Waterwraith: Difference between revisions

From Pikipedia, the Pikmin wiki
Jump to navigation Jump to search
No edit summary
No edit summary
Line 6: Line 6:
The '''Waterwraith''', writes Olimar, 'may be the ectoplasmic incarnation of a kind of physic phenomenon'. It is said that it may even be created from the fear of other things, much like Bogmire, the second boss of Luigi's Mansion. It is found only in the [[Submerged Castle]] (all sublevels), and in the [[Bully Den]] in [[Challenge Mode]]. Its appearance is generally human in shape, with the suggestion of a head, body, arms and legs, but without distinct characteristics.  The body is somewhat transparent.
The '''Waterwraith''', writes Olimar, 'may be the ectoplasmic incarnation of a kind of physic phenomenon'. It is said that it may even be created from the fear of other things, much like Bogmire, the second boss of Luigi's Mansion. It is found only in the [[Submerged Castle]] (all sublevels), and in the [[Bully Den]] in [[Challenge Mode]]. Its appearance is generally human in shape, with the suggestion of a head, body, arms and legs, but without distinct characteristics.  The body is somewhat transparent.


When encountered, the beast falls from the sky and moves around on its stone 'rollers'. It will chase Olimar and any Pikmin nearby, with greater focus on crushing the active Captain. It is invincible to any Pikmin assault, even if [[ultra-bitter spray|petrified]], '''except''' that of [[Purple Pikmin]]. When a purple lands on or near the Waterwraith in a fashion that would stun any other beast, it turns a deep shade of purple not dissimilar to that of the Pikmin that cause this state to come about. Like this, it is vulnerable to '''all''' Pikmin attacks. Strangely, petrifying the Waterwraith makes it less vulnerable to Purple Pikmin, in which case the throw must form a perfect arch for enough impact to tmake the creature susceptible to attack. When its health has been fully depleted, the rollers crumble and the Waterwraith will run all around the cave, no longer a threat to your Pikmin. Attack with more purples and then you can easily attack it with other Pikmin. When defeated, it will vanish into nothingness and you will be troubled no more. It drops the [[Professional Noisemaker]], a useful addition to the [[Exploration Kit]] the first time you beat it in the [[Submerged Castle]].
==Strategy==
When encountered, the beast falls from the sky and moves around on its stone 'rollers'. It will chase Olimar and any Pikmin nearby, with greater focus on crushing the active Captain. It is invincible to any Pikmin assault, even if [[ultra-bitter spray|petrified]], except that of [[Purple Pikmin]]. When a purple lands on or near the Waterwraith in a fashion that would stun any other beast, it turns a deep shade of purple not dissimilar to that of the Pikmin that cause this state to come about. Like this, it is vulnerable to '''all''' Pikmin attacks. Strangely, petrifying the Waterwraith makes it less vulnerable to Purple Pikmin, in which case the throw must form a perfect arch for enough impact to tmake the creature susceptible to attack. When its health has been fully depleted, the rollers crumble and the Waterwraith will run all around the cave, no longer a threat to your Pikmin. Attack with more purples and then you can easily attack it with other Pikmin. When defeated, it will vanish into nothingness and you will be troubled no more. It drops the [[Professional Noisemaker]], a useful addition to the [[Exploration Kit]] the first time you beat it in the [[Submerged Castle]].


NOTE: In the [[Submerged Castle]], you will only be able to get purples on the last sublevel (5) via the [[Violet Candypop Bud]]s.  
NOTE: In the [[Submerged Castle]], you will only be able to get purples on the last sublevel (5) via the [[Violet Candypop Bud]]s.  
Line 14: Line 15:
The Waterwraith is one of the few enemies in Pikmin which has its own background music. (Along with the [[Giant Breadbug]] and [[Titan Dweevil]]). In Sublevels 1-4, when it appears, a 'scarier' version of the boss music plays. When it has no rollers, a more 'entertaining' music plays.
The Waterwraith is one of the few enemies in Pikmin which has its own background music. (Along with the [[Giant Breadbug]] and [[Titan Dweevil]]). In Sublevels 1-4, when it appears, a 'scarier' version of the boss music plays. When it has no rollers, a more 'entertaining' music plays.


