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{{guide}} | {{guide}} | ||
The '''Cavern of Chaos''' ({{j|混沌の魔窟|Konton no Makutsu|Devil-Cave of Chaos}}) is the first [[cave]] found in the [[Wistful Wild]] in {{p2}}. It is the easiest cave in the [[Wistful Wild]], though that is not saying much as a long and hazardous crawl lies ahead, with {{pokos|1940}} to obtain in the | The '''Cavern of Chaos''' ({{j|混沌の魔窟|Konton no Makutsu|Devil-Cave of Chaos}}) is the first [[cave]] found in the [[Wistful Wild]] in {{p2}}. It is the easiest cave in the [[Wistful Wild]], though that is not saying much as a long and hazardous crawl lies ahead, with {{pokos|1940}} to obtain in the US [[Region|version]], {{pokos|1920}} in the European version, and {{pokos|1820}} in the Japanese version. Its boss is the [[Segmented Crawbster]]. The sublevel styles change throughout the cave, starting with metal, then soil, then concrete and lastly tile. | ||
==How to reach== | ==How to reach== | ||
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* '''Music''': ''[[Music in Pikmin 2#Metal 3|Metal 3]]'' | * '''Music''': ''[[Music in Pikmin 2#Metal 3|Metal 3]]'' | ||
* '''Treasures''': | * '''Treasures''': | ||
** {{icon|Enamel Buster|y | ** {{icon|Enamel Buster|y}} | ||
** {{icon|Mirth Sphere|y | ** {{icon|Mirth Sphere|y}} | ||
* '''Enemies''': | * '''Enemies''': | ||
** {{icon|Careening Dirigibug|y}} × 3 | ** {{icon|Careening Dirigibug|y}} × 3 | ||
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* '''Music''': ''[[Music in Pikmin 2#Metal 2|Metal 2]]'' | * '''Music''': ''[[Music in Pikmin 2#Metal 2|Metal 2]]'' | ||
* '''Treasures''': | * '''Treasures''': | ||
** {{icon|Essence of Despair|y}} (inside Fiery Bulblax) | |||
** {{icon|Frosty Bauble|y}} (inside Fiery Bulblax) | |||
** {{icon|Gemstar Wife|y}} (inside Fiery Bulblax) | |||
* '''Enemies''': | * '''Enemies''': | ||
** {{icon|Fiery Bulblax|y}} × 3 | ** {{icon|Fiery Bulblax|y}} × 3 | ||
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This sublevel is very large, just like the ninth sublevel of the [[Subterranean Complex]], but difficult nonetheless if you have a small amount of Red Pikmin. Along with a few [[Swooping Snitchbug]]s who try to pick up your Pikmin, there are three [[Fiery Bulblax]]es here, and each contains a treasure. | This sublevel is very large, just like the ninth sublevel of the [[Subterranean Complex]], but difficult nonetheless if you have a small amount of Red Pikmin. Along with a few [[Swooping Snitchbug]]s who try to pick up your Pikmin, there are three [[Fiery Bulblax]]es here, and each contains a treasure. | ||
Defeat all three of them, and take back the [[Frosty Bauble]], | Defeat all three of them, and take back the [[Frosty Bauble]], [[Gemstar Wife]], and [[Essence of Despair]] the Bulblaxes left behind. Find the hole (which is next to your starting area) and continue down. | ||
{{cavegen|coc2}} | {{cavegen|coc2}} | ||
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* '''Music''': ''[[Music in Pikmin 2#Soil 1|Soil 1]]'' | * '''Music''': ''[[Music in Pikmin 2#Soil 1|Soil 1]]'' | ||
* '''Treasures''': | * '''Treasures''': | ||
** {{icon|Child of the Earth|y | ** {{icon|Child of the Earth|y}} (fully buried) | ||
** {{icon|Infernal Vegetable|y | ** {{icon|Infernal Vegetable|y}} | ||
* '''Enemies''': | * '''Enemies''': | ||
** {{icon|Creeping Chrysanthemum|y}} × 5 | ** {{icon|Creeping Chrysanthemum|y}} × 5 | ||
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|- | |- | ||
| 13 | | 13 | ||
| [[Gate]] {{tt|(4,000 [[Health|HP]])|12,000 HP in practice. Gate HP in Pikmin 2 is calculated per-segment, effectively meaning all gates have 3 times the HP they're listed as having internally.}} | | [[Gate]] {{tt|(4,000 [[Health|HP]])|12,000 HP in practice. Gate HP in ''Pikmin 2'' is calculated per-segment, effectively meaning all gates have 3 times the HP they're listed as having internally.}} | ||
| 100% | | 100% | ||
| None | | None | ||
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* '''Music''': ''[[Music in Pikmin 2#Common boss battle|Boss]]'' (only when combating) | * '''Music''': ''[[Music in Pikmin 2#Common boss battle|Boss]]'' (only when combating) | ||
