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{{stub}}
{{stub}}


'''Co-op Mode''' refers to a mode of play in {{p4}} where a second player assists player 1 by pitching pebbles and other items. This mode can be enabled or disabled at any time, and applies to [[Story Mode]] and the [[Dandori Battle]] dedicated mode present on the title screen.
'''Co-op Mode''' is a gameplay mode in {{p4}} where a second player controls the Pebble Pitcher, allowing them to throw pebbles and other items into the screen. This mode can be enabled or disabled at any time, and applies to [[Story Mode]] and the [[Dandori Battle]] dedicated mode present on the title screen.


== Overview ==
== Overview ==
The assisting player takes control of a reticle, called the Pebble Pitcher, that is always present on-screen. During gameplay, the player can aim at [[enemies]] or tasks and press {{button|switch|a|switch|facer}} to pitch a pebble at whatever the reticle is pointing. The pebbles fly from one of the sides of the screen, whichever side the reticle is closest to, and hit the target after only a fraction of a second.
The assisting player takes control of the Pebble Pitcher, which takes the form of a pink reticle on-screen. During gameplay, the player can aim it using motion controls or {{button|switch|lstick}} at [[enemies]] or tasks and pitch a pebble at wherever the reticle is pointing. The pebbles fly from the left or right sides of the screen, whichever side the reticle is closest to, and hit the target after only a fraction of a second.


Hitting an enemy will lower its [[health]] by a small amount, and can even kill it. The same applies to [[obstacle]]s, including obstacles that include some [[hazard]] and are usually meant to be destroyed with the appropriate [[Pikmin family|Pikmin]] types. Hitting an object that is being carried by Pikmin or [[Oatchi]] (but not [[swallow]]ed by Oatchi) will make it be carried much faster for a short time. Hitting a buried object will slowly [[dig]] it out.
Hitting an enemy will lower its [[health]] by a small amount, and can even kill it. The same applies to [[obstacle]]s, including obstacles that include some [[hazard]] and are usually meant to be destroyed with the appropriate [[Pikmin family|Pikmin]] types. Hitting an object that is being carried by Pikmin or [[Oatchi]] (but not [[swallow]]ed by Oatchi) will make it be carried much faster for a short time, indicated by a springing sound effect. Hitting a buried object will slowly [[dig]] it out.


Every time a hit lands, the player receives Co-op Points, meaning the Co-op Gauge above the reticle fills slightly. When the gauge fills up fully, it resets to empty and the second player receives an item for their inventory. A message also appears on-screen notifying of this. Once the player has an item in their inventory, an icon of said item will appear beneath the reticle, with a number above that icon indicating how many of that item they have. As the player receives other types of items, they will also appear on their inventory to the left or right of the large central icon, indicating that the player can scroll left and right to see and select other items.
Whwnever the Pebble Pitcher successfully hits a target, or whenever player 1 completes a task, they receive Co-op Points, meaning the Co-op Gauge above the reticle fills slightly. When the gauge fills up fully, it resets to empty and the Pebble Pitcher receives an item for their inventory. A message also appears on-screen notifying of this. Once the player has an item in their inventory, an icon of said item will appear beneath the reticle, with a number above that icon indicating how many of that item they have. As the player receives other types of items, they will also appear on their inventory to the left or right of the large central icon, indicating that the player can scroll left and right to see and select other items.


{{button|switch|y|switch|facel}} makes the player throw one of the currently selected item toward the reticle. Some of the items can only be gained once they are available in [[The Lab]].
The Pebble Pitcher can throw an item toward the reticle at any time, using it up from the inventory. Some of the items can only be gained once they are available in [[The Lab]].


Items available from the start:
Items available from the start:
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* [[Lightning shock]]
* [[Lightning shock]]


Co-op Mode can be enabled or disabled from the [[options menu]], accessible from any point of the game. When disabled, any items that player 2 has collected will be gone.
Co-op Mode can be enabled or disabled from the [[options menu]], accessible from any point of the game. When disabled, any items that the Pebble Pitcher has accumulated via Co-op Points will be gone.