== Olimar's Notes ==
{{Notes|enemy}}
All that is known about this creature stems from a few sightings deep
underground. All reported sightings feature the same core sets of details: a
giant, vicious form with a clear, hazy sheen not unlike hard candy. One theory
holds that it may be the ectoplasmic incarnation of a kind of physic
phenomenon, but as is usually the case with such theories, it is very difficult
to prove. All witnesses report being suddenly overcome with fear upon sighting
the creature, approaching a state of panic and near insanity. In fact, every
report an inordinate amount of extremely vague details, which has led to
suspicion that exhaustion and fear have caused some simple natural phenomenon
to be viewed as a living creature.
 
== Louie's Notes ==
Inedible. Known to cause mass hysteria, followed by leg spasms
and internal thunderings.


== Petrification "glitch" ==
== Petrification "glitch" ==

Revision as of 15:37, October 31, 2007

File:Waterwraith.jpg
A Waterwraith.

Waterwraith

Amphibio sapiens

The Waterwraith, writes Olimar, 'may be the ectoplasmic incarnation of a kind of physic phenomenon'. It is said that it may even be created from the fear of other things, much like Bogmire, the second boss of Luigi's Mansion. It is found only in the Submerged Castle (all sublevels), and in the Bully Den in Challenge Mode. Its appearance is generally human in shape, with the suggestion of a head, body, arms and legs, but without distinct characteristics. The body is somewhat transparent.

Strategy

When encountered, the beast falls from the sky and moves around on its stone 'rollers'. It will chase Olimar and any Pikmin nearby, with greater focus on crushing the active Captain. It is invincible to any Pikmin assault, even if petrified, except that of Purple Pikmin. When a purple lands on or near the Waterwraith in a fashion that would stun any other beast, it turns a deep shade of purple not dissimilar to that of the Pikmin that cause this state to come about. Like this, it is vulnerable to all Pikmin attacks. Strangely, petrifying the Waterwraith makes it less vulnerable to Purple Pikmin, in which case the throw must form a perfect arch for enough impact to tmake the creature susceptible to attack. When its health has been fully depleted, the rollers crumble and the Waterwraith will run all around the cave, no longer a threat to your Pikmin. Attack with more purples and then you can easily attack it with other Pikmin. When defeated, it will vanish into nothingness and you will be troubled no more. It drops the Professional Noisemaker, a useful addition to the Exploration Kit the first time you beat it in the Submerged Castle.

NOTE: In the Submerged Castle, you will only be able to get purples on the last sublevel (5) via the Violet Candypop Buds.

In the Bully Den, you will already have 25 purples, but no other color of Pikmin. Here, there are two Waterwraiths.

The Waterwraith is one of the few enemies in Pikmin which has its own background music. (Along with the Giant Breadbug and Titan Dweevil). In Sublevels 1-4, when it appears, a 'scarier' version of the boss music plays. When it has no rollers, a more 'entertaining' music plays.

{{notes:enemy/{{{2}}}|block=y}}

Petrification "glitch"

While in the Piklopedia, press the "Z" button immediately to petrify its roller.

File:Watr.JPG
The Waterwraith while sitting on petrified rollers.

When the Waterwraith itself lands, it too will be encased in stone, but the roller will revert to its normal state before the creature itself. Petrify it again, and the Wraith is normal, but not the rollers; the Wraith will have problems lifting them. Its audio will get messed up, as it cries with each attempt to pick up the front roller. It is possible to do this in the main game (and Challenge Mode) as well, but the beast won't turn purple when Purple Pikmin are throw at it. This is because it needs to lift its rollers first.