User:Soprano/Gallery: Difference between revisions

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m (Soprano moved page User:Soprano/gallery to User:Soprano/Gallery: Capitalized for consistency with other user subpages)
(Added more images, and also customized the size of each gallery to make the page more compact and to expand some images.)
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===Menus===
===Menus===
My main documentation focus for {{p3d}} was the [[menu]]s.
My main documentation focus for {{p3d}} was the [[menu]]s.
<gallery>
<gallery widths="160" heights="90">
P3D Menu Pause.jpg|I REALLY like this menu.
P3D Menu Pause.jpg|I really like this menu.
P3D Menu Pause Retry.jpg
P3D Menu Pause Retry.jpg
P3D Menu Pause Settings Radar.jpg
P3D Menu Pause Settings Radar.jpg
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P3D Loading Story Mode (No Objective).jpg
P3D Loading Story Mode (No Objective).jpg
P3D Loading Side Stories.jpg
P3D Loading Side Stories.jpg
P3D Check In Conversation.jpg
P3D Menu Area Selection.jpg
</gallery>
</gallery>


===Walls===
===Walls===
I took photos of every [[wall]] in Story Mode and edited together particular walls into these photo montages.
I took photos of every [[wall]] in Story Mode and edited together particular walls into these photo montages.
<gallery>
<gallery widths="180" heights="180">
P3D Electric Gates.jpg
P3D Electric Gates.jpg
P3D Dirt Walls.jpg
P3D Dirt Walls.jpg
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===Landing sites===
===Landing sites===
In the landing cutscene at the start of each day, there's a 1-frame window at the end where the "Press {{button|wiiu|+|switch|+}} to skip" box disappears and the [[HUD]] hasn't started appearing from the edges of the screen. To get these screenshots, I had to press the screenshot button at exactly the right time, and restart the day if I missed. When there were weather effects, I also had to restart the day. And in the Formidable Oak, the first day you land has is a cutscene that leaves the camera in a different place, and once the final boss has appeared, the weather is always rainy, so I had to take the screenshot on the second day of the area without having finished the puzzle. These screenshots were taken to replace an earlier set of screenshots from the original game, and those are linked on the file pages. It's fun to compare the differences. An interesting detail in these screenshots is the locations of the cursor &ndash; on the same frame as the frame without the HUD, it's in a seemingly random location, and the next frame it goes to underneath the Onion (unless motion controls are turned on, which they weren't). Some areas seem to have the same location for the cursor.
In the landing cutscene at the start of each day, there's a 1-frame window at the end where the "Press {{button|wiiu|+|switch|+}} to skip" box disappears and the [[HUD]] hasn't started appearing from the edges of the screen. To get these screenshots, I had to press the screenshot button at exactly the right time, and restart the day if I missed. When there were weather effects, I also had to restart the day. And in the Formidable Oak, the first day you land has is a cutscene that leaves the camera in a different place, and once the final boss has appeared, the weather is always rainy, so I had to take the screenshot on the second day of the area without having finished the puzzle. These screenshots were taken to replace an earlier set of screenshots from the original game, and those are linked on the file pages. It's fun to compare the differences. An interesting detail in these screenshots is the locations of the cursor &ndash; on the same frame as the frame without the HUD, it's in a seemingly random location, and the next frame it goes to underneath the Onion (unless motion controls are turned on, which they weren't). Some areas seem to have the same location for the cursor.
<gallery>
<gallery widths="160" heights="90">
P3D Landing Site Tropical Wilds.jpg
P3D Landing Site Tropical Wilds.jpg
P3D Landing Site Garden of Hope.jpg
P3D Landing Site Garden of Hope.jpg
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P3D Landing Site Twilight River.jpg
P3D Landing Site Twilight River.jpg
P3D Landing Site Formidable Oak.jpg
P3D Landing Site Formidable Oak.jpg
</gallery>
===Radar maps===
A few years ago, Espyo made a [[:File:Tropical Wilds map.png|set]] [[:File:Garden of Hope map.png|of]] [[:File:Distant Tundra map.png|high]]-[[:File:Twilight River map.png|quality]] [[:File:Formidable Oak map.png|maps]] of ''Pikmin 3'' areas, using the textures from the [[radar]]. ''Pikmin 3 Deluxe'' changed the radar textures, and also introduced a new mini radar which used a stylized version of the terrain. For months we had no maps with these new radar textures, but eventually Espyo was able to get the textures and I was able to combine them into these maps, arranging them to align exactly with the maps from the original game. It was a very fun project, and it's great to have these maps on the wiki.
<gallery widths="180" heights="180">
Tropical Wilds map P3D.png
Garden of Hope map P3D.png
Distant Tundra map P3D.png
Twilight River map P3D.png
Formidable Oak map P3D.png
Tropical Wilds minimap.png
Garden of Hope minimap.png
Distant Tundra minimap.png
Twilight River minimap.png
Formidable Oak minimap.png
</gallery>
</gallery>


