Unused content in Pikmin 2: Revision history

Jump to navigation Jump to search

Diff selection: Mark the radio buttons of the revisions to compare and hit enter or the button at the bottom.
Legend: (cur) = difference with latest revision, (prev) = difference with preceding revision, m = minor edit.

(newest | oldest) View ( | older 50) (20 | 50 | 100 | 250 | 500)

March 9, 2019

  • curprev 09:2409:24, March 9, 2019Espyo talk contribs 19,781 bytes −128 Undo: The plate is just a normal part of the geometry. There's no "generation" going on, and it's very rare for a game to be so weirdly coded that you need extra triangles to do the job. undo Tag: Undo

March 8, 2019

March 6, 2019

February 27, 2019

February 26, 2019

January 25, 2019

January 23, 2019

January 17, 2019

January 16, 2019

January 14, 2019

January 9, 2019

January 3, 2019

January 1, 2019

December 31, 2018

December 23, 2018

December 22, 2018

  • curprev 15:4615:46, December 22, 2018Espyo talk contribs 15,882 bytes −279 The texture text wasn't adding anything. And the bomb rock thing is just a poor reading of the game files, that will be corrected soon. Also, isn't the Man-at-Legs always affected by gravity anyway? undo

December 21, 2018

December 19, 2018

December 7, 2018

December 5, 2018

December 4, 2018

November 24, 2018

November 22, 2018

November 3, 2018

November 1, 2018

August 23, 2018

March 18, 2018

July 27, 2015

(newest | oldest) View ( | older 50) (20 | 50 | 100 | 250 | 500)