Editing Submerged Castle
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==Trivia== | ==Trivia== | ||
*The cavern contains 13 treasures, a famously unlucky number; this appears to be intended to reflect the cave's nature, and especially that of its boss. | *The cavern contains 13 treasures, a famously unlucky number; this appears to be intended to reflect the cave's nature, and especially that of its boss. | ||
*An earlier version of the game's English script reveals that this cave was originally intended to be called " | *An earlier version of the game's English script reveals that this cave was originally intended to be called "Lookout Ruins".{{cite web|http://tcrf.net/Pikmin_2/Early_English_Script|Pikmin 2/Early English Script|The Cutting Room Floor}} | ||
*The Waterwraith is actually programmed to drop the [[Professional Noisemaker]] in all sublevels, not just the final one. By using external tools to somehow damage and defeat the Waterwraith in one of these sublevels, it will not appear in any following sublevel.{{cite youtube|rqMG5fcwT9Y|showing the Waterwraith being defeated in an earlier sublevel and preventing its appearance in the last sublevel.|s=42}} | *The Waterwraith is actually programmed to drop the [[Professional Noisemaker]] in all sublevels, not just the final one. By using external tools to somehow damage and defeat the Waterwraith in one of these sublevels, it will not appear in any following sublevel.{{cite youtube|rqMG5fcwT9Y|showing the Waterwraith being defeated in an earlier sublevel and preventing its appearance in the last sublevel.|s=42}} | ||
*The cave's file contains a timer for the Waterwraith to appear after 15 seconds on the final sublevel, but it remains unused in favor of having the creature spawn when the arena is entered. | *The cave's file contains a timer for the Waterwraith to appear after 15 seconds on the final sublevel, but it remains unused in favor of having the creature spawn when the arena is entered. | ||