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====Gameplay screenshots====
====Gameplay screenshots====
Screenshots taken during gameplay, with the [[HUD]] present.
Screenshots taken during gameplay or [[cutscene]]s.
<gallery>
<gallery widths="120" heights="70">
P3D Distant Tundra Bridge Building.jpg
P3D Distant Tundra Bridge Building.jpg
P3D Twilight River Ramp.jpg|I like the way the camera zooms out on this hill.
P3D Twilight River Ramp.jpg|I like the way the camera zooms out on this hill.
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P3D Formidable Oak Olimar Captured.jpg
P3D Formidable Oak Olimar Captured.jpg
P3D Winged Pikmin On Water.jpg
P3D Winged Pikmin On Water.jpg
P3D 2 Player Ghost Leaders.jpg|Do they see each other?
P3D Frozen Whistle Glitch Sunset Bulborb.jpg|A really cool glitch.
P3D Distant Tundra Impact Cutscene.jpg
</gallery>
</gallery>


====KopPad photographs====
====KopPad photographs====
Images taken with the [[KopPad]] camera.
Images taken with the [[KopPad]] camera.
<gallery>
<gallery widths="120" heights="70">
Tropical Tunnel.jpg|The tunnel has 9 sides.
Tropical Tunnel.jpg|The tunnel has 9 sides.
P3D Elevator Platform Pair.jpg
P3D Elevator Platform Pair.jpg
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P3D Quaggled Mireclops Head.jpg
P3D Quaggled Mireclops Head.jpg
P3D Rock Onion Cave.jpg|You rarely get to see that this cave has a hole in the ceiling.
P3D Rock Onion Cave.jpg|You rarely get to see that this cave has a hole in the ceiling.
P3D Screw.jpg
P3D Egg.jpg
P3D Formidable Oak Entrance Corridor.jpg
P3D Formidable Oak Spectralids Room.jpg
P3D Formidable Oak Circle Room West Entrance.jpg
P3D Formidable Oak Circle Room Bridge.jpg
P3D Distant Tundra Crystals.jpg
P3D Crystal Nodule.jpg
P3D Skutterchuck Defeated.jpg
</gallery>
</gallery>


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====Olimar's Assignment====
====Olimar's Assignment====
<gallery>
<gallery widths="120" heights="70">
P3D Flower Garden Start.jpg
P3D Flower Garden Start.jpg
P3D Flower Garden Dwarf Bulborbs.jpg
P3D Flower Garden Dwarf Bulborbs.jpg
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====Olimar's Comeback====
====Olimar's Comeback====
<gallery>
<gallery widths="120" heights="70">
P3D Pikmin Reunion Start.jpg
P3D Pikmin Reunion Start.jpg
P3D Pikmin Reunion Plateau.jpg
P3D Pikmin Reunion Plateau.jpg
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P3D Golden Shaggy Long Legs Defeated.jpg
P3D Golden Shaggy Long Legs Defeated.jpg
P3D Olimar's Comeback Ending.jpg
P3D Olimar's Comeback Ending.jpg
</gallery>
====Maps====
<gallery widths="120" heights="120">
Land, Sea, and Sky Map.jpg|[[Land, Sea, and Sky]]
First Part Found Map.jpg|[[First Part Found]]
Channel Gone Dry Map.jpg|[[Channel Gone Dry]]
Big Fruit Carnival Map.jpg|[[Big Fruit Carnival]]
Another Part Found Map.jpg|[[Another Part Found]] (this one required editing)
</gallery>
</gallery>


