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Story Mode

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Revision as of 03:15, November 3, 2020 by Soprano (talk | contribs) (Created a new article for the main game mode in each Pikmin game.)
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To do: Expand descriptions of each game's story mode.
Care to do so?

Story Mode (or Story mode) is a generic term for the main mode of a video game. It is the mode where the actual storyline and canon takes place. The Pikmin games all have a story mode, and it is always the top item in the main menu. Story modes are contrasted with alternative game modes such as Mission Mode or 2-Player Battle.

Features

The various story modes in the Pikmin series feature similar elements. In all games, a leader or group of leaders will arrive on a planet and use the Pikmin to complete tasks in various areas, with the goal of eventually leaving the planet. The specifics of how this is done differ by game.

In Pikmin

The story mode in Pikmin features Captain Olimar trying to rebuild his ship, the S.S. Dolphin, within a 30 day time limit, by collecting ship parts across 5 areas.

In Pikmin 2

The story mode in Pikmin 2 features Captain Olimar and Louie trying to raise 10000 Pokos to repay the debt of Hocotate Freight by collecting treasures, most of which are in caves, across 4 areas.

In Pikmin 3

The story mode in Pikmin 3 features Alph, Brittany, and Charlie trying to solve a planet-wide health crisis on Koppai by collecting fruit across 5 areas.

In Hey! Pikmin

The story mode in Hey! Pikmin features Captain Olimar trying to collect enough Sparklium to fuel his ship into a working condition, by collecting treasures in many side-scrolling areas.

See also