Pikipedia:Enemy article guidelines

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Enemy articles should have at least the following sections, and in the order listed:

  • Behavior
  • Locations
  • Strategy
  • Gallery

Other sections may also exist whenever possible, such as the technical information.

Opening section

The opening to the article does not have a section, and explains what the enemy is in general. An infobox must also be present to the right. This section should also contain a brief explanation of the creature's appearance, with one of the most important aspects to point out being its size in comparison to leaders and Pikmin. If it makes sense, its relation to other members of its family should be mentioned (like how the Burrowing Snagret is more common than the Pileated Snagret). In the case of bosses, it should also explain what the boss drops upon defeat.

Behavior

This section details how the creature behaves. This also includes attacks and attack-like movements, but they are explained in an objective manner. Walkthroughs on how to combat the enemy are present in the Strategy section. When applicable, at least the following points should be explained, even if only in a single sentence:

  • Behavior while idling.
  • Behavior when prey draws near and goes away.
  • What it does when it wanders too far away from its "home".
  • Attacks, including "shake Pikmin off" attacks.
  • Its behavior when dying, including whether it releases living Pikmin in its grasp or not.

Locations

A list of locations the creature can be found in, separated by game, and further separated by area/cave. A paragraph should exist detailing the kind of terrain and ambiance the enemy can be found in, as well as how rare it is. Whenever possible, their exact locations should be detailed enough so that players can find them without wandering around too much, but not so detailed that they're useless. For cave occurrences, a bullet list simply pointing out the caves and sublevels is enough. For highly common enemies, a subpage of the enemy's article, with the name "Locations" should exist. In the case of bosses or other unique enemies that require some special way to reach, this section must explain how the player can go about reaching them, in an objective manner (and referring to the player as "the player").

Strategy

This section should start with the guide warning template. This section is strictly a guide, and as such, should always refer to the player as "you", for the sake of consistency. Because some enemies cannot cause a battle or even be defeated (e.g. Iridescent Flint Beetle), this section's name should always be "Strategy" as opposed to "Battle strategy".

For enemies that can be defeated without leader intervention (like Fiery Blowhogs with Red Pikmin), that fact should be explained on this section, along with any possible drawbacks.

Gallery

A gallery with images of the enemy, preferably including concept art and one or two "extra" images, such as prototype screenshots. There should be enough images to show the creature in all interesting angles; i.e. if there are only screenshots of the creature facing sideways, it is not enough. If possible, there should be one very high quality image, with the creature up close, so that details can be seen better – emulators like Dolphin can be tweaked to maximize the output image's quality. Images that should exist include:

  • The enemy attacking; one picture per attack, preferably.
  • The shaking animation.
  • The creature's corpse.
  • The creature while petrified.

Other necessary information

  • Trivia sections should contain the origin, explanation or inspiration of the creature's name, if there is one.