===HUD===
===HUD===
Images of [[HUD]] elements in ''Pikmin 3 Deluxe''.
Images of [[HUD]] elements in ''Pikmin 3 Deluxe''.
<gallery>
<gallery widths="120" heights="120">
HUD Pikmin counter P3D.jpg
HUD Pikmin counter P3D.jpg
HUD Standby Pikmin P3D.jpg
HUD Standby Pikmin P3D.jpg
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===Hints===
===Hints===
Screenshots of every page of every [[hint]]. It was a fun project to document all of these.
Screenshots of every page of every [[hint]]. It was a fun project to document all of these.
<gallery>
<gallery widths="80" heights="45">
Hint KMA P1.jpg
Hint KMA P1.jpg
Hint KMA P2.jpg
Hint KMA P2.jpg
Hint EDO P1.jpg
Hint DT1 P1.jpg
Hint DT1 P1.jpg
Hint DT1 P2.jpg
Hint DT1 P2.jpg
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Hint GH6 P1.jpg
Hint GH6 P1.jpg
Hint GH7 P1.jpg
Hint GH7 P1.jpg
Hint EDG P1.jpg
Hint DT2 P1.jpg
Hint DT2 P1.jpg
Hint DT3 P1.jpg
Hint DT3 P1.jpg
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Hint DT8 P2.jpg
Hint DT8 P2.jpg
Hint DT9 P1.jpg
Hint DT9 P1.jpg
Hint EDT P1.jpg
Hint TW5 P1.jpg
Hint TW5 P1.jpg
Hint TW5 P2.jpg
Hint TW5 P2.jpg
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Hint TW8 P2.jpg
Hint TW8 P2.jpg
Hint TW9 P1.jpg
Hint TW9 P1.jpg
Hint EDW P1.jpg
Hint TR1 P1.jpg
Hint TR1 P1.jpg
Hint TR2 P1.jpg
Hint TR2 P1.jpg
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Hint TR5 P3.jpg
Hint TR5 P3.jpg
Hint TR6 P1.jpg
Hint TR6 P1.jpg
Hint EDR P1.jpg
Hint GH8 P1.jpg
Hint GH8 P1.jpg
Hint GH9 P1.jpg
Hint GH9 P1.jpg
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Hint GH10 P3.jpg
Hint GH10 P3.jpg
Hint GH11 P1.jpg
Hint GH11 P1.jpg
Hint EDO P1.jpg
Hint FO1 P1.jpg
Hint FO1 P1.jpg
Hint FO2 P1.jpg
Hint FO2 P1.jpg
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Hint 2PC P1.jpg
Hint 2PC P1.jpg
Hint 2PC P2.jpg
Hint 2PC P2.jpg
</gallery>
===Maps===
<gallery>
Land, Sea, and Sky Map.jpg|[[Land, Sea, and Sky]]
First Part Found Map.jpg|[[First Part Found]]
Channel Gone Dry Map.jpg|[[Channel Gone Dry]]
Big Fruit Carnival Map.jpg|[[Big Fruit Carnival]]
Another Part Found Map.jpg|[[Another Part Found]] (this one required editing)
</gallery>
</gallery>


