
brin Yes How many bomb rocks the enemy must eat to kill it. Line comment: NumInsideBombHits.
direct Yes How many Pikmin thrown directly at its top it takes to kill it. Line comment: NumPressHits.
damage Yes Damage caused to leaders from its standard attacks. Variable name: mPlayerDamage.
territory Yes Territory radius. Variable name: mTerritoryRadius.
value Yes Mission Mode value. Variable name: mPrice.

Skeleton

{{p3 enemy technical
|name      = 
|hp        = 
|rock      = 
|white     = 
|brout     = 
|brin      = 
|direct    = 
|damage    = 
|territory = 
|value     = 
}}