* '''Treasures''': | * '''Treasures''': | ||
** {{icon|Milk Tub|y}} | |||
** {{icon|Mysterious Remains|y}} (US) / {{icon|Container of Knowledge|y}} (Europe) / {{icon|Understood Person Symbol|y}} (Japan) (inside Emperor Bulblax in all regions) | |||
* '''Enemies''': | * '''Enemies''': | ||
** {{icon|Emperor Bulblax|y}} × 2 | ** {{icon|Emperor Bulblax|y}} × 2 | ||
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|- | |- | ||
| - | | - | ||
| {{icon|Mysterious Remains|y}} ( | | {{icon|Mysterious Remains|y}} (US)<br>{{icon|Container of Knowledge|y}} (EU)<br>{{icon|Understood Person Symbol|y}} (JP) | ||
| colspan="3" | Carried inside entry with ID 1 | | colspan="3" | Carried inside entry with ID 1 | ||
|- | |- | ||
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|- | |- | ||
| 10 | | 10 | ||
| [[Gate]] {{tt|(4,000 [[Health|HP]])|12,000 HP in practice. Gate HP in Pikmin 2 is calculated per-segment, effectively meaning all gates have 3 times the HP they're listed as having internally.}} | | [[Gate]] {{tt|(4,000 [[Health|HP]])|12,000 HP in practice. Gate HP in ''Pikmin 2'' is calculated per-segment, effectively meaning all gates have 3 times the HP they're listed as having internally.}} | ||
| 100% | | 100% | ||
| None | | None | ||
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* '''Music''': ''[[Music in Pikmin 2#Concrete 2|Concrete 2]]'' | * '''Music''': ''[[Music in Pikmin 2#Concrete 2|Concrete 2]]'' | ||
* '''Treasures''': | * '''Treasures''': | ||
** {{icon|Growshroom|y | ** {{icon|Growshroom|y}} (partially buried) | ||
** {{icon|Princess Pearl|y | ** {{icon|Princess Pearl|y}} (inside Wollyhop) | ||
* '''Enemies''': | * '''Enemies''': | ||
** {{icon|Anode Beetle|y}} × 6 | ** {{icon|Anode Beetle|y}} × 6 | ||
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* '''Music''': ''[[Music in Pikmin 2#Concrete 3|Concrete 3]]'' | * '''Music''': ''[[Music in Pikmin 2#Concrete 3|Concrete 3]]'' | ||
* '''Treasures''': | * '''Treasures''': | ||
** {{icon|Fuel Reservoir|y}} (US/Europe) / {{icon|Omegatron|y}} (Japan) | |||
** {{icon|Impenetrable Cookie|y}} (inside Puffy Blowhog) | |||
* '''Enemies''': | * '''Enemies''': | ||
** {{icon|Cloaking Burrow-nit|y}} × 3 | ** {{icon|Cloaking Burrow-nit|y}} × 3 | ||
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Several [[Puffy Blowhog]]s, [[Withering Blowhog]]s, [[Cloaking Burrow-nit]]s, and poisonous gas pipes inhabit this sublevel. However, the strategy is very simple – use [[White Pikmin]] to disable the poison, and then send [[Purple Pikmin]] or [[Red Pikmin]] to attack the Blowhogs and Burrow-Nits. Be careful of the Blowhogs' nasal blasts – they will knock most of your Pikmin over (and you too if you don't have the [[Rush Boots]]) and, in the case of the Withering Blowhog, [[Maturity|de-flower]] them. | Several [[Puffy Blowhog]]s, [[Withering Blowhog]]s, [[Cloaking Burrow-nit]]s, and poisonous gas pipes inhabit this sublevel. However, the strategy is very simple – use [[White Pikmin]] to disable the poison, and then send [[Purple Pikmin]] or [[Red Pikmin]] to attack the Blowhogs and Burrow-Nits. Be careful of the Blowhogs' nasal blasts – they will knock most of your Pikmin over (and you too if you don't have the [[Rush Boots]]) and, in the case of the Withering Blowhog, [[Maturity|de-flower]] them. | ||
One Puffy Blowhog contains the [[Impenetrable Cookie]], and the [[Fuel Reservoir | One Puffy Blowhog contains the [[Impenetrable Cookie]], and the [[Fuel Reservoir]] can be anywhere above ground, but likely behind gates. Be careful not to miss Cloaking Burrow-Nits behind walls; they might eat unwatched Pikmin at the worst possible times. Take back the treasures, find the hole, and continue down. | ||
{{cavegen|coc7}} | {{cavegen|coc7}} | ||
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|- | |- | ||
| 10 | | 10 | ||
| {{icon|Fuel Reservoir|y}} ( | | {{icon|Fuel Reservoir|y}} (US/EU)<br>{{icon|Omegatron|y}} (JP) | ||
| 1 | | 1 | ||
| None | | None | ||
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|- | |- | ||