===Demo===
===Demo===
Images from the [[Pikmin 3 Deluxe#Demo|game's demo]].
Images from the [[Pikmin 3 Deluxe#Demo|game's demo]].
<gallery>
<gallery widths="120" heights="70">
P3D Demo Title Screen 1.jpg
P3D Demo Title Screen 1.jpg
P3D Demo Title Screen 2.jpg
P3D Demo Title Screen 2.jpg
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====Gameplay screenshots====
====Gameplay screenshots====
<gallery>
<gallery widths="120" heights="70">
P3DX Prerelease Distant Tundra Path.jpg|This image revealed that some areas were changing slightly.
P3DX Prerelease Distant Tundra Path.jpg|This image revealed that some areas were changing slightly.
P3DX Prerelease Bulborb Targeting.jpg| This image showed that dirt walls had texture changes. This was big news at the time.
P3DX Prerelease Bulborb Targeting.jpg| This image showed that dirt walls had texture changes. This was big news at the time.
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====Menu screenshots====
====Menu screenshots====
<gallery>
<gallery widths="120" heights="70">
P3DX Prerelease Map Twilight River.jpg|The first image I uploaded.
P3DX Prerelease Map Twilight River.jpg|The first image I uploaded.
P3DX Prerelease Badges English.jpg
P3DX Prerelease Badges English.jpg
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====No HUD====
====No HUD====
<gallery>
<gallery widths="120" heights="70">
P3DX Prerelease Armored Mawdad.jpg|I didn't really need to upload these images, but I did it for the sake of completion (and because someone else had already uploaded some of them).
P3DX Prerelease Armored Mawdad.jpg|I didn't really need to upload these images, but I did it for the sake of completion (and because someone else had already uploaded some of them).
P3DX Prerelease Bulborb.jpg
P3DX Prerelease Bulborb.jpg
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====Website images====
====Website images====
<gallery>
<gallery widths="120" heights="70">
P3DX Prerelease Red Fire Resistance.jpg
P3DX Prerelease Red Fire Resistance.jpg
P3DX Prerelease Rock Crystal Breaking.jpg
P3DX Prerelease Rock Crystal Breaking.jpg
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====Video screenshots====
====Video screenshots====
These images was created by taking a screenshot of either the trailer or one of the demonstration videos, and then cropping and resizing the image.
These images was created by taking a screenshot of either the trailer or one of the demonstration videos, and then cropping and resizing the image.
<gallery>
<gallery widths="120" heights="70">
P3DX Prerelease Tropical Wilds Dirt Wall.jpg|A better view of the altered dirt walls.
P3DX Prerelease Tropical Wilds Dirt Wall.jpg|A better view of the altered dirt walls.
P3DX Prerelease Banana.jpg|Grass in the Tropical Wilds?
P3DX Prerelease Banana.jpg|Grass in the Tropical Wilds?
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===October promotional images===
===October promotional images===
There aren't many images to upload from this period since the demo also came out and much better images could be taken from there. The excitement of images with tiny differences was gone.
There aren't many images to upload from this period since the demo also came out and much better images could be taken from there. The excitement of images with tiny differences was gone.
<gallery>
<gallery widths="120" heights="70">
P3D Prerelease Missing Bridge.jpg|This image was very mysterious, as all the evidence pointed towards it being from the hidden epilogue.
P3D Prerelease Missing Bridge.jpg|This image was very mysterious, as all the evidence pointed towards it being from the hidden epilogue.
P3D Prerelease Garden of Hope.jpg|Another beautiful aerial view, sadly spoilt by the watermark in the corner.
P3D Prerelease Garden of Hope.jpg|Another beautiful aerial view, sadly spoilt by the watermark in the corner.
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==''Pikmin mobile application'' promotional images==
==''Pikmin mobile application'' promotional images==
<gallery>
<gallery widths="120" heights="70">
Pikmin Mobile Application Promotional Image.png|The very first promotional image. Someone else uploaded this before but it was in JPG format; this one is in PNG format.
Pikmin Mobile Application Promotional Image.png|The very first promotional image. Someone else uploaded this before but it was in JPG format; this one is in PNG format.
</gallery>
</gallery>
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==Real world images==
==Real world images==
Most of these were uploaded to replace existing images on the wiki that were probably just taken from Google Images without checking the source or license. These all have open licenses.
Most of these were uploaded to replace existing images on the wiki that were probably just taken from Google Images without checking the source or license. These all have open licenses.
<gallery>
<gallery widths="120" heights="120">
Real Banana.jpg
Real Banana.jpg
Kiwifruit collection.jpg
Kiwifruit collection.jpg
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==''Super Smash Bros.'' images==
==''Super Smash Bros.'' images==
The first is from the website; the rest were taken by me in-game.
The first is from the website; the rest were taken by me in-game.
<gallery>
<gallery widths="120" heights="70">
SSBU Garden of Hope thumbnail.jpg
SSBU Garden of Hope thumbnail.jpg
SSBU Olimar Launch.jpg
SSBU Olimar Launch.jpg