The player can also use the Pebble Pitcher like normal from the [[Survey Drone]]'s viewpoint, allowing the player to kill enemies and destroy obstacles without player 1 needing to expose themselves to danger, although it only works when the gameplay is unpaused from within the Survey Drone. Likewise, they can also shoot from the CPU player's viewpoint in [[Dandori Battle]]s. It is also possible to throw a pikpik carrot at a button to press it before the intended time, though the buttons after the [[Frozen Inferno]] can only be pressed when the cave has been finished.{{cite youtube|GfSkxvxJB9A|where the player uses pikpik carrots to press buttons|published={{date|17|August|2023}}|retrieved={{date|18|August|2023}}}}
The player can also use the Pebble Pitcher like normal from the [[Survey Drone]]'s viewpoint, allowing the player to kill enemies and destroy obstacles without player 1 needing to expose themself to danger, although it only works when the gameplay is unpaused from within the Survey Drone. Likewise, they can also shoot from the CPU player's viewpoint in [[Dandori Battle]]s. It is also possible to throw a pikpik carrot at a button to press it before the intended time, though the buttons after the [[Frozen Inferno]] can only be pressed when the cave has been finished.{{cite youtube|GfSkxvxJB9A|where the player uses pikpik carrots to press buttons|published={{date|17|August|2023}}|retrieved={{date|18|August|2023}}}}


== Controlling ==
== Controlling ==
{{game help|p4|Document controller modes, motion controls, and whatever "two-hand hold" is.}}
{{See|Controls#Pebble Pitcher}}
{{game help|p4|Some videos of the Control Guide show {{button|switch|r}} and {{button|switch|zr}}, or {{button|switch|l}} and {{button|switch|zl}} as the buttons. Yet the instructions say {{button|switch|l}} and {{button|switch|r}}. Investigate this.}}
 
{{button|switch|a|switch|facer}} throws a pebble. A tiny icon on the bottom-right of the reticle reminds the player of this fact.
{{button|switch|a|switch|facer}} throws a pebble. A tiny icon on the bottom-right of the reticle reminds the player of this fact.


The second player can press {{button|switch|x|switch|faceu}} to re-place the Pebble Pitcher reticle at the center of the screen in case it goes off-screen. When that happens, a reminder will show-up on-screen informing the player of that button.
When using the Motion Control option, the second player can press {{button|switch|x|switch|faceu}} to realign the Pebble Pitcher reticle at the center of the screen. Whenever the Pebble Pitcher falls offscreen, a reminder will show-up informing the player of that button.


{{button|switch|l}} and {{button|switch|r}} change which item is selected left and right, respectively. Icons for these buttons also appear above the respective items in the Pebble Pitcher's inventory, though they're present even if the player has no other items. {{button|switch|y|switch|facel}} throws one of the selected item; this too is represented by a tiny icon of the button on the bottom right of the currently selected item in the inventory.
The shoulder buttons change which item is selected left and right, respectively. Icons for these buttons also appear above the respective items in the Pebble Pitcher's inventory, though they're present even if the player has no other items.{{button|switch|y|switch|facel}} throws one of the selected item; this too is represented by a tiny icon of the button on the bottom right of the currently selected item in the inventory.


== See also ==
== See also ==

Revision as of 11:11, March 12, 2024

The leaf texture used in Pikmin 2's Challenge Mode menu. (Used on Pikipedia in the {{stub}} template.)

This article is a stub. You can help Pikipedia by expanding it.

Co-op Mode is a gameplay mode in Pikmin 4 where a second player controls the Pebble Pitcher, allowing them to throw pebbles and other items into the screen. This mode can be enabled or disabled at any time, and applies to Story Mode and the Dandori Battle dedicated mode present on the title screen.