| 11 | | 11 | ||
| [[Gate]] {{tt|(4,000 [[Health|HP]])|12,000 HP in practice. Gate HP in Pikmin 2 is calculated per-segment, effectively meaning all gates have 3 times the HP they're listed as having internally.}} | | [[Gate]] {{tt|(4,000 [[Health|HP]])|12,000 HP in practice. Gate HP in ''Pikmin 2'' is calculated per-segment, effectively meaning all gates have 3 times the HP they're listed as having internally.}} | ||
| 100% | | 100% | ||
| None | | None | ||
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* '''Music''': ''[[Music in Pikmin 2#Tile|Tile]]'' | * '''Music''': ''[[Music in Pikmin 2#Tile|Tile]]'' | ||
* '''Treasures''': | * '''Treasures''': | ||
** {{icon|Fruit Guard|y}} (US) / {{icon|Empty Space Container|y}} (Europe/Japan) | |||
* '''Enemies''': | * '''Enemies''': | ||
** {{icon|Dwarf Bulborb|y|n=Dwarf Red Bulborb}} × 54 | ** {{icon|Dwarf Bulborb|y|n=Dwarf Red Bulborb}} × 54 | ||
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The reason you should go through the sublevel with very few Pikmin is to make sure that Pikmin that are left behind don't get eaten by other Bulborbs. Use the Purple Pikmin to kill any Bulborbs that are in your path, but don't take any of them back yet. Several parts in the sublevel have a huge cluster of Bulborbs together – resist the urge to [[swarm]] them! Just keep throwing your Purple Pikmin and you will be fine. Alternatively, you can lure a Groink into shooting most of the sublevel's Bulborbs, provided you can keep the Pikmin safe from the other Groink. | The reason you should go through the sublevel with very few Pikmin is to make sure that Pikmin that are left behind don't get eaten by other Bulborbs. Use the Purple Pikmin to kill any Bulborbs that are in your path, but don't take any of them back yet. Several parts in the sublevel have a huge cluster of Bulborbs together – resist the urge to [[swarm]] them! Just keep throwing your Purple Pikmin and you will be fine. Alternatively, you can lure a Groink into shooting most of the sublevel's Bulborbs, provided you can keep the Pikmin safe from the other Groink. | ||
Eventually in the sublevel, you will get to its only treasure in a dead end somewhere: the [[Fruit Guard]] in the | Eventually in the sublevel, you will get to its only treasure in a dead end somewhere: the [[Fruit Guard]] in the US version, or the [[Empty Space Container]] in Europe or Japan. If you've already cleared the area of Dwarf Red Bulborbs, that's great – take the treasure back. If not, go back and clear it, as the Bulborbs will try to eat your Pikmin on the way back. After you're sure all Gatling Groinks and Dwarf Red Bulborbs are dead and they are all taken back to your base, and all your Pikmin are safe, you can start taking back the massive amount of carcasses. Find the hole that leads to the next sublevel, and then jump down. | ||
{{cavegen|coc8}} | {{cavegen|coc8}} | ||
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|- | |- | ||
| 11 | | 11 | ||
| {{icon|Fruit Guard|y}} ( | | {{icon|Fruit Guard|y}} (US)<br>{{icon|Empty Space Container|y}} (EU/JP) | ||
| 1 | | 1 | ||
| None | | None | ||
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* '''Music''': ''[[Music in Pikmin 2#Jellyfloat|Jellyfloat]]'' | * '''Music''': ''[[Music in Pikmin 2#Jellyfloat|Jellyfloat]]'' | ||
* '''Treasures''': | * '''Treasures''': | ||
** {{icon|Maternal Sculpture|y | ** {{icon|Maternal Sculpture|y}} | ||
** {{icon|Wiggle Noggin|y | ** {{icon|Wiggle Noggin|y}} | ||
* '''Enemies''': | * '''Enemies''': | ||
** {{icon|Bumbling Snitchbug|y}} × 1 | ** {{icon|Bumbling Snitchbug|y}} × 1 | ||
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* '''Music''': ''[[Music in Pikmin 2#Common boss battle|Boss]]'' (only when combating) | * '''Music''': ''[[Music in Pikmin 2#Common boss battle|Boss]]'' (only when combating) | ||
* '''Treasures''': | * '''Treasures''': | ||
** {{icon|Silencer|y | ** {{icon|Silencer|y}} (inside Segmented Crawbster) | ||
* '''Enemies''': | * '''Enemies''': | ||
** {{icon|Segmented Crawbster|y}} × 1 | ** {{icon|Segmented Crawbster|y}} × 1 | ||