Revision as of 23:28, September 21, 2021

This is a list of all the images I've uploaded to Pikipedia.

Pikmin 3 Deluxe images

Menus

My main documentation focus for Pikmin 3 Deluxe was the menus.

Walls

I took photos of every wall in Story Mode and edited together particular walls into these photo montages.

Landing sites

In the landing cutscene at the start of each day, there's a 1-frame window at the end where the "Press WiiU Plus.png / Custom-made icon for the + Button on the Nintendo Switch. to skip" box disappears and the HUD hasn't started appearing from the edges of the screen. To get these screenshots, I had to press the screenshot button at exactly the right time, and restart the day if I missed. When there were weather effects, I also had to restart the day. And in the Formidable Oak, the first day you land has is a cutscene that leaves the camera in a different place, and once the final boss has appeared, the weather is always rainy, so I had to take the screenshot on the second day of the area without having finished the puzzle. These screenshots were taken to replace an earlier set of screenshots from the original game, and those are linked on the file pages. It's fun to compare the differences. An interesting detail in these screenshots is the locations of the cursor – on the same frame as the frame without the HUD, it's in a seemingly random location, and the next frame it goes to underneath the Onion (unless motion controls are turned on, which they weren't). Some areas seem to have the same location for the cursor.

Radar maps

A few years ago, Espyo made a set of high-quality maps of Pikmin 3 areas, using the textures from the radar. Pikmin 3 Deluxe changed the radar textures, and also introduced a new mini radar which used a stylized version of the terrain. For months we had no maps with these new radar textures, but eventually Espyo was able to get the textures and I was able to combine them into these maps, arranging them to align exactly with the maps from the original game. It was a very fun project, and it's great to have these maps on the wiki.

Story Mode

Various Story Mode images.

Gameplay screenshots

Screenshots taken during gameplay or cutscenes.

KopPad photographs

Images taken with the KopPad camera.

Side Stories

Images taken during the Side Stories.

Olimar's Assignment

Olimar's Comeback

Maps

HUD

Images of HUD elements in Pikmin 3 Deluxe.

Hints

Screenshots of every page of every hint. It was a fun project to document all of these.

Demo

Images from the game's demo.

Pikmin 3 Deluxe prerelease images

August 5 announcement

Almost all of the screenshots from the initial announcement have been uploaded here.

Gameplay screenshots

Menu screenshots

No HUD

August 28 Japanese website update

It's so strange that so many images were only put on the Japanese website...

Website images

Video screenshots

These images was created by taking a screenshot of either the trailer or one of the demonstration videos, and then cropping and resizing the image.

October promotional images

There aren't many images to upload from this period since the demo also came out and much better images could be taken from there. The excitement of images with tiny differences was gone.

Pikmin mobile application promotional images

Real world images

Most of these were uploaded to replace existing images on the wiki that were probably just taken from Google Images without checking the source or license. These all have open licenses.

Super Smash Bros. images

The first is from the website; the rest were taken by me in-game.