Overview

The assisting player takes control of the Pebble Pitcher, which takes the form of a pink reticle on-screen. During gameplay, the player can aim it using motion controls or Icon for the Left Stick on the Nintendo Switch. Edited version of the icon by ARMS Institute user PleasePleasePepper, released under CC-BY-SA 4.0. at enemies or tasks and pitch a pebble at wherever the reticle is pointing. The pebbles fly from the left or right sides of the screen, whichever side the reticle is closest to, and hit the target after only a fraction of a second.

Hitting an enemy will lower its health by a small amount, and can even kill it. The same applies to obstacles, including obstacles that include some hazard and are usually meant to be destroyed with the appropriate Pikmin types. Hitting an object that is being carried by Pikmin or Oatchi (but not swallowed by Oatchi) will make it be carried much faster for a short time, indicated by a springing sound effect. Hitting a buried object will slowly dig it out.

Whwnever the Pebble Pitcher successfully hits a target, or whenever player 1 completes a task, they receive Co-op Points, meaning the Co-op Gauge above the reticle fills slightly. When the gauge fills up fully, it resets to empty and the Pebble Pitcher receives an item for their inventory. A message also appears on-screen notifying of this. Once the player has an item in their inventory, an icon of said item will appear beneath the reticle, with a number above that icon indicating how many of that item they have. As the player receives other types of items, they will also appear on their inventory to the left or right of the large central icon, indicating that the player can scroll left and right to see and select other items.

The Pebble Pitcher can throw an item toward the reticle at any time, using it up from the inventory. Some of the items can only be gained once they are available in The Lab.

Items available from the start:

Items available once they appear in the lab:

Co-op Mode can be enabled or disabled from the options menu, accessible from any point of the game. When disabled, any items that the Pebble Pitcher has accumulated via Co-op Points will be gone.

The player can also use the Pebble Pitcher like normal from the Survey Drone's viewpoint, allowing the player to kill enemies and destroy obstacles without player 1 needing to expose themself to danger, although it only works when the gameplay is unpaused from within the Survey Drone. Likewise, they can also shoot from the CPU player's viewpoint in Dandori Battles. It is also possible to throw a pikpik carrot at a button to press it before the intended time, though the buttons after the Frozen Inferno can only be pressed when the cave has been finished.[1]

Controlling

See: Controls#Pebble Pitcher

Icon for the A button on the Nintendo Switch. Edited version of the icon by ARMS Institute user PleasePleasePepper, released under CC-BY-SA 4.0. / Icon for the right face button on the Nintendo Switch. Edited version of the icon by ARMS Institute user PleasePleasePepper, throws a pebble. A tiny icon on the bottom-right of the reticle reminds the player of this fact.

When using the Motion Control option, the second player can press Icon for the X Button on the Nintendo Switch. Edited version of the icon by ARMS Institute user PleasePleasePepper, released under CC-BY-SA 4.0. / Icon for the top face button on the Nintendo Switch. Edited version of the icon by ARMS Institute user PleasePleasePepper, to realign the Pebble Pitcher reticle at the center of the screen. Whenever the Pebble Pitcher falls offscreen, a reminder will show-up informing the player of that button.

The shoulder buttons change which item is selected left and right, respectively. Icons for these buttons also appear above the respective items in the Pebble Pitcher's inventory, though they're present even if the player has no other items.Icon for the Y Button on the Nintendo Switch. Edited version of the icon by ARMS Institute user PleasePleasePepper, released under CC-BY-SA 4.0. / Icon for the left face button on the Nintendo Switch. Edited version of the icon by ARMS Institute user PleasePleasePepper, throws one of the selected item; this too is represented by a tiny icon of the button on the bottom right of the currently selected item in the inventory.

See also

References

  1. ^ YouTube video where the player uses pikpik carrots to press buttons, published on August 17th, 2023, retrieved on August 18